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Android Studio Masterclass

Android Studio Masterclass
Author: Rob Botwright
Publisher: Rob Botwright
Total Pages: 221
Release: 101-01-01
Genre: Computers
ISBN: 1839387572

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📱 Are you ready to unlock the full potential of Android app development? Look no further than the "Android Studio Masterclass" bundle! 🚀 Whether you're just starting out or a seasoned developer, this bundle has something for everyone. With four comprehensive books, you'll embark on a journey from novice to expert in no time. 📘 Book 1: "Android Studio Essentials: A Beginner's Guide to App Development" 📚 Perfect for beginners, this book takes you by the hand and guides you through the essentials of Android app development. Learn how to build your first app and navigate the Android Studio environment with ease. 📗 Book 2: "Advanced Android Development Techniques: Mastering Android Studio" 🛠️ Ready to take your skills to the next level? Dive deep into advanced features and techniques within Android Studio. Master complex challenges and build sophisticated apps like a pro. 📙 Book 3: "Optimizing Performance in Android Studio: Expert Strategies for Efficient App Development" ⚡ Performance matters! Discover expert strategies for optimizing the performance and efficiency of your Android apps. Ensure a seamless user experience across all devices with these expert tips. 📕 Book 4: "Android Studio Pro: Advanced Tools and Tips for Power Users" 💪 Calling all power users! Unleash the full potential of Android Studio with advanced tools and customization options. Streamline your workflow and become a true Android Studio pro. With practical guidance, expert insights, and hands-on exercises, this bundle is your one-stop-shop for mastering Android app development. 🌟 Don't miss out on this opportunity to become an Android Studio master! Grab your bundle now and start building incredible apps that stand out in the Google Play


Learn Android Studio

Learn Android Studio
Author: Clifton Craig
Publisher: Apress
Total Pages: 470
Release: 2015-05-15
Genre: Computers
ISBN: 1430266023

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Learn Android Studio covers Android Studio and its rich tools ecosystem, including Git and Gradle: this book covers how Android Studio works seamlessly with Git, for source control, and Gradle, a build and test tool. In addition, this book demonstrates how to develop/collaborate with remote Git web-hosting services such as GitHub and Bitbucket. Four complete Android projects accompany this volume and are available for download from a public Git repository. With this book, you learn the latest and most productive tools in the Android tools ecosystem, and the best practices for Android app development. You will be able to take away the labs' code as templates or frameworks to re-use and customize for your own similar apps. Android Studio is an intuitive, feature-rich, and extremely forgiving Integrated Development Environment (IDE). This IDE is more productive and easier to use for your Android app creations than Eclipse. With this book you will quickly master Android Studio and maximize your Android development time. Source code on the remote web-hosting service is targeted to the latest Android Studio release, version 1.2.


Beginning Android Programming with Android Studio

Beginning Android Programming with Android Studio
Author: Jerome DiMarzio
Publisher: John Wiley & Sons
Total Pages: 459
Release: 2016-10-06
Genre: Computers
ISBN: 1118707427

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A hands-on introduction to the latest release of the Android OS and the easiest Android tools for developers As the dominant mobile platform today, the Android OS is a powerful and flexible platform for mobile device. The new Android 7 release (New York Cheesecake) boasts significant new features and enhancements for both smartphone and tablet applications. This step-by-step resource takes a hands-on approach to teaching you how to create Android applications for the latest OS and the newest devices, including both smartphones and tablets. Shows you how to install, get started with, and use Android Studio 2 - the simplest Android developer tool ever for beginners Addresses how to display notifications, create rich user interfaces, and use activities and intents Reviews mastering views and menus and managing data Discusses working with SMS Looks at packaging and publishing applications to the Android market Beginning Android Programming with Android Studio starts with the basics and goes on to provide you with everything you need to know to begin to successfully develop your own Android applications.


Learn Android Studio 3

Learn Android Studio 3
Author: Ted Hagos
Publisher: Apress
Total Pages: 267
Release: 2018-02-06
Genre: Computers
ISBN: 1484231562

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Build Android apps using the popular and efficient Android Studio 3 suite of tools, an integrated development environment (IDE) for Android developers using Java APIs. With this book, you’ll learn the latest and most productive tools in the Android tools ecosystem, ensuring quick Android app development and minimal effort on your part. Along the way, you’ll use Android Studio to develop Java-based Android apps, tier by tier through practical examples. These examples cover core Android topics such as notifications and toast; intents and broadcast receivers; and services. Then, you’ll learn how to publish your apps and sell them online and in the Google Play store. What You'll Learn Use Android Studio 3 to quickly and confidently build your first Android apps Build an Android user interface using activities and layouts, event handling, images, menus and the action bar Incorporate new elements including fragments Integrate data with data persistence Access the cloud Who This Book Is For Those who may be new to Android Studio 3 or Android Studio in general. You may or may not be new to Android development in general. Some prior experience with Java is also recommended.


Android Studio 3.3 Development Essentials - Kotlin Edition

Android Studio 3.3 Development Essentials - Kotlin Edition
Author: Neil Smyth
Publisher: eBookFrenzy
Total Pages:
Release: 2019-01-01
Genre:
ISBN:

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Fully updated for Android Studio 3.3, Android 9, Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment followed by an introduction to programming in Kotlin including data types, flow control, functions, lambdas and object-oriented programming. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3.3 and Android 9 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.


Android Studio Game Development

Android Studio Game Development
Author: Jerome DiMarzio
Publisher: Apress
Total Pages: 100
Release: 2015-11-23
Genre: Computers
ISBN: 1484217187

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This short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio. This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS. You'll then be well equipped to tackle the game-development topics that make up the rest of the book. You'll learn about OpenGL ES and how to deal with polygons, before mastering image loading and sprite sheets. The final three chapters cover topics vital to successful game development: interactivity. You'll gain skills in reading user input, responding to that input with in-game movement, and detecting collisions. You'll learn: How to create projects in Android Studio How to use the SDK manager to keep your Android SDK current How to commit to and get projects from GitHub How to use OpenGL ES to load images How to react to player input How to debug your games using Android Studio Audience This book is for those who may be new to game development who have some experience with Android Studio IDE and Android. To learn about Android Studio, check out Learn Android Studio IDE by Gerber and Craig (Apress).


Android Studio 3.4 Development Essentials - Java Edition

Android Studio 3.4 Development Essentials - Java Edition
Author: Neil Smyth
Publisher: eBookFrenzy
Total Pages: 780
Release: 2019-05-22
Genre: Computers
ISBN: 0960010971

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Fully updated for Android Studio 3.4, Android 9, Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3.4 and Android 9 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Dynamic Feature Modules, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.


Android Studio Development Essentials

Android Studio Development Essentials
Author: Neil Smyth
Publisher: eBookFrenzy
Total Pages: 791
Release: 2015-01-12
Genre: Computers
ISBN: 0986027375

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The goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio development environment and the Android 5.0 Software Development Kit (SDK). Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Designer tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers features such as printing, transitions and cloud-based file storage. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console. Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.


Android Studio 3.6 Development Essentials - Java Edition

Android Studio 3.6 Development Essentials - Java Edition
Author: Neil Smyth
Publisher: eBookFrenzy
Total Pages: 740
Release: 2020-03-20
Genre: Computers
ISBN: 1951442148

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Fully updated for Android Studio 3.6, Android 10 (Q), Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition and the playback and recording of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3.6 and Android 10 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains, barriers, direct reply notifications, view bindings and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Dynamic Feature Modules, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.


Mastering Kotlin for Android 14

Mastering Kotlin for Android 14
Author: Harun Wangereka
Publisher: Packt Publishing Ltd
Total Pages: 370
Release: 2024-04-05
Genre: Computers
ISBN: 1837631131

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Accelerate your Android development journey by mastering the latest Kotlin techniques and libraries to build robust apps with the help of this part-color guide Key Features Apply best practices and industry-essential skills used by Google Developer Experts Find out how to publish, monitor, and improve your app metrics on the Google Play Store Learn how to debug issues, detect leaks, inspect network calls, and inspect your app’s local database Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionWritten with the best practices, this book will help you master Kotlin and use its powerful language features, libraries, tools, and APIs to elevate your Android apps. As you progress, you'll use Jetpack Compose and Material Design 3 to build UIs for your app, explore how to architect and improve your app architecture, and use Jetpack Libraries like Room and DataStore to persist your data locally. Using a step-by-step approach, this book will teach you how to debug issues in your app, detect leaks, inspect network calls fired by your app, and inspect your Room database. You'll also add tests to your apps to detect and address code smells. Toward the end, you’ll learn how to publish apps to the Google Play Store and see how to automate the process of deploying consecutive releases using GitHub actions, as well as learn how to distribute test builds to Firebase App Distribution. Additionally, the book covers tips on how to increase user engagement. By the end of this Kotlin book, you’ll be able to develop market-ready apps, add tests to their codebase, address issues, and get them in front of the right audience.What you will learn Build beautiful, responsive, and accessible UIs with Jetpack Compose Explore various app architectures and find out how you can improve them Perform code analysis and add unit and instrumentation tests to your apps Publish, monitor, and improve your apps in the Google Play Store Perform long-running operations with WorkManager and persist data in your app Use CI/CD with GitHub Actions and distribute test builds with Firebase App Distribution Find out how to add linting and static checks on CI/CD pipelines Who this book is for If you’re an aspiring Android developer or an Android developer working with Java, then this book is for you. Basic Java programming skills are a must if you want to fully utilize the techniques and best practices showcased in this book.