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Architecture and Interaction

Architecture and Interaction
Author: Nicholas S. Dalton
Publisher: Springer
Total Pages: 345
Release: 2016-06-09
Genre: Computers
ISBN: 3319300288

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Ubiquitous computing has a vision of information and interaction being embedded in the world around us; this forms the basis of this book. Built environments are subjects of design and architects have seen digital elements incorporated into the fabric of buildings as a way of creating environments that meet the dynamic challenges of future habitation. Methods for prototyping interactive buildings are discussed and the theoretical overlaps between both domains are explored. Topics like the role of space and technology within the workplace as well as the role of embodiment in understanding how buildings and technology can influence action are discussed, as well as investigating the creation of place with new methodologies to investigate the occupation of buildings and how they can be used to understand spatial technologies. Architecture and Interaction is aimed at researchers and practitioners in the field of computing who want to gain a greater insight into the challenges of creating technologies in the built environment and those from the architectural and urban design disciplines who wish to incorporate digital information technologies in future buildings.


Interactive Architecture

Interactive Architecture
Author: Michael Fox
Publisher: Chronicle Books
Total Pages: 179
Release: 2016-06-07
Genre: Architecture
ISBN: 161689511X

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Recent technological developments in biology, computation, cybernetics, engineering, industrial design, materials, and robotics allow architecture to evolve beyond static functionality and become an active participant—with the capacity to perceive, react to, and connect—with humans and the natural world. The first process-based guide by Michael Fox and Miles Kemp introduced interactive architecture in 2009, and the past few years have seen its prototypical potential unleashed, manifest in the eighteen inventive projects featured in this follow-up, the latest in our Architecture Briefs series. Interactive Architecture: Adaptive World illustrates how structures can process information, make observations, and utilize tools to translate natural systems and create seamlessly integrated environments, from data-driven light installations, responsive sculptures, and performative materials, to smart highways, dynamic spaces, kinetic facades, and adaptive buildings. Ambitious projects from around the world, including Abu Dhabi, Indianapolis, Los Angeles, New York City, San Francisco, Frankfurt, London, Paris, Sochi, and Zurich, are illuminated by photographs, diagrams, and renderings.


The Architecture of Information

The Architecture of Information
Author: Martyn Dade-Robertson
Publisher: Routledge
Total Pages: 241
Release: 2011-06-02
Genre: Architecture
ISBN: 1136807942

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This book looks at relationships between the organization of physical objects in space and the organization of ideas. Historical, philosophical, psychological and architectural knowledge are united to develop an understanding of the relationship between information and its representation. Despite its potential to break the mould, digital information has relied on metaphors from a pre-digital era. In particular, architectural ideas have pervaded discussions of digital information, from the urbanization of cyberspace in science fiction, through to the adoption of spatial visualizations in the design of graphical user interfaces. This book tackles: the historical importance of physical places to the organization and expression of knowledge the limitations of using the physical organization of objects as the basis for systems of categorization and taxonomy the emergence of digital technologies and the twentieth century new conceptual understandings of knowledge and its organization the concept of disconnecting storage of information objects from their presentation and retrieval ideas surrounding ‘semantic space’ the realities of the types of user interface which now dominate modern computing.


Proxemics and the Architecture of Social Interaction

Proxemics and the Architecture of Social Interaction
Author: Larry D. Busbea
Publisher: Columbia Books on Architecture and the City
Total Pages: 320
Release: 2020-10
Genre:
ISBN: 9781941332672

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Founded by anthropologist Edward T. Hall, proxemics developed amid cold war political tensions and social and civil unrest. Proxemics and the Architecture of Social Interaction presents selections from Hall's extensive archive of visual materials alongside a critical analysis that traces transformations in the fields of design and science.


Street-Level Architecture

Street-Level Architecture
Author: Conrad Kickert
Publisher: Taylor & Francis
Total Pages: 221
Release: 2022-08-04
Genre: Architecture
ISBN: 1000603342

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This book provides the tools to maintain and rebuild the interaction between architecture and public space. Despite the best intentions of designers and planners, interactive frontages have dwindled over the past century in Europe and North America. This book demonstrates why even our best intentions for interactive frontages are currently unable to turn a swelling tide of economic and technological evolution, land consolidation, introversion, stratification, and contagious decline. It uses these lessons to offer concrete locational, programming, design, and management strategies to maximize street-level interaction and trust between street-level architecture, its inhabitants, and the city. This book demonstrates that designers, developers, planners, and managers ultimately have to create the right preconditions for inhabitants and passersby to bring frontages to life. These preconditions connect architecture to its urban, social, economical, and technological context. Only the right frontage in the right context, with the right design, the right inhabitation, and the right attitude to the city will become part of the ecosystem of trust and interaction that supports public life. This book empowers the many participants in this ecosystem to build, inhabit, and enjoy truly urbane architecture.


Choice Architecture for Human-Computer Interaction

Choice Architecture for Human-Computer Interaction
Author: Anthony Jameson
Publisher:
Total Pages: 248
Release: 2014-08-31
Genre: Computers
ISBN: 9781601987969

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Focuses on systems that help people choose for themselves. Realizing this potential requires an understanding of how people make everyday choices and the design strategies and computing technologies that can be used to support these processes. This work offers a compact synthesis of research on these topics.


Expression

Expression
Author: José Luis Mateo
Publisher: Park Publishing (WI)
Total Pages: 0
Release: 2012
Genre: Architecture, Modern
ISBN: 9783906027043

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'Architectural Papers' is a series of books published by the Chair of Josep Lluis Mateo, department of architecture (D-ARCH) at the Swiss Federal Institute of Technology Zurich (ETH Zurich). Established in 2005, the series covers a wide range of topics related to teaching architecture and architectural culture in general. It aims at expanding the theoretical boundaries of the discipline. Contributors include distinguished architects and thinkers of our time, while a strong focus remains set on the content produced as part of the educational curriculum at ETH Zurich. 'Expression' is based on a three-term program at ETH Zurich investigating the topic 'architecture and art'. Essays, interviews and students' projects document and condense the findings of this topical research in three fields of art: film, literature and visual arts (both painting and sculpture). Three concrete examples in Switzerland have been studied: a Giacometti museum in Stampa, a Cinematheque in Locarno, and an Elias Canetti library in Zurich. The book shows the differing influence film, literature, and visual arts can have on architectural thought and design. It also reveals the knowledge to be gained from combining arts and architecture. The essays and the interviews with Gottfried Bohm (German architect and sculptor), Jose Luis Guerin (Spanish film director), and Pier Vittorio Aureli (Italian architect and theoretician) explore the importance of artistic impulse on architecture.


Buildings Used

Buildings Used
Author: Nora Lefa
Publisher: Routledge
Total Pages: 0
Release: 2020
Genre: Architecture
ISBN: 9780367352110

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Buildings Used takes the reader on an exploration into the impact of use on buildings and users. While most histories and theories of architecture focus on a building's conception, design, and realization, this book argues that its identity is formed after its completion through use; and that the cultural and psychological effects of its use on those inhabiting it are profound. Across eight investigative chapters, authors Nora Lefa and Pavlos Lefas propose that use should not be understood merely as function. Instead, this book argues that we also use buildings by creating, destroying or appropriating them, and discusses a series of philosophical, cultural and design issues related to use. Buildings Used would appeal to students and scholars in architectural theory, history and cultural studies.


The Collaborators: Interactions in the Architectural Design Process

The Collaborators: Interactions in the Architectural Design Process
Author: Mr Mark Donchin
Publisher: Ashgate Publishing, Ltd.
Total Pages: 453
Release: 2013-07-27
Genre: Architecture
ISBN: 1409474658

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Illustrated by critical analyses of significant buildings, including examples by such eminent architects as Adler and Sullivan, Erich Mendelsohn, and Louis Kahn, this book examines collaboration in the architectural design process over a period ranging from the mid-19th century to the late 1960s. The examples chosen, located in England, the United States, Israel and South Africa, are of international scope. They have intrinsic interest as works of architecture, and illustrate all facets of collaboration, involving architects, engineers and clients. Prior to dealing with the case studies the theoretical framework is set in three introductory essays which discuss in general terms the organizational implications of partnerships, associations and teams; the nature of interactions between architect and engineer; and cooperation and confrontation in the relationship between architect and client. From this original standpoint, the interactive role of the designers, it examines and reinterprets such well-known buildings as the Chicago Auditorium and the Kimbell Art Museum. The re-evaluation of St Pancras Station and its hotel questions common presumptions about the separation of professional roles played by its engineer and architect. The account of the troubled history of Mendelsohn’s project for the first Haifa Power House highlights the difficulties that arise when a determined and eminent architect confronts a powerful and demanding client. In a later era, the examination of the John Moffat Building, which is less well known but deserving of wider recognition, reveals how the fruitful collaboration of multiple architects can result in a successful unified design. These case studies comprise a wide range of programmes, challenges, personalities and interactions. Ultimately, in five different ways, in five different epochs, and in five different circumstantial and cultural contexts, this book shows how the dialogue between the players in the design process resonates upon the works of architecture that their collaboration engenders.


The Architecture of Information

The Architecture of Information
Author: Martyn Dade-Robertson
Publisher: Routledge
Total Pages: 185
Release: 2011-06-02
Genre: Architecture
ISBN: 1136807950

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This book looks at the relationship between information and its representation. The organization of digital information has relied on metaphors from a pre-digital era – architectural ideas in particular, from the urbanisation of cyberspace in science fiction, through to the adoption of spatial visualizations in the design of graphical user interfaces. This book encourages creative thinking around this subject and will be of interest to all studying design theory.