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Beginning Google Glass Development

Beginning Google Glass Development
Author: Jeff Tang
Publisher: Apress
Total Pages: 358
Release: 2014-07-01
Genre: Computers
ISBN: 1430267879

Download Beginning Google Glass Development Book in PDF, ePub and Kindle

Beginning Google Glass Development is your number one resource for learning how to develop for Google Glass--the paradigm-shifting mobile computing platform taking the world by storm now and for years to come. Mobile developers have always had to think for the future, and right now that means getting started with Google Glass. This book is incredibly hands-on with many exciting projects. You will learn the basics of Glass and how to set up your development environment, through to every Glass development topic using Glass Development Kit (GDK): • Glass User Interface • Camera and Image Processing • Video: Basics and Applications • Voice and Audio • Network, Bluetooth, and Social • Locations, Map, and Sensors • Graphics, Animation, and Games You will also learn how to develop enterprise and web-based Glass apps using the Mirror API. Each topic is full of examples that illustrate what Glass can truly do and help you quickly start developing your own apps. Jeff Tang has successfully developed mobile, web, and enterprise apps on many platforms, and cares immensely about user experience. He brings his vast knowledge to this book through cool and practical examples, which will excite and tantalize your creativity. This book is for any developer who is keen to start developing for Glass with GDK or the Mirror API. Whether you are an Android, iOS, web, or enterprise developer, you do not want to miss the chance that Glass becomes the next big thing. Get started with Beginning Google Glass Development and be inspired today.


Beginning Google Glass Development

Beginning Google Glass Development
Author: Jeff Tang
Publisher: Apress
Total Pages: 358
Release: 2014-07-01
Genre: Computers
ISBN: 1430267879

Download Beginning Google Glass Development Book in PDF, ePub and Kindle

Beginning Google Glass Development is your number one resource for learning how to develop for Google Glass--the paradigm-shifting mobile computing platform taking the world by storm now and for years to come. Mobile developers have always had to think for the future, and right now that means getting started with Google Glass. This book is incredibly hands-on with many exciting projects. You will learn the basics of Glass and how to set up your development environment, through to every Glass development topic using Glass Development Kit (GDK): • Glass User Interface • Camera and Image Processing • Video: Basics and Applications • Voice and Audio • Network, Bluetooth, and Social • Locations, Map, and Sensors • Graphics, Animation, and Games You will also learn how to develop enterprise and web-based Glass apps using the Mirror API. Each topic is full of examples that illustrate what Glass can truly do and help you quickly start developing your own apps. Jeff Tang has successfully developed mobile, web, and enterprise apps on many platforms, and cares immensely about user experience. He brings his vast knowledge to this book through cool and practical examples, which will excite and tantalize your creativity. This book is for any developer who is keen to start developing for Glass with GDK or the Mirror API. Whether you are an Android, iOS, web, or enterprise developer, you do not want to miss the chance that Glass becomes the next big thing. Get started with Beginning Google Glass Development and be inspired today.


Designing and Developing for Google Glass

Designing and Developing for Google Glass
Author: Allen Firstenberg
Publisher: "O'Reilly Media, Inc."
Total Pages: 449
Release: 2014-12-11
Genre: Computers
ISBN: 1491906723

Download Designing and Developing for Google Glass Book in PDF, ePub and Kindle

Creating apps for Google Glass is more involved than simply learning how to navigate its hardware, APIs, and SDK. You also need the right mindset. While this practical book delivers the information and techniques you need to build and deploy Glass applications, it also helps you to think for Glass by showing you how the platform works in, and affects, its environment. In three parts—Discover, Design, and Develop—Glass pioneers guide you through the Glass ecosystem and demonstrate what this wearable computer means for users, developers, and society as a whole. You’ll learn how to create rich functionality for a consumer technology that’s radically different than anything currently available. Learn the Five Noble Truths of great Glassware design Understand the Glass ecosystem and learn why it’s different Sidestep Glass’s societal concerns in your projects Learn how Glass adapts to the user’s world, rather than the other way around Avoid poor design by identifying Glassware antipatterns Build cloud services with the Google Mirror API Use the Glass Development Kit to develop client applications Submit your project for review in the MyGlass directory


Web Designer's Guide to Google Glass

Web Designer's Guide to Google Glass
Author: Joe Casabona
Publisher: Peachpit Press
Total Pages: 80
Release: 2014-02-28
Genre: Computers
ISBN: 0133845141

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This hands-on guide to optimizing web sites for Google Glass will show you how to take advantage of the latest advancements of this tiny screen, including watching videos and viewing forms. You'll also take a look at the Mirror API and building web-based native apps for Google Glass, and get insightful tips from an expert designer on avoiding web design pitfalls.


Designing and Developing for Google Glass

Designing and Developing for Google Glass
Author: Allen Firstenberg
Publisher: Oreilly & Associates Incorporated
Total Pages: 372
Release: 2014-12-28
Genre: Computers
ISBN: 9781491946459

Download Designing and Developing for Google Glass Book in PDF, ePub and Kindle

Creating apps for Google Glass is more involved than simply learning how to navigate its hardware, APIs, and SDK. You also need the right mindset. While this practical book delivers the information and techniques you need to build and deploy Glass applications, it also helps you to think for Glass by showing you how the platform works in, and affects, its environment. In three parts—Discover, Design, and Develop—Glass pioneers guide you through the Glass ecosystem and demonstrate what this wearable computer means for users, developers, and society as a whole. You’ll learn how to create rich functionality for a consumer technology that’s radically different than anything currently available. Learn the Five Noble Truths of great Glassware design Understand the Glass ecosystem and learn why it’s different Sidestep Glass’s societal concerns in your projects Learn how Glass adapts to the user’s world, rather than the other way around Avoid poor design by identifying Glassware antipatterns Build cloud services with the Google Mirror API Use the Glass Development Kit to develop client applications Submit your project for review in the MyGlass directory


Google Glass For Dummies

Google Glass For Dummies
Author: Eric Butow
Publisher: John Wiley & Sons
Total Pages: 240
Release: 2014-03-31
Genre: Computers
ISBN: 1118825195

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A full-color guide to everything you need to know about Google Glass! With this easy-to-use guide, you can wear your Google Glass with confidence! From setup and configuration, to learning how to tap into the amazing features of Google Glass, this book has it all. Soon you'll be taking photos and video, accessing the display, using the applications, and operating the arm's touchpad. This must-have guide is filled with the important information you need. Keep the book on hand and refer to it often as you explore the world through your Google Glass. Google Glass For Dummies is the only guide you'll need to control this extraordinary technology that includes a camera, display, touchpad, battery, and microphone all built into the frames of the glasses. Not only do they allow you to access the display in your field of vision—so you can access the time, date, and weather—they also give you the ability to film videos, take and share photos, search the web, and translate languages—all on the go! Discover how to use the Google Glass tools, including the camera, display, touchpad, battery, and microphone Tap into the power of Google Glass voice controls and the bone-induction technology that vibrates to create sound Find out how to take pictures and video while you're on the go Video conference with your coworkers using Google Glass This handy reference is your guide to everything Google Glass, covering all of the details of this extraordinary Google gadget.


Programming Google Glass

Programming Google Glass
Author:
Publisher:
Total Pages:
Release: 2013
Genre:
ISBN: 9781941222324

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Google Glass is the new wearable computer everyone's talking about. It offers a head-mounted optical display and touch interface, and it's programmable. Kick-start your Glassware development by exploring how users can interface with Glass, developing a Glass application fast by using the Mirror API to manipulate Timeline cards and menus, tracking a Glass's geolocation, creating rich interactions by responding to user inputs, and capturing or serving user images and videos. This is the book to read for a shortcut to this brave new world. Google Glass is the next big thing in portable technology--a wearable computer with an optical head-mounted display. Programming Google Glass is your all-inclusive guidebook for crafting your own Glassware using the Mirror API. You'll start by setting up a production-ready service using Google App Engine, then provide Glass users an authorization to your Glassware. You'll learn how to handle the provided credentials, and from there you'll dive into the parts that make up the Glass interface, managing the timeline and creating cards and menu items. Next you'll create services where the user can interact with your server, such as geolocation tracking, change notifications, and custom menu options. You'll use this information to create a sophisticated application that suggests local restaurants. You'll see how to attach or detach assets, images, and video, and learn the basics of the emerging field of optical-display design. You'll see how to properly design new Glassware and update existing applications to become Glassware. Now is the best time to be an early adopter of a technology that will only become more advanced, nuanced, and ubiquitous. What You Need:You will need a Google Glass device and Java 1.6 or greater. An Android device, like a smart phone or tablet, is also helpful, but not necessary.


Beginning Android Wearables

Beginning Android Wearables
Author: Andres Calvo
Publisher: Apress
Total Pages: 495
Release: 2015-04-06
Genre: Computers
ISBN: 1484205170

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Beginning Android Wearables gives you the skills you need to make effective apps for Android Wear-based smartwatches, fitness bracelets, connected home wearable controllers, and Google Glass. Delight your users by giving them access to the information they'll need at the tips of their fingers. This book is very practical and contains many examples that not only show you how to write code for Glass and Android Wear, but also demonstrate how to apply this code in the context of an app.


Designing and Developing for Google Glass

Designing and Developing for Google Glass
Author: Allen Firstenberg
Publisher: "O'Reilly Media, Inc."
Total Pages: 449
Release: 2014-12-11
Genre: Computers
ISBN: 1491906723

Download Designing and Developing for Google Glass Book in PDF, ePub and Kindle

Creating apps for Google Glass is more involved than simply learning how to navigate its hardware, APIs, and SDK. You also need the right mindset. While this practical book delivers the information and techniques you need to build and deploy Glass applications, it also helps you to think for Glass by showing you how the platform works in, and affects, its environment. In three parts—Discover, Design, and Develop—Glass pioneers guide you through the Glass ecosystem and demonstrate what this wearable computer means for users, developers, and society as a whole. You’ll learn how to create rich functionality for a consumer technology that’s radically different than anything currently available. Learn the Five Noble Truths of great Glassware design Understand the Glass ecosystem and learn why it’s different Sidestep Glass’s societal concerns in your projects Learn how Glass adapts to the user’s world, rather than the other way around Avoid poor design by identifying Glassware antipatterns Build cloud services with the Google Mirror API Use the Glass Development Kit to develop client applications Submit your project for review in the MyGlass directory


Advances in Human Factors in Wearable Technologies and Game Design

Advances in Human Factors in Wearable Technologies and Game Design
Author: Tareq Ahram
Publisher: Springer
Total Pages: 429
Release: 2019-06-13
Genre: Technology & Engineering
ISBN: 3030204766

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This book focuses on the human aspects of wearable technologies and game design, which are often neglected. It shows how user-centered practices can optimize the wearable experience, thus improving user acceptance, satisfaction and engagement with novel wearable gadgets. It addresses both research and best practices in the applications of human factors and ergonomics to sensors, wearable technologies and game design innovations, as well as new findings on the integration of wearability principles with regard to: aesthetics, affordance, comfort, contextual awareness, customization, ease of use, ergonomics, information overload, intuitiveness, obtrusiveness, privacy, reliability, responsiveness, satisfaction, subtlety, user-friendliness and wearability. Gathering the outcomes of both the AHFE 2019 Conference on Human Factors and Wearable Technologies and the AHFE 2019 Conference on Human Factors in Game Design and Virtual Environments, held on July 24–28, 2019 in Washington, DC, USA, the book addresses the needs of professionals, researchers, and students whose work involves the human aspects of wearable, smart and/or interactive technologies and game design research.