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Bad Programming Practices 101

Bad Programming Practices 101
Author: Karl Beecher
Publisher: Apress
Total Pages: 231
Release: 2018-02-08
Genre: Computers
ISBN: 1484234111

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This book takes a humorous slant on the programming practice manual by reversing the usual approach: under the pretence of teaching you how to become the world’s worst programmer who generally causes chaos, the book teaches you how to avoid the kind of bad habits that introduce bugs or cause code contributions to be rejected. Why be a code monkey when you can be a chaos monkey? OK, so you want to become a terrible programmer. You want to write code that gets vigorously rejected in review. You look forward to reading feedback plastered in comments like "WTF???". Even better, you fantasize about your bug-ridden changes sneaking through and causing untold chaos in the codebase. You want to build a reputation as someone who writes creaky, messy, error-prone garbage that frustrates your colleagues. Bad Programming Practices 101 will help you achieve that goal a whole lot quicker by teaching you an array of bad habits that will allow you to cause maximum chaos. Alternatively, you could use this book to identify those bad habits and learn to avoid them. The bad practices are organized into topics that form the basis of programming (layout, variables, loops, modules, and so on). It's been remarked that to become a good programmer, you must first write 10,000 lines of bad code to get it all out of your system. This book is aimed at programmers who have so far written only a small portion of that. By learning about poor programming habits, you will learn good practices. In addition, you will find out the motivation behind each practice, so you can learn why it is considered good and not simply get a list of rules. What You'll Learn Become a better coder by learning how (not) to program Choose your tools wisely Think of programming as problem solving Discover the consequences of a program’s appearance and overall structure Explain poor use of variables in programs Avoid bad habits and common mistakes when using conditionals and loops See how poor error-handling makes for unstable programs Sidestep bad practices related specifically to object-oriented programming Mitigate the effects of ineffectual and inadequate bug location and testing Who This Book Is For Those who have some practical programming knowledge (can program in at least one programming language), but little or no professional experience, which they would like to quickly build up. They are either still undergoing training in software development, or are at the beginning of their programming career. They have at most 1-2 years of professional experience.


C++ Coding Standards

C++ Coding Standards
Author: Herb Sutter
Publisher: Pearson Education
Total Pages: 489
Release: 2004-10-25
Genre: Computers
ISBN: 0132654423

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Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards. The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like What's worth standardizing--and what isn't? What are the best ways to code for scalability? What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? When (and how) should you use static and dynamic polymorphism together? How do you practice "safe" overriding? When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries? Why shouldn't you write namespace declarations or directives in a header file? Why should you use STL vector and string instead of arrays? How do you choose the right STL search or sort algorithm? What rules should you follow to ensure type-safe code? Whether you're working alone or with others, C++ Coding Standards will help you write cleaner code--and write it faster, with fewer hassles and less frustration.


Code Reviews 101

Code Reviews 101
Author: Giuliana Carullo
Publisher: Giuliana Carullo
Total Pages: 272
Release: 2019-03-13
Genre:
ISBN: 9781916067813

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There is no perfect code, whilst too many ways to write bad code. Even clean code will start to smell over time. The more the functionalities, the complexity and the number of different programmers working on it will make it smell. Healthy code requires incremental improvements, and reviews to stay that way. Would you also like to make more money as a programmer by being better at it? Discover the job-changing experience that you need. Sure enough, you might perform long searches on the web to try to put it all together. But why should you waste your time when you can have 15+ years of experience condensed into a single book?You can continue doing what you are doing. But let's be frank, you won't have read up to this point if you wanted it. You are here because you believe you can have a better career by being a good programmer. It's very tough to self-learn without the shared experience and guidance provided in this book. This book will walk through different approaches, reasoning why they are good or bad, as well as providing some clarifying examples (mainly Python). The book is broken down into different areas ranging from design and good coding practices to performances and security. A checklist ends all the chapters to help you during the code review process of your projects. Don't read this book...if: We are not here to talk about theoretical mumbo jumbo. We are going to talk about practical guidance. And it is our duty - as professionals - to code in the best possible way. Is it not?! This book might not be right for you if: If you are looking for an entire encyclopedia on data structures, software architectures, and any possible software engineering facets: this book is not for you. Certain concepts in the book are in pills: it provides just the core information that can assist you in doing better choices. This book is not made to impress you, it is made to help you out. To be handy and on point. It is not a Python programming book. Nor a programming book per se either. It is meant to help in writing better code by looking at it from several angles. This book is not boring. If you are looking for endless mechanical chapters, wrong choice. Let's add some fun, life is too short. If your heart as a programmer is too sensible on how bad code can be, please stop. I care about you, seriously. Or at least, read with caution, don't stress too much: there are other wonderful things in the world! And if you get upset identifying bad things that you did... no worries every single programmer on earth has been there! This book is right for you...if: This book is aimed at people with at least some experience with programming in some sort of language: C, C++, Java, Python. It could be easier for Object Oriented programming cowboys and cowgirls to go through the book, but a lot of concepts discussed in the book are general enough to be the foundations of good coding. Some more advanced chapters - like concurrency and security - might require some more focus to make your own if you are fairly new to them. But, no worries, keep going, it will be rewarding and it will give you the right tools to be at the top of your game. Hence, this book is for: Passionate programmers willing to go the extra mile and be better at their jobs. You will be happier, better paid and with an easier life. People who just started to program: this book will power up your programming skills. It will avoid you all the avoidable errors. Software engineers of all kinds. Knowing a programming language is not enough to be good at it. And I am sure you are or you will be a really good one. More experienced IT people in search of a quick guide on how to review code. But at the end of the day, I hope you'll enjoy it!


Clean Code

Clean Code
Author: Robert C. Martin
Publisher: Pearson Education
Total Pages: 464
Release: 2009
Genre: Computers
ISBN: 0132350882

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This title shows the process of cleaning code. Rather than just illustrating the end result, or just the starting and ending state, the author shows how several dozen seemingly small code changes can positively impact the performance and maintainability of an application code base.


Good Code, Bad Code

Good Code, Bad Code
Author: Tom Long
Publisher: Simon and Schuster
Total Pages: 374
Release: 2021-09-07
Genre: Computers
ISBN: 161729893X

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"For coders early in their careers who are familiar with an object-oriented language, such as Java or C#"--Back cover.


Street Coder

Street Coder
Author: Sedat Kapanoglu
Publisher: Simon and Schuster
Total Pages: 270
Release: 2022-03-01
Genre: Computers
ISBN: 1638357145

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Computer science theory quickly collides with the harsh reality of professional software development. This wickedly smart and devilishly funny beginner's guide shows you how to get the job done by prioritizing tasks, making quick decisions, and knowing which rules to break. In Street Coder you will learn: Data types, algorithms, and data structures for speedy software development Putting "bad" practices to good use Learn to love testing Embrace code breaks and become friends with failure Beginner-friendly insight on code optimization, asynchronous programming, parallelization, and refactoring Street Coder: Rules to break and how to break them is a programmer's survival guide, full of tips, tricks, and hacks that will make you a more efficient programmer. It takes the best practices you learn in a computer science class and deconstructs them to show when they’re beneficial—and when they aren't! This book's rebel mindset challenges status quo thinking and exposes the important skills you need on the job. You'll learn the crucial importance of algorithms and data structures, turn programming chores into programming pleasures, and shatter dogmatic principles keeping you from your full potential. Welcome to the streets! About the technology Fresh-faced CS grads, bootcampers, and other junior developers lack a vital quality: the “street smarts” of experience. To succeed in software, you need the skills and discipline to put theory into action. You also need to know when to go rogue and break the unbreakable rules. Th is book is your survival guide. About the book Street Coder teaches you how to handle the realities of day-to-day coding as a software developer. Self-taught guru Sedat Kapanoglu shares down-and-dirty advice that’s rooted in his personal hands-on experience, not abstract theory or ivory-tower ideology. You’ll learn how to adapt what you’ve learned from books and classes to the challenges you’ll face on the job. As you go, you’ll get tips on everything from technical implementations to handling a paranoid manager. What's inside Beginner-friendly insights on code optimization, parallelization, and refactoring Put “bad” practices to good use Learn to love testing Embrace code breaks and become friends with failure About the reader For new programmers. Examples in C#. About the author Sedat Kapanoglu is a self-taught programmer with more than 25 years of experience, including a stint at Microsoft. Table of Contents 1 To the streets 2 Practical theory 3 Useful anti-patterns 4 Tasty testing 5 Rewarding refactoring 6 Security by scrutiny 7 Opinionated optimization 8 Palatable scalability 9 Living with bugs


Beautiful Code

Beautiful Code
Author: Greg Wilson
Publisher: "O'Reilly Media, Inc."
Total Pages: 621
Release: 2007-06-26
Genre: Computers
ISBN: 0596554672

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How do the experts solve difficult problems in software development? In this unique and insightful book, leading computer scientists offer case studies that reveal how they found unusual, carefully designed solutions to high-profile projects. You will be able to look over the shoulder of major coding and design experts to see problems through their eyes. This is not simply another design patterns book, or another software engineering treatise on the right and wrong way to do things. The authors think aloud as they work through their project's architecture, the tradeoffs made in its construction, and when it was important to break rules. This book contains 33 chapters contributed by Brian Kernighan, KarlFogel, Jon Bentley, Tim Bray, Elliotte Rusty Harold, Michael Feathers,Alberto Savoia, Charles Petzold, Douglas Crockford, Henry S. Warren,Jr., Ashish Gulhati, Lincoln Stein, Jim Kent, Jack Dongarra and PiotrLuszczek, Adam Kolawa, Greg Kroah-Hartman, Diomidis Spinellis, AndrewKuchling, Travis E. Oliphant, Ronald Mak, Rogerio Atem de Carvalho andRafael Monnerat, Bryan Cantrill, Jeff Dean and Sanjay Ghemawat, SimonPeyton Jones, Kent Dybvig, William Otte and Douglas C. Schmidt, AndrewPatzer, Andreas Zeller, Yukihiro Matsumoto, Arun Mehta, TV Raman,Laura Wingerd and Christopher Seiwald, and Brian Hayes. Beautiful Code is an opportunity for master coders to tell their story. All author royalties will be donated to Amnesty International.


A Philosophy of Software Design

A Philosophy of Software Design
Author: John Ousterhout
Publisher: Yaknyam Publishing
Total Pages:
Release: 2018-04-10
Genre:
ISBN: 9781732102200

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Refactoring

Refactoring
Author: Martin Fowler
Publisher: Addison-Wesley Professional
Total Pages: 461
Release: 1999
Genre: Computers
ISBN: 0201485672

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Refactoring is gaining momentum amongst the object oriented programming community. It can transform the internal dynamics of applications and has the capacity to transform bad code into good code. This book offers an introduction to refactoring.


Software Engineering at Google

Software Engineering at Google
Author: Titus Winters
Publisher: O'Reilly Media
Total Pages: 602
Release: 2020-02-28
Genre: Computers
ISBN: 1492082767

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Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. You’ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions