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American Antique Toys, 1830-1900

American Antique Toys, 1830-1900
Author: Bernard Barenholtz
Publisher:
Total Pages: 282
Release: 1980-01-01
Genre: Toys
ISBN: 9780904568318

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American Antique Toys

American Antique Toys
Author: Bernard Barenholtz
Publisher: Random House Value Pub
Total Pages:
Release: 1982-09-01
Genre: Toys
ISBN: 9780517401118

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Tells the unique story of the origin, development, and uses of American children's playthings prior to the turn of the century, superbly photographed and including both mechanical and still toys


American Antique Toys, 1830-1900

American Antique Toys, 1830-1900
Author: Bernard Barenholtz
Publisher: ABRAMS
Total Pages: 284
Release: 1980
Genre: Antiques & Collectibles
ISBN:

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The Story of American Toys

The Story of American Toys
Author: Richard O'Brien
Publisher:
Total Pages: 260
Release: 1990
Genre: Antiques & Collectibles
ISBN:

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Evokes the wonder and nostalgia of toys in America with the story of the inventors, manufacturers, and marketers behind the toys.


Dictionary of Toys and Games in American Popular Culture

Dictionary of Toys and Games in American Popular Culture
Author: Frank Hoffmann
Publisher: Routledge
Total Pages: 152
Release: 2013-10-08
Genre: Sports & Recreation
ISBN: 1135418462

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Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.


Buying and Selling Civil War Memory in Gilded Age America

Buying and Selling Civil War Memory in Gilded Age America
Author: James Marten
Publisher: University of Georgia Press
Total Pages: 286
Release: 2021-07-15
Genre: Business & Economics
ISBN: 0820368148

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Buying and Selling Civil War Memory explores the ways in which Gilded Age manufacturers, advertisers, publishers, and others commercialized Civil War memory. Advertisers used images of the war to sell everything from cigarettes to sewing machines; an entire industry grew up around uniforms made for veterans rather than soldiers; publishing houses built subscription bases by tapping into wartime loyalties; while old and young alike found endless sources of entertainment that harkened back to the war. Moving beyond the discussions of how Civil War memory shaped politics and race relations, the essays assembled by James Marten and Caroline E. Janney provide a new framework for examining the intersections of material culture, consumerism, and contested memory in the everyday lives of late nineteenth-century Americans. Each essay offers a case study of a product, experience, or idea related to how the Civil War was remembered and memorialized. Taken together, these essays trace the ways the buying and selling of the Civil War shaped Americans’ thinking about the conflict, making an important contribution to scholarship on Civil War memory and extending our understanding of subjects as varied as print, visual, and popular culture; finance; and the histories of education, of the book, and of capitalism in this period. This highly teachable volume presents an exciting intellectual fusion by bringing the subfield of memory studies into conversation with the literature on material culture. The volume’s contributors include Amanda Brickell Bellows, Crompton B. Burton, Kevin R. Caprice, Shae Smith Cox, Barbara A. Gannon, Edward John Harcourt, Anna Gibson Holloway, Jonathan S. Jones, Margaret Fairgrieve Milanick, John Neff , Paul Ringel, Natalie Sweet, David K. Thomson, and Jonathan W. White.


Growing Up in America

Growing Up in America
Author: N. Ray Hiner
Publisher: University of Illinois Press
Total Pages: 340
Release: 1985
Genre: Children
ISBN: 9780252012181

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Growing Up in America offers substantial and dramatic evidence that the history of childhood has come of age. Its authors demonstrate the breadth and depth of interest, as well as high quality of work, in a field that is finally attracting the attention it deserves. Strongly influenced by new social history and its concern for the powerless and inarticulate, Growing Up in America provides illuminating insights on children from infancy to adolescence and from the colonial period to present. "The very title of this fine and enormously instructive anthology of essays makes its quiet but important point---that children grow up in a particular nation, rather than in a family or home isolated from the influence of social, cultural, political, and historical forces. . . . An admirably diverse and instructive collection." -- Georgia Historical Quarterly


The Great American Antique Toy Bazaar, 1879-1945

The Great American Antique Toy Bazaar, 1879-1945
Author: Ronald S. Barlow
Publisher: Dover Publications
Total Pages: 0
Release: 1999-10-18
Genre:
ISBN: 9780486411897

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Artists, craftspeople and antique toy buffs will welcome this magnificent collection of antique toy illustrations reproduced from rare original trade catalogs. Spanning 66 years of toy production in America, this volume comprises a trove of 5,000 royalty-free illustrations, perfect for adding old-fashioned charm to advertisements, book and magazine illustrations—almost any graphics project. Dating from 1879 to 1945, these graphics originally appeared in the catalogs of such well-known merchants as Best and Company, Butler Brothers, Marshall Field & Co., Montgomery Ward, and many others. They depict an extraordinary variety of toys and old-time amusements, including rocking horses, toy carriages and wagons, antique bicycles, lively mechanical toys, trains, sleds, all manner of dolls, an amazing array of novelty items, and much more. Each toy appears with its original descriptive caption and price, making this not only a rich source of immediately usable illustrations, but an important reference tool for antique toy collectors, and a fascinating browsing book for lovers of nostalgia. 5,000 black-and-white illus.


Reading Stories For Comprehension Success

Reading Stories For Comprehension Success
Author: Katherine L. Hall
Publisher: John Wiley & Sons
Total Pages: 390
Release: 1997-01-01
Genre: Education
ISBN: 078796705X

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For classroom reading teachers and specialists, this unique resource is one of two volumes of "Reading Stories for Comprehension Success" packed with ready-to-use story lessons and activities for building students' reading, comprehension, and writing skills in grades 1 through 6. Volume I, PRIMARY LEVEL, presents 45 detailed lessons, reproducible story selections and questions, and related activities for reading grade levels 1, 2, and 3. Volume II, INTERMEDIATE LEVEL, presents 45 detailed lessons, reproducible story selections and questions, and related activities for reading grade levels 4, 5, and 6. The story lessons and activities in both volumes are designed with modifications for the learning disabled built in. They can be used with all regular and special students in any basal or whole language reading program, and help increase students' confidence, interest, and involvement in learning while growing comprehension skills. You'll find 15 story lessons at each grade level. Each story lesson is organized into the following sections: About the Story: A brief overview introduces the story's topic, e.g., "Fast-Food Computers" (Reading Level 2) or "The Mystery of St. Elmo's Fire" (Reading Level 4). Preview Words: A helpful word list introduces students to any unfamiliar vocabulary. Books to Read: Recommended books relate to the subject of the story lesson. Videos/CD's, Records & Cassettes: These additional resources will help get students hooked into the story lesson. Introductory Activities: Role-playing, card games, crafts projects, and other activities familiarize students with the topics of the story. The Story: Each factual story is designed to capture and hold children's interest and is accompanied by a reproducible full-page picture. Questions: Specially designed comprehension questions require students to think out their answer and respond with complete, written sentences. Extension Activities: Projects, plays, and a variety of other activities allow the student to experience the subject beyond the story. Each grade-level volume also includes a special introduction offering detailed suggestions for using "Reading Stories for Comprehension Success" with students of all abilities. This covers teaching strategies, reading ability guidelines, sentence writing lessons, and directions for effective use of the pre-tests, teacher lesson plans, and student data sheets. In short, "Reading Stories for Comprehension Success" gives you a single developmental program you can use with all of the regular and special students in your classroom. It provides maximum flexibility in lesson preparation and the freedom to base each lesson on your students' needs.