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Arduino IOS Blueprints

Arduino IOS Blueprints
Author: Fabrizio Boco
Publisher:
Total Pages: 240
Release: 2015-09-30
Genre: Computers
ISBN: 9781785283666

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Integrate the Arduino and iOS platforms to design amazing real-world projects to sense and control external devicesAbout This Book• Cover the most widely used methods in the Internet of Things using Arduino and iOS integration through Wi-Fi Shield and the BLE Breakout board• Design five real-world projects including of electronics, Arduino code, and an iOS application that seamlessly work together• A detailed guide that covers various sensors and actuators through which Arduino interacts with the world including a light sensor, hall effect sensor, accelerometer, servo motor, DC motor, and TRIAC for power line loadsWho This Book Is ForThis book is a technical guide for Arduino and iOS developers who have a basic knowledge of the two platforms but want to learn how to integrate them. The book includes a lot of external references to additional documentation and learning materials, so even if you are less experienced, you can improve your knowledge on the subjects covered.What You Will Learn• Design circuits with Arduino using sensors and actuators• Write code to handle analog and digital sensors with the most used protocols including OneWire, I2C, and SPI)• Store data on SD Card and in EEPROM• Build iOS applications using the MCV pattern and the UIKit components• Allow your applications to control Arduino and its hooked-up devices• Manage TCP/IP, UDP, and Bluetooth BLE communication between Arduino and iOS devices• Make your iOS application take advantage of the sensors available in the iOS devices including accelerometer, gyroscope, and compass• Develop iOS applications that use iBeaconsIn DetailArduino and iOS devices have reached wide popularity due to their simple way of use and flexibility. Hence, their integration opens up new opportunities, allowing everyone to build devices that are extremely useful in everyday life.You will first learn how to control Arduino from an iPhone or iPad by writing the Arduino sketch, the iOS application, and integrating everything together via Wi-Fi or Bluetooth BLE. You will then learn about various components that interact with the Arduino such as digital and analog I/O, Wi-Fi shield, Bluetooth BLE, SD card, OneWire, I2C, and so on. You will also learn about iOS, which includes the development of an application from scratch, GUI design and MVC, UIKit, iOS sensors, TCP and Bluetooth BLE communication, and more.All the projects are described in detail, providing you with a learning tool, not just some sketches or some iOS code to copy.Style and approachThis is a project-based book with a step-by-step guide that covers everything that you need to build an Arduino-iOS project, right from defining the basic requirements to the coding and testing the entire project. Each chapter ends with ideas on how to improve the project and to constantly learn the topics covered.


Internet of Things with Arduino Blueprints

Internet of Things with Arduino Blueprints
Author: Pradeeka Seneviratne
Publisher: Packt Publishing Ltd
Total Pages: 210
Release: 2015-10-27
Genre: Computers
ISBN: 1785281917

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Develop interactive Arduino-based Internet projects with Ethernet and WiFi About This Book Build Internet-based Arduino devices to make your home feel more secure Learn how to connect various sensors and actuators to the Arduino and access data from Internet A project-based guide filled with schematics and wiring diagrams to help you build projects incrementally Who This Book Is For This book is intended for those who want to learn more about Arduino and make Internet-based interactive projects with Arduino. If you are an experienced software developer who understands the basics of electronics, then you can quickly learn how to build the Arduino projects explained in this book. What You Will Learn Make a powerful Internet controlled relay with an embedded web server to monitor and control your home electrical appliances Build a portable Wi-Fi signal strength sensor to give haptic feedback about signal strength to the user Measure water flow speed and volume with liquid flow sensors and record real-time readings Secure your home with motion-activated Arduino security cameras and upload images to the cloud Implement real-time data logging of a solar panel voltage with Arduino cloud connectors Track locations with GPS and upload location data to the cloud Control a garage door light with your Twitter feed Control infrared enabled devices with IR remote and Arduino In Detail Arduino is a small single-chip computer board that can be used for a wide variety of creative hardware projects. The hardware consists of a simple microcontroller, board, and chipset. It comes with a Java-based IDE to allow creators to program the board. Arduino is the ideal open hardware platform for experimenting with the world of the Internet of Things. This credit card sized Arduino board can be used via the Internet to make more useful and interactive Internet of things projects. Internet of Things with Arduino Blueprints is a project-based book that begins with projects based on IoT and cloud computing concepts. This book covers up to eight projects that will allow devices to communicate with each other, access information over the Internet, store and retrieve data, and interact with users—creating smart, pervasive, and always-connected environments. It explains how wired and wireless Internet connections can be used with projects and the use of various sensors and actuators. The main aim of this book is to teach you how Arduino can be used for Internet-related projects so that users are able to control actuators, gather data from various kinds of sensors, and send and receive data wirelessly across HTTP and TCP protocols. Finally, you can use these projects as blueprints for many other IoT projects and put them to good use. By the end of the book, you will be an expert in the use of IoT with Arduino to develop a set of projects that can relate very well to IoT applications in the real world. Style and approach Every chapter in this book clearly explains how to assemble components through easy-to-follow steps on while laying out important concepts, code snippets, and expected output results so that you can easily end up with a successful project where you can also enhance or modify the project according to your requirements.


Arduino Electronics Blueprints

Arduino Electronics Blueprints
Author: Don Wilcher
Publisher: Packt Publishing Ltd
Total Pages: 252
Release: 2015-07-24
Genre: Technology & Engineering
ISBN: 1784392111

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Arduino is an open source electronics prototyping platform for building a multitude of smart devices and gadgets. Developers can benefit from using Arduino in their projects because of the ease of coding, allowing you to build cool and amazing devices supported by numerous hardware resources such as shields in no time at all. Whether you're a seasoned developer or brand new to Arduino, this book will provide you with the knowledge and skill to build amazing smart electronic devices and gadgets. First, you will learn how to build a sound effects generator using recorded audio-wave files you've made or obtained from the Internet. Next, you will build DC motor controllers operated by a web page, a slide switch, or a touch sensor. Finally, the book will explain how to build an electronic operating status display for an FM radio circuit using Arduino.


Arduino Android Blueprints

Arduino Android Blueprints
Author: Marco Schwartz
Publisher: Packt Publishing Ltd
Total Pages: 375
Release: 2014-12-22
Genre: Computers
ISBN: 1784391689

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This book is for those who want to learn how to build exciting Arduino projects by interfacing it with Android. You will need to have some basic experience in electronics and programming. However, you don't need to have any previous experience with the Arduino or Android platforms.


Arduino BLINK Blueprints

Arduino BLINK Blueprints
Author: Samarth Shah
Publisher: Packt Publishing Ltd
Total Pages: 134
Release: 2016-05-30
Genre: Computers
ISBN: 1785285866

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Get the most out of your Arduino to develop exciting and creative LED-based projects About This Book Learn to control TV backlighting using an IR remote Get introduced to sound visualization so you are able to use sound-controlled LEDs Build an exciting persistence of vision wand Who This Book Is For Anyone with a basic computer knowledge should be able to get the most out of this book. Although familiarity with some of the electronics would be helpful, it is not a must. What You Will Learn Set up Arduino boards to run a basic 'Hello World' program Develop a mood lamp and expand it to become an LED night lamp Control TV backlight color and intensity using an IR remote Develop an IR-controlled 4*4 LED cube Use sound visualization to develop a sound-controlled LED Christmas tree See a fun way to create interesting long exposure photographs and light displays using persistence of vision (POV) wands In Detail Arduino is an open-source prototyping platform based on easy-to-use hardware and software. Arduino has been used in thousands of different projects and applications by a wide range of programmers and artists, and their contributions have added up to an incredible amount of accessible knowledge that can be of great help to novices and experts alike. Want to build exciting LED projects with Arduino? This book will be your companion to bring out the creative genius in you. To begin with, you will get introduced to the maker movement and the open source hardware development Arduino boards. You will then move on to develop a mood lamp and a remote-controlled TV backlight. As you progress through the book, you will develop an LED cube and will learn to use sound visualization to develop a sound-controlled LED Christmas tree. You will then move on to build a persistence of vision wand. At the end of each chapter, you'll see some common problems, their solutions, and some workarounds. Style and approach This book takes a project based approach to building LED-based projects with Arduino.


iOS Sensor Apps with Arduino

iOS Sensor Apps with Arduino
Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
Total Pages: 125
Release: 2011-09-13
Genre: Technology & Engineering
ISBN: 1449317154

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Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you’ll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You’ll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real-time. iOS processes data from its own onboard sensors, and now you can extend its reach with this simple, low-cost project. If you're an Objective-C programmer who likes to experiment, this book explains the basics of Arduino and other hardware components you need—and lets you have fun in the process. Learn how to connect the Arduino platform to any iOS device Build a simple application to control your Arduino directly from an iPad Gather measurements from an ultrasonic range finder and display them on your iPhone Connect an iPhone, iPad, or iPod Touch to an XBee radio network Explore other methods for connecting external sensors to iOS, including Ethernet and the MIDI protocol


Building iPhone and iPad Electronic Projects

Building iPhone and iPad Electronic Projects
Author: Mike Westerfield
Publisher: "O'Reilly Media, Inc."
Total Pages: 440
Release: 2013-09-11
Genre: Technology & Engineering
ISBN: 1449363466

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Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as Arduino and a Bluetooth Low Energy (LE) Shield. This hands-on book shows you how to write simple applications with techBASIC, an Apple-approved development environment that runs on iOS devices. By using code and example programs built into techBASIC, you’ll learn how to write apps directly on your Apple device and have it interact with other hardware. Build a metal detector with the iOS magnetometer Use the HiJack hardware platform to create a plant moisture sensor Put your iPhone on a small rocket to collect acceleration and rotation data Hack a radio control truck with Arduino and Bluetooth LE Create an arcade game with an iPad controller and two iPhone paddles Control a candy machine with an iOS device, a micro servo, and a WiFi connection


IOS Sensor Apps with Arduino

IOS Sensor Apps with Arduino
Author: Alasdair Allan
Publisher:
Total Pages: 107
Release: 2011
Genre: Application software
ISBN: 9781449312794

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"Learn how to connect the Arduino platform to any iOS device; build a simple application to control your Arduino directly from an iPad; gather measurements from an ultrasonic range finder and display them on your iPhone; connect an iPhone, iPad, or iPod Touch to an XBee radio network; explore other methods for connecting external sensors to iOS, including Ethernet and the MIDI protocol"--Provided by publisher.


Banana Pro Blueprints

Banana Pro Blueprints
Author: Ruediger Follmann
Publisher: Packt Publishing Ltd
Total Pages: 366
Release: 2015-12-31
Genre: Computers
ISBN: 1782175679

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Leverage the capability of Banana Pi with exciting real-world projects About This Book Delve into the expanse of Banana Pi's self-managing functionalities and develop real-world projects Gain hands-on experience of developing various wireless, multimedia, robotic, and sensor-based applications with Banana Pi Develop your applications using Banana Pi through a project-based approach Who This Book Is For This book is designed for those who are interested in exploring the capabilities of Banana Pro. Basic know-how of Linux and embedded systems would be an added advantage. What You Will Learn Remotely connect to Banana Pro and program the embedded board Use Banana Pro as a hotspot or provide an AirPlay server for wireless audio transmission Find out about the different programming languages that can be used with Banana Pro Build and program your own multimedia centre in order to watch television and movies Connect peripherals such as a camera, LCD, or hard disk to Banana Pro Manage and regulate your Linux system with Banana Pro Stream music wirelessly from your mobile phone to Banana Pro In Detail This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you'll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you'll develop a retro-style arcade kiosk game. Then we'll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you'll learn to build a remote-controlled smart car and we'll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home. Style and approach This book follows a project-based approach that covers the most important features of Banana Pro. Every chapter dives into the practical side of the implementation.


Programming Arduino Getting Started with Sketches

Programming Arduino Getting Started with Sketches
Author: Simon Monk
Publisher: McGraw Hill Professional
Total Pages: 177
Release: 2011-12-22
Genre: Technology & Engineering
ISBN: 0071784233

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Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.