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Autodesk 3ds Max 2014 Bible

Autodesk 3ds Max 2014 Bible
Author: Kelly L. Murdock
Publisher: John Wiley & Sons
Total Pages: 1336
Release: 2013-10-31
Genre: Computers
ISBN: 1118755081

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A complete reference covering the newest version of 3ds Max software Autodesk 3ds Max is the popular 3D modeling, animation, rendering, and compositing software preferred by game developers and graphic designers in film and television. This comprehensive reference not only introduces beginners to this pricey and complex software, but also serves as a reference for experienced users. Packed with expert advice from popular author Kelly Murdock, it begins with a Quick Start tutorial to get you up and running, then continues with more than 150 step-by-step tutorials, advanced coverage, and plenty of tips and timesavers. 3ds Max is professional modeling and animation software used in the film, television, and game development industries; this complete guide gets beginners started and teaches experienced users how to take advantage of the program's newest capabilities Covers all the basics as well as advanced topics including crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript Features more than 150 step-by-step tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers Companion website includes examples from the book, unique models and textures that you can customize, before-and-after examples from the tutorials, and bonus Quick Starts from previous editions Autodesk 3ds Max 2014 Bible is the one book you need to succeed with this all-new version of 3ds Max.


Autodesk 3ds Max 2013 Bible

Autodesk 3ds Max 2013 Bible
Author: Kelly L. Murdock
Publisher: John Wiley & Sons
Total Pages: 1981
Release: 2012-09-27
Genre: Computers
ISBN: 1118394038

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The most comprehensive e-book reference on Autodesk 3ds Max 2013! Autodesk 3ds Max is used to create 80 percent of commercially available games and is also a key tool for visual effects artists and graphic designers in film and television. This convenient e-book covers the 2013 version in expanded detail, including 12 chapter-length quick-start projects and 39 additional chapters not found in the print version. Along with complete references detailing all Primitives, Modifiers, Materials, Maps, and Controllers, it covers advanced topics such as Patches, NURBS, Radiosity, Network Rendering, and MAXScript. It's the perfect resource for both novices and pros. 3ds Max is the tool of choice for game developers as well as visual effects artists and graphic designers in the film and TV industries This comprehensive e-book includes complete coverage of 3ds Max 2013, and is well suited for beginners and experts alike, as well as for educational markets teaching beginning to advanced courses using 3ds Max. Features a complete reference for all Primitives, Modifiers, Materials, Maps, and Controllers Covers Patches, NURBS, Radiosity, Network Rendering, MAXScript, and other advanced topics Includes 12 chapter-length quick-start projects as well as 39 chapters not found in the print version, all packed with timesaving tips and expert advice Third-party models and bonus tutorials are available on CD and can be obtained by readers by emailing a request to [email protected] Autodesk 3ds Max 2013 Bible, Expanded Edition by veteran computer graphics author Kelly Murdock is the comprehensive e-book guide for every 3ds Max user.


Autodesk 3ds Max 2014 Bible

Autodesk 3ds Max 2014 Bible
Author: Kelly L. Murdock
Publisher:
Total Pages:
Release: 2013
Genre:
ISBN:

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3ds Max 9 Bible

3ds Max 9 Bible
Author: Kelly L. Murdock
Publisher: John Wiley & Sons
Total Pages: 1314
Release: 2007-01-30
Genre: Computers
ISBN: 0470100893

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This text provides a comprehensive guide to 3ds Max. It is packed with expert advice and includes step-by-step tutorials.


Autodesk 3ds Max 2014 Essentials

Autodesk 3ds Max 2014 Essentials
Author: Randi L. Derakhshani
Publisher: John Wiley & Sons
Total Pages: 418
Release: 2013-06-04
Genre: Computers
ISBN: 1118575148

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Great guide to the fundamentals of Autodesk 3ds Max 2014 This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily. Through a series of cool projects like designing an alarm clock, animating a thrown knife, or lighting a scene, you'll learn the essentials of modeling, rigging, animating, and rendering using the popular Autodesk 3ds Max 3D animation and effects software. It's a practical, hands-on approach allowing you to constantly reinforcing skills as you learn them. Downloadable before-and-after project files let you to compare your work to that of 3ds Max professionals. Even if you already have experience with 3ds Max, this book is a great reference for renewing your skills. And, it will help all users review and prepare for the Autodesk 3ds Max 2014 certification exams. Helps beginners and those migrating from other 3D animation and effects programs get up and running on Autodesk 3ds Max 2014 Features a realistic, task-based approach, so readers learn via a series of hands-on projects using downloadable files, all backed with ample instruction, explanation, and illustration Covers modeling, rigging, animating, rendering, skinning, architectural visualization, and more Written by Autodesk Authorized Authors and is an Autodesk Official Press book Get firsthand experience with 3ds Max, as well as a good start on preparing for the Autodesk 3ds Max 2014 Certified Professional exam, with Autodesk 3ds Max 2014 Essentials.


3DS MAX 2011 BIBLE (With CD )

3DS MAX 2011 BIBLE (With CD )
Author: Kelly L. Murdock
Publisher:
Total Pages: 1296
Release: 2010-09-01
Genre:
ISBN: 9788126528110

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Market_Desc: At a retail price of $3,495 ($795 upgrade), 3ds Max is not a program for computer novices. It is a complex application that can take artists years to thoroughly master. The 3ds Max Bible has been very popular reference/tutorial for those just beginning to work with 3D animation. This book is well suited for educational sales where they teach courses using 3ds Max. Special Features: · Previous Editions sales: 3ds Max 2010 Bible (2,348 net; Pub date 7/09), 3ds Max 2009 Bible (7,712 net; Pub date 7/08), 3ds Max 2008 Bible (5,043 net; Pub date 12/07), 3ds Max 9 Bible (15,210 net), 3ds Max 8 Bible (10,771 net), 3ds Max 7 Bible (13,364 net), 3ds Max 6 Bible (14,617 net), 3ds Max 5 Bible (13,442 net), 3ds Max 4 Bible (14,904 net), 3d Studio Max R3 (19,748 net).· 3ds Max really shines in the red-hot video gaming market. It is used to create 80 percent of commercially available games, including games for platforms such as Microsoft's Xbox 360, Sony's PlayStation 3, and Nintendo's Wii.· A Quick Start tutorial shows beginners how to complete an exciting animation their very first day, while exposing them to the newest features of the software.· A 16-page full-color insert shows examples of cutting-edge 3ds Max art.· A valuable companion DVD includes all the examples and content from the book, including unique models and textures that readers can customize on their own. About The Book: 3ds Max 2011 Bible is the only comprehensive reference-tutorial on 3ds Max, making it a favorite of all users, from beginners to pros. If 3ds Max novices are itching to actually create something immediately, the Quick Start project in Part 1 is just for them. If experienced Max users can't wait to check out the new software features the details are readily available. This bestseller is packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials. A 16-page color insert highlights work by various cutting-edge 3D artists. A valuable companion DVD includes all the examples and content from the book, including unique models and textures that readers can customize on their own.


Introducing Autodesk Maya

Introducing Autodesk Maya
Author: Dariush Derakhshani
Publisher: CRC Press
Total Pages: 930
Release: 2024-07-15
Genre: Computers
ISBN: 0429956444

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This book is your perfect hands‐on guide to start animating quickly. Using approachable, real‐world exercises, you’ll master the fundamentals of this animation software by following full‐color screenshots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands‐on tutorials that give you firsthand experience and a good start. You’ll learn the basics of modeling, texturing, animating, and visual effects. Whether you’re a complete beginner or migrating from another 3D application, this task‐based book provides the solid grounding you need in Autodesk Maya. Key Features Model with polygons, meshes, and more Add motion with simple and complex animations Add color and textures to visualize materials and surfaces Render scenes with great lighting and camera placement


Autodesk AutoCAD 2013 Practical 3D Drafting and Design

Autodesk AutoCAD 2013 Practical 3D Drafting and Design
Author: Jo„ao Santos
Publisher: Packt Publishing Ltd
Total Pages: 543
Release: 2013-04-25
Genre: Computers
ISBN: 1849699364

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This book is written in a practical and friendly style with practical tutorials, exercises, and detailed images which will help you master the third dimension. This book is intended for everyone who wants to create accurate 3D models in AutoCAD, like architecture, engineering, or design professionals, and students. Only basic understanding of 2D AutoCAD is needed.


Mastering Autodesk 3ds Max Design 2010

Mastering Autodesk 3ds Max Design 2010
Author: Mark Gerhard
Publisher: Sybex
Total Pages: 912
Release: 2009-09-08
Genre: Computers
ISBN: 9780470402344

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The only comprehensive tutorial/reference exclusively devoted to Autodesk's robust architectural visualization software 3ds Max Design is a powerful real-time 3D design, modeling, and animation tool for architectural visualizations. This book covers all the software's crucial features, including how to simulate and analyze sun, sky, and artificial light-crucial factors for sustainable design-and how to define and assign realistic materials and work with AutoCAD and Revit files. You'll quickly learn how to get the most from this powerful software's 3D modeling, animation, and rendering capabilities. McFarland is an Autodesk Authorized Author with professional experience in creating complex visualizations for a large property development company. His real-world focus means workflows and instructions are professional and proven, and projects will include those that pros work on every day. Uses actual examples from the author's experience, including retail spaces, small offices, residential developments, and more Concise explanations, focused examples, step-by-step instructions, and hands-on tutorials teach the basics and fine points of the software Covers all the essential features, such as how to simulate and analyze sun, sky, and artificial light Demonstrates efficient use of the interface; how to work with Revit and AutoCAD files; using data, scene management, and solid modeling tools; rendering real-world surfaces; and setting up animated walkthroughs Mastering 3ds Max Design 2010 provides a practical education in using this powerful architectural visualization tool.


Stop Staring

Stop Staring
Author: Jason Osipa
Publisher: John Wiley & Sons
Total Pages: 432
Release: 2010-10-25
Genre: Computers
ISBN: 0470609907

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The de facto official source on facial animation—now updated! If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash and stretch, lip syncs, and much more, this new edition has been thoroughly updated to capture the very newest professional design techniques, as well as changes in software, including using Python to automate tasks. Shows you how to create facial animation for movies, games, and more Provides in-depth techniques and tips for everyone from students and beginners to high-level professional animators and directors currently in the field Features the author’s valuable insights from his own extensive experience in the field Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as how to automate processes using Python Includes a CD with sample projects from the book, models, and textures Breathe life into your creations with this important book, considered by many studio 3D artists to be the quintessential reference on facial animation.