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Art for All

Art for All
Author: Liz Byron
Publisher: Cast, Incorporated
Total Pages: 100
Release: 2018-10
Genre: Education
ISBN: 9781930583375

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Artist and teacher Liz Byron demonstrates how to design lessons and instruction in the visual arts using the inclusive principles of Universal Design for Learning (UDL). Readers learn to set meaningful goals, measure progress, customize instruction, and engage all learners across grades.


Art and Design for All

Art and Design for All
Author: Victoria and Albert Museum
Publisher: Victoria & Albert Museum
Total Pages: 0
Release: 2011
Genre: Art
ISBN: 9781851776665

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This beautifully illustrated study places Prince Albert at the helm of the South Kensington project, the man whose vision and ambition gave us the V+A, the flagship of 'Albertopolis', London's cultural quarter for art, science and education.


Introduction to Art: Design, Context, and Meaning

Introduction to Art: Design, Context, and Meaning
Author: Pamela Sachant
Publisher: Good Press
Total Pages: 614
Release: 2023-11-27
Genre: Art
ISBN:

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Introduction to Art: Design, Context, and Meaning offers a deep insight and comprehension of the world of Art. Contents: What is Art? The Structure of Art Significance of Materials Used in Art Describing Art - Formal Analysis, Types, and Styles of Art Meaning in Art - Socio-Cultural Contexts, Symbolism, and Iconography Connecting Art to Our Lives Form in Architecture Art and Identity Art and Power Art and Ritual Life - Symbolism of Space and Ritual Objects, Mortality, and Immortality Art and Ethics


Foundations of Art and Design

Foundations of Art and Design
Author: Lois Fichner-Rathus
Publisher: Wadsworth Publishing Company
Total Pages: 0
Release: 2011-01-27
Genre:
ISBN: 9781111830267

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FOUNDATIONS OF ART AND DESIGN: AN ENHANCED MEDIA EDITION has a logical and structured organization, moving from micro to macro topics, enabling readers to build on ideas and concepts of design, and better understand the material. Hundreds of examples of contemporary and classic art, along with the book's unique visual glossaries, make this text an ideal foundation of design principles. This new Enhanced Edition includes Project boxes which show examples of how you can apply key points from the chapters' content. In addition, Art CourseMate, featuring an interactive eBook and a wealth of online resources, is now available for this text.


Foundations of Art and Design

Foundations of Art and Design
Author: Alan Pipes
Publisher: Laurence King Publishing
Total Pages: 262
Release: 2003
Genre: Art
ISBN: 9781856693752

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Alan Pipes here provides an engaging introduction to the fundamentals of art and design for students embarking on graphic design, fine art and illustration - and also allied courses in interior, fashion, textile, industrial and product design, as well as printmaking.


Fully Booked

Fully Booked
Author: Robert Klanten
Publisher: Die Gestalten Verlag-DGV
Total Pages: 282
Release: 2008
Genre: Art
ISBN:

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Turn-around book with one side focusing on cover art and the other revealing experimentation with the creation of book design as artistic objects.


The Art of Game Design

The Art of Game Design
Author: Jesse Schell
Publisher: CRC Press
Total Pages: 604
Release: 2014-11-06
Genre: Computers
ISBN: 1466598646

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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.


I Swear I Use No Art at All

I Swear I Use No Art at All
Author: Joost Grootens
Publisher: 010 Publishers
Total Pages: 122
Release: 2010
Genre: Design
ISBN: 9064507198

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This book displays and dissects the career and design motives of graphic designer Joost Grootens. In a systematic fashion it charts the first 100 books designed by Grootens over the past ten years. In the first chapter, '10 years', Grootens uses timelines, lists and graphs to map the course of his career as a designer, the people he worked with and the places where the work took place. In '100 books', the designer dissects his book designs. He details the grids, formats, paper stocks, colours and typefaces, and charts the books' structures and compositions. '18,788 pages' shows at actual size a selection of spreads from books designed by Grootens, including the internationally acclaimed atlases. In the text 'I swear I use no art at all' Joost Grootens gives a personal account of making books and the ideas behind his designs.


Guerrilla Girls: The Art of Behaving Badly

Guerrilla Girls: The Art of Behaving Badly
Author: Guerrilla Girls
Publisher: Chronicle Books
Total Pages: 196
Release: 2020-10-06
Genre: Art
ISBN: 1452175845

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Guerrilla Girls: The Art of Behaving Badly is the first book to catalog the entire career of the Guerrilla Girls from 1985 to present. The Guerrilla girls are a collective of political feminist artists who expose discrimination and corruption in art, film, politics, and pop culture all around the world. This book explores all their provocative street campaigns, unforgettable media appearances, and large-scale exhibitions. • Captions by the Guerrilla Girls themselves contextualize the visuals. • Explores their well-researched, intersectional takedown of the patriarchy In 1985, a group of masked feminist avengers—known as the Guerrilla Girls—papered downtown Manhattan with posters calling out the Museum of Modern Art for its lack of representation of female artists. They quickly became a global phenomenon, and the fearless activists have produced hundreds of posters, stickers, and billboards ever since. • More than a monograph, this book is a call to arms. • This career-spanning volume is published to coincide with their 35th anniversary. • Perfect for artists, art lovers, feminists, fans of the Guerrilla Girls, students, and activists • You'll love this book if you love books like Wall and Piece by Banksy, Why We March: Signs of Protest and Hope by Artisan, and Graffiti Women: Street Art from Five Continents by Nicholas Ganz


The Confusion between Art and Design

The Confusion between Art and Design
Author: Tsion Avital
Publisher: Vernon Press
Total Pages: 428
Release: 2020-10-06
Genre: Philosophy
ISBN: 1622739779

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In the past century the borders have blurred between art and design. Designers, artists, aestheticians, curators, art and design critics, historians and students all seem confused about these borders. Figurative painting was reduced to graphic design while still being called 'art'. Figurative sculpture was reduced to nonfunctional industrial design while being called 'sculpture'. This fundamental blunder resulted from total misunderstanding of the concept of "abstraction" by the founders of modern art. Comprehensive analysis shows that so-called "abstract art" is neither abstract nor art, but a very simple, even trivial, kind of design. In this book the prehistoric, philosophical, logical, historic and religious sources of the confusion between art and design are analyzed. A new and coherent conceptual framework is proposed, to distinguish between art and design. Nearly one hundred distinctions, contradistinctions and comparisons between art and design are presented, showing clearly that they are totally independent domains. Philosophy of art books are written by philosophers for philosophers, not for artists and designers; therefore they are irrelevant for the latter, especially for students who normally lack the necessary conceptual training. This book is not only for theoreticians but for art and design practitioners at all levels. This is a new kind of book: an illustrated philosophical book for the art and design world, which can make philosophical knowledge accessible and useful for solving real problems for designers and artists who are mostly visual rather than conceptual thinkers. The book contains over two hundred images; thus art and design people can easily follow the arguments and reasoning presented in this book in their own language; images. Lack of distinction between art and design harms both. Design is contaminated by the ills of modern art, while modern art cannot recover from its current stagnation whilst under the illusion that it is actually art rather than design.