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Almanac of Architecture & Design, 2014

Almanac of Architecture & Design, 2014
Author: James P. Cramer
Publisher:
Total Pages: 0
Release: 2014
Genre: Architectural design
ISBN: 9780988592391

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Almanac of Architecture and Design

Almanac of Architecture and Design
Author: James P. Cramer
Publisher:
Total Pages: 788
Release: 2002
Genre: Architecture
ISBN:

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Includes Calendar, Registry of Awards in the Field, Directories of Museums, Professional Organizations, Leading Firms, and University Programs, and Short Obituaries.


Almanac of Architecture & Design, 2005

Almanac of Architecture & Design, 2005
Author: James P. Cramer
Publisher: Greenway Communications
Total Pages: 788
Release: 2005
Genre: Architecture
ISBN: 9780967547794

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Almanac of Architecture & Design, 2005

Almanac of Architecture & Design, 2005
Author: James P. Cramer
Publisher: Greenway Communications
Total Pages: 792
Release: 2005
Genre: Architecture
ISBN: 9780967547794

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Beyond Patronage

Beyond Patronage
Author: Joyce Hwang
Publisher: Actar D, Inc.
Total Pages: 209
Release: 2016-01-15
Genre: Architecture
ISBN: 1945150297

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Essays, projects, and interviews will examine emerging forms of sponsorship, new forms of connectivity - technological or social - that produce innovative modes of collaboration, and strategies for cultivating relationships that allow us to rethink typical hierarchies between those in power and those in service. One could argue that the profession of architecture has traditionally been characterized by patronage. Throughout the twentieth century, private clients have enabled architects to develop and realize their most significant work. Today, the landscape of patronage is shifting. While the role of private clients is still central to the survival of the profession, an increasing number of architects and design practitioners are actively cultivating partnerships with not-for-profits, granting agencies, educational institutions, and other public organizations. How are these broader relationships redefining the role of patronage in architecture? Have our current economic, ecological, and political climates provoked architecture to confront its own priorities and assumptions? How can the practice of architecture be shaped not only through relationships of power, but also through strategies of empowerment? How are emerging practitioners today grappling with issues of inclusion and exclusion in the field?


Altruism by Design

Altruism by Design
Author: Adam R. Wilmes
Publisher: Routledge
Total Pages: 380
Release: 2015-04-24
Genre: Architecture
ISBN: 1317551427

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Altruism by Design: How to Effect Social Change as an Architect is meant to prepare the individual designer – whether a student or practicing professional – for a career dedicated to serving communities in need through design and construction. It will help you understand the complexities, opportunities, and benefits of creating architecture that promotes social equality and community so that you can make a difference. What you'll learn: -How community-based studios can respond to natural disasters and economic conditions -How to build what you design -How to develop relationships with non-traditional clients -How to structure your career to be dedicated to social change and sustainable design -How to discover funding opportunities for projects in a not-for-profit firm -How to consider moral and financial aspects of your practice -How you can collaborate with other design professions to determine the future of the built environment Featuring detailed case studies, including work by Studio 804 and Pyotak Architects, and more than 100 color images; this book is essential reading for providing you with a viable path to altruistic design.


Almanac of Architecture and Design 2000

Almanac of Architecture and Design 2000
Author: James P. Cramer
Publisher:
Total Pages: 612
Release: 2000
Genre: Architecture
ISBN: 9780967547701

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The only source book of its kind, this almanac is the design profession's definitive resource for up-to-the-minute architecture and design information. This all-in-one resource brings together facts, figures, and important dates, including information on competition submissions and conferences; weights, measures and conversion tables; valuable cost and statistical information; and more.


Playable Cities

Playable Cities
Author: Anton Nijholt
Publisher: Springer
Total Pages: 256
Release: 2016-10-14
Genre: Technology & Engineering
ISBN: 9811019622

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This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities. The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events.


Making Smart Cities More Playable

Making Smart Cities More Playable
Author: Anton Nijholt
Publisher: Springer
Total Pages: 377
Release: 2019-07-23
Genre: Technology & Engineering
ISBN: 9811397651

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This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human–computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.