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Beginning iOS 5 Application Development

Beginning iOS 5 Application Development
Author: Wei-Meng Lee
Publisher: John Wiley & Sons
Total Pages: 658
Release: 2011-12-15
Genre: Computers
ISBN: 1118235843

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The ideal starting point for iPhone and iPad app development with iOS 5 If you want to develop apps for Apple's iPhone and iPad, first you need to know how to use the tools--iPhone's new iOS 5 operating system and SDK, and the new xCode toolset that come with it. This full-color book is the perfect starting point. Beginning developers, you'll get a solid introduction to the new xCode 4 and Objective-C and find everything you need to quickly build your first app. The book thoroughly covers all the new iOS 5 features, including new multitasking, location-based services, notification system, cloud-based features, and much more. Written by bestselling Wrox author, Wei-Meng Lee, this is an ideal book for beginning developers Helps eager developers quickly start building apps for the iPhone, iPad, and iPod Touch Introduces iOS 5, xCode 4, Objective-C, and the basics you need to create your first Apple device app Covers a host of new iOS 5 capabilities, including new multitasking, new location-based services, and a new notification system Shows you how to work with iOS 5's cloud-based features for online storage of music, photos, and video Full-color and full of information, Beginning iOS 5 Application Development is the ultimate guide for beginning Apple developers.


Beginning iOS Application Development with HTML and JavaScript

Beginning iOS Application Development with HTML and JavaScript
Author: Richard Wagner
Publisher: John Wiley & Sons
Total Pages: 485
Release: 2012-01-05
Genre: Computers
ISBN: 111823751X

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This book covers the various aspects of developing web-based applications for iOS. Over the past four years, the iPhone and iPad have been amazingly successful. Because of this success, application developers are entering a world of sophisticated, multifunctional mobile applications. Now mobile web-based applications can bring together web apps, native apps, multimedia video and audio, and the mobile device itself. By using this book you will learn how to create a mobile application from beginning to end, utilizing open source frameworks to speed up development times, emulate the look and feel of built-in Apple applications, capture finger touch interactions, and optimize applications for Wi-Fi and wireless networks. The book introduces you to the web application platform for iOS. It also guides you through the process of building new applications from scratch as well as migrating existing web applications to this new mobile platform. By doing this, the book helps readers design a user interface that is optimized for iOS touch-screen displays and integrate their applications with iPhone services, including Phone, Mail, Google Maps, and GPS. This book is aimed at beginning and intermediate web developers who want to learn how to build new applications for iOS or migrate existing web apps to this platform. In general, you will find it helpful if you have a working knowledge of these technologies: HTML/XHTML CSS JavaScript Ajax


Beginning iPhone Development with Swift 3

Beginning iPhone Development with Swift 3
Author: Molly Maskrey
Publisher: Apress
Total Pages: 0
Release: 2016-11-18
Genre: Computers
ISBN: 9781484222225

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Create your very own apps for the latest iOS devices. You'll start with the basics, and then work your way through the process of downloading and installing Xcode and the iOS 10 SDK, and then guides you though the creation of your first simple application. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, Beginning iPhone Development with Swift 3 offers a comprehensive course in iPhone and iPad programming. In this third edition of the best-selling book, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest iOS 10-specific project templates, and designed to take advantage of the latest Xcode features. Discover brand-new technologies, as well as significant updates to existing tools. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! What You Will Learn Develop your own bestselling iPhone and iPad apps Utilize Swift playgrounds Display data in Table Views Draw to the screen using Core Graphics Use iOS sensor capabilities to map your world Get your app to work with iCloud and more Who This Book is For Anyone who wants to start developing for iPhone and iPad.


Beginning IOS Game Development

Beginning IOS Game Development
Author: Patrick Alessi
Publisher: John Wiley & Sons
Total Pages: 434
Release: 2011-12-20
Genre: Computers
ISBN: 1118107322

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Covers the fundamentals of iOS game development, with information on such topics as Xcode, Objective-C, Cocoa, user interaction, animation, audio apps, and networking.


Beginning iPad Application Development

Beginning iPad Application Development
Author: Wei-Meng Lee
Publisher: John Wiley & Sons
Total Pages: 616
Release: 2010-04-15
Genre: Computers
ISBN: 0470887001

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Apple's iPad is the ultimate consumer device for media consumption and communication. This book will help you jumpstart your iPad development. It covers topics progressively so you learn without being overwhelmed by details. Adopting the philosophy that the best way to learn is by doing, the book has numerous Try It Out sections that first show you how to build something and then explain how things work. To truly benefit from this book, you should have some background in programming and at least be familiar with object-oriented programming concepts.


iPad Application Development For Dummies®

iPad Application Development For Dummies®
Author: Neal Goldstein
Publisher: John Wiley & Sons
Total Pages: 517
Release: 2011-01-07
Genre: Computers
ISBN: 1118026004

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Create apps for the hottest device on the market — the iPad! iPad application development is the new gold rush — iPad sales are booming and new apps are arriving daily. Whether you’re a serious programmer new to the iPad or a beginner who wants to get started in app development, this easy-to-follow guide will help you join the party. It begins with the basics about the SDK and becoming a registered Apple developer, looks at how an iPad application runs, and takes you through actually creating two applications step by step. The iPad is the hottest-selling device on the market, and the demand for cool iPad apps remains huge This guide is perfect for beginners who want to get started developing iPad apps as well as professional programmers new to the iPad SDK Explains how to download and use the iPad SDK and how iPad programming differs from iPhone programming Tells how to create a great user experience and explains nib files, views, view controllers, interface objects, gesture recognizers, and much, much more Turn your ideas into lucrative iPad apps with the great advice in iPad Application Development For Dummies, 2nd Edition! Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.


Beginning iOS 4 Application Development

Beginning iOS 4 Application Development
Author: Wei-Meng Lee
Publisher: John Wiley & Sons
Total Pages: 786
Release: 2010-09-24
Genre: Computers
ISBN: 1118004809

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The ideal starting point for creating apps using iOS 4 Written by an experienced Apple developer and trainer, this full-color reference serves as an ideal jumping point for creating applications for Apple’s iOS 4 that runs on the iPhone, iPod Touch, and iPad. In addition to in-depth coverage of the iOS SDK, the book walks you through the various core aspects of iPhone and iPad development. You’ll learn how to take advantage of the tools provided by XCode and you’ll benefit from a solid introduction to Objective-C, which allows you to have a smooth transition to iPhone development from another platform. Offers a solid foundation for creating applications for Apple’s iOS 4 Covers all the new features of iOS 4 and provides a new applications template for developing iPad and iPhone apps Addresses the new PopoverView for iPad apps Shows how to develop background applications, which is one of the new features in iOS 4 Beginning iOS 4 Application Development is your ultimate resource for creating applications for Apple's iOS 4.


iOS App Development For Dummies

iOS App Development For Dummies
Author: Jesse Feiler
Publisher: John Wiley & Sons
Total Pages: 576
Release: 2014-04-14
Genre: Computers
ISBN: 1118871057

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If you’ve got incredible iOS ideas, get this book and bring them to life! iOS 7 represents the most significant update to Apple’s mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That’s where iOS App Development For Dummies comes in! Whether you’re a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a universal app that stands out in the iOS crowd. Walks you through joining Apple’s developer program, downloading the latest SDK, and working with Apple’s developer tools Explains the key differences between iPad and iPhone apps and how to use each device’s features to your advantage Shows you how to design your app with the end user in mind and create a fantastic user experience Covers using nib files, views, view controllers, interface objects, gesture recognizers, and much more There’s no time like now to tap into the power of iOS – start building the next big app today with help from iOS App Development For Dummies!


Beginning IOS 14 & Swift App Development

Beginning IOS 14 & Swift App Development
Author: Greg Lim
Publisher: Greg Lim
Total Pages: 256
Release: 2020-10-27
Genre:
ISBN: 9789811486043

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In this book, we take you on a fun, hands-on and pragmatic journey to learning iOS 14 application development using Swift. You'll start building your first iOS app within minutes. Every section is written in a bite-sized manner and straight to the point as I don't want to waste your time (and most certainly mine) on the content you don't need. In the end, you will have the skills to create an app and submit it to the app store. In the course of this book, we will cover: Chapter 1 & 2 - Working with Xcode and Swift to build a BMI calculator app. Chapter 3 - Build a Quotes app using Table View Chapter 4 - Create a To Do List app (create, read, update and delete to-do items) Chapter 5 - Implement data persistency to our To Do List app using Core Data Chapter 6 - Improve our To Do List app by adding images and swipe deletion Chapter 7 - Build a cryptocurrency price tracker app which retrieves prices via an API Chapter 8 - Build a image detection app using machine learning Chapter 9 - Create an Augmented Reality app with ARKit Chapter 10 - Publish our app on to the App store Chapter 11 - SwiftUI Chapter 12 - Widgets Chapter 13 - App Clips Chapter 14 - Dark Mode Chapter 15 - Porting your iOS App to the Mac with Project Catalyst Chapter 16 - In-App Purchases The goal of this book is to teach you iOS development in a manageable way without overwhelming you. We focus only on the essentials and cover the material in a hands-on practice manner for you to code along. About the Reader No previous knowledge on iOS development required, but you should have basic programming knowledge. About the Author Greg Lim is a technologist and author of several programming books. Greg has many years in teaching programming in tertiary institutions and he places special emphasis on learning by doing.


Sams Teach Yourself iPad Application Development in 24 Hours

Sams Teach Yourself iPad Application Development in 24 Hours
Author: John Ray
Publisher: Sams Publishing
Total Pages: 949
Release: 2010-08-04
Genre: Computers
ISBN: 0132316706

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The clear, easy-to-understand tutorial for developers who want to write software for today's hottest new device: Apple's iPad! Figures and code appear as they do in Xcode Covers iOS 3.2 and up In just 24 sessions of one hour or less, learn how to build powerful applications for today’s hottest tablet device: the iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your Xcode development environment to utilizing the full iPad screen real estate for touchable interfaces, integrating maps and media, to improving the reliability and performance of your software. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iPad development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color Learn the features of the Xcode development suite Prepare your system and iPad for efficient development Get started fast with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development paradigm Implement advanced application interfaces with interactive widgets and web-connected interfaces Enhance the user experience with popovers and other iPad-only UI features Build interfaces that adjust to the iPad’s orientation Read and write data, and navigate it with table views Implement media playback and recording capabilities Integrate your software with the iPad’s email, photos, iPod, and address book applications Create map and location-based services Sense motion with the iPad accelerometer input Discover the tools for building universal iPad/iPhone/iPod touch applications Distribute your applications through the App Store