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All In The Game Part One

All In The Game Part One
Author: Julius X
Publisher: Xlibris Corporation
Total Pages: 359
Release: 2011-11-21
Genre: Fiction
ISBN: 1465394184

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Liberty Chastain is the bottom ho of pimp Billy Ray Valentino and the undisputed Queen in Atlanta's True To It Posse. A cold-blooded killer with a body to die for, nerves of steel and a thirst for revenge! For her, money is the game, pussy is power and murder buys respect! Tyree Holmes is a special forces trained mercenary for hire, vigilante on the streets of Atlanta for two reasons... To find the hustler that murdered his under cover cop father; and to stop Liberty Chastain in her tracks once and for all. The mean streets of Hotlanta heat up as pimps, hustlers, jackboys and dirty cops go head to head in a no holds barred showdown of money, mackin and murder where one wrong move can instantly cost you your life! The stakes are high. Love, life and loyalty are all on the line. And nothing beats the cross like a double cross! It's ALL IN THE GAME!!!


All in the Game Part Two

All in the Game Part Two
Author: Julius X
Publisher: Xlibris Corporation
Total Pages: 290
Release: 2012-01-26
Genre: Fiction
ISBN: 1465310177

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Hotlanta is on fire as a war between the mighty COALITION, led by KING Don Juan Jermarco Hicks goes head to head with the TRUE TO IT POSSE boyz and the MACK, T-MIKE HOLMES! The BIG DOG vice squad takes a nasty bite out of crime by robbing the dope boys and killing their competition; while Cartel drug lord Chacon makes a daring escape from a Federal lock down facility! 120 million dollars is in the pot, and two tons of raw cocaine are on the move in a race to Mexico and back via the Louisiana Bayou. The hustlers are heartless; the streets are grimey and the cops are out for revenge!!! Play it hard! Or die even harder! Its ALL IN THE GAME!


It's All in the Game

It's All in the Game
Author: Gyeorgos Ceres Hatonn
Publisher: PHOENIX SOURCE DISTRIBUTORS, INC.
Total Pages: 258
Release: 1994-10
Genre: Religion
ISBN: 9781569350522

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It's All in the Game

It's All in the Game
Author: Allan C. Hutchinson
Publisher: Duke University Press
Total Pages: 404
Release: 2000-01-24
Genre: Law
ISBN: 9780822324287

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DIVThe author argues for an understanding of judging that rejects foundationalism (the effort to ground legal thought on something), attempts to carve out a "middle way" between formalist and the political visions of law, and offers a reconceptual/div


Game Testing

Game Testing
Author: Charles P. Schultz
Publisher: Mercury Learning and Information
Total Pages: 500
Release: 2016-09-15
Genre: Computers
ISBN: 1944534423

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An updated version of the bestselling Game Testing All In One, Second Edition, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games that have recently emerged. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. Features: * Uses a wide range of game titles and genres, including newer gaming experiences such as social networking games, games utilizing music and motion controllers, and touch games on mobile devices * Includes a new chapter on Exploratory Testing * Includes test methodology tutorials based on actual games with tools that readers can use for personal or professional development * Demonstrates methods and tools for tracking and managing game testing progress and game quality * Features a companion DVD with templates, resources, and projects from the book On the DVD: * Contains the tools used for the examples in the book as well as additional resources such as test table templates and generic flow diagrams that can be used for individual or group projects * All images from the text (including 4-color screenshots) * FIFA video from a project in the book eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].


Secrets of the Short Game

Secrets of the Short Game
Author: Phil Mickelson
Publisher: Harper Collins
Total Pages: 230
Release: 2009-10-27
Genre: Sports & Recreation
ISBN: 0061860921

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From 50 yards and in, no golfer in history has demonstrated more talent, flair, creativity and precision, or generated more raw excitement, than Phil Mickelson. His ability with the sand wedge and putter are legendary not only among fans but his peers as well, and it is his skill with those clubs that is primarily responsible for his winning 34 tournaments on the PGA Tour, including three major championships. In his first-ever instruction book, Mickelson explains in detail how to master every phase of the short game. Mickelson maintains that any golfer of average ability can become a deadly short-game player by approaching the subject with a blend of science (proper mechanics and setup) and art (imagination and feel). Mickelson does a fine job explaining both; combining the wisdom of his great teachers with his own fertile imagination, cultivated from 34 years of experimentation, trial and error. No golfer can afford to miss out on Mickelson′s secrets and tips.


A Game of Fox & Squirrels

A Game of Fox & Squirrels
Author: Jenn Reese
Publisher: Henry Holt and Company (BYR)
Total Pages: 160
Release: 2020-04-14
Genre: Juvenile Fiction
ISBN: 1250243025

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A 2021 Oregon Book Award Winner An NPR Best Book of 2020 A Finalist for the 2021-22 Maine Student Book Award A 2021 Mythopoeic Awards Finalist Andre Norton Award finalist Jenn Reese explores the often thin line between magic and reality, light and darkness in her enchanting middle grade standalone. "Brings to life, viscerally, what it is like to live in fear of abuse—even after the abuse itself is over. But there is magic here too, and the promise of a better future that comes with learning to let people who care about you into your world." —Alan Gratz, New York Times-bestselling author of Refugee “A captivating and touching story... both whimsical and emotionally—sometimes frighteningly—compelling.” —Ingrid Law, Newbery Honor-winning author of Savvy "Magically creative and deeply honest, A Game of Fox & Squirrels merges games and grimness in a fantasy tale that tells the truth." —Elana K. Arnold, Printz Honor-winning author of Damsel and A Boy Called Bat After an incident shatters their family, eleven-year old Samantha and her older sister Caitlin are sent to live in rural Oregon with an aunt they've never met. Sam wants nothing more than to go back to the way things were... before she spoke up about their father's anger. When Aunt Vicky gives Sam a mysterious card game called "A Game of Fox & Squirrels," Sam falls in love with the animal characters, especially the charming trickster fox, Ashander. Then one day Ashander shows up in Sam’s room and offers her an adventure and a promise: find the Golden Acorn, and Sam can have anything she desires. But the fox is hiding rules that Sam isn't prepared for, and her new home feels more tempting than she'd ever expected. As Sam is swept up in the dangerous quest, the line between magic and reality grows thin. If she makes the wrong move, she'll lose far more than just a game. Perfect for fans of Barbara O'Connor, Lauren Wolk, and Ali Benjamin, A Game of Fox & Squirrels is a stunning, heartbreaking novel about a girl who finds the light in the darkness... and ultimately discovers the true meaning of home.


A History of Magic, Witchcraft, and the Occult

A History of Magic, Witchcraft, and the Occult
Author: DK
Publisher: Penguin
Total Pages: 898
Release: 2020-08-18
Genre: Body, Mind & Spirit
ISBN: 074403342X

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Discover the beguiling history of witchcraft, magic, and superstition through the centuries in this stunningly illustrated title. A History of Magic, Witchcraft and the Occult charts the extraordinary narrative of one of the most interesting and often controversial subjects in the world, covering everything from ancient animal worship and shamanism, through alchemy and divination to modern Wicca and the resurgence of the occult in 21st-century literature, cinema, and television. Providing readers with a comprehensive account of everything from Japanese folklore and Indian witchcraft to the differences between black and white magic, and dispelling myths such as those surrounding the voodoo doll and Ouija, the book explores the common human fascination with spells, superstition, and the supernatural. This riveting read on witchcraft further includes: - Engaging text and lavish illustrations with over 500 full-color images that bring the subject to life. - Special features on aspects of magic, such as oracle bones of ancient China, the Knights Templar, and magic at the movies, and “plants and potions”, such as mandrake and belladonna examine topics in great detail. - Quick-fact panels explore magic origins, key figures, key deities, uses in spells, structures of religions, and more. The perfect introduction to magic and the occult, it explores forms of divination from astrology and palmistry to the Tarot and runestones and offers key insights into the ways in which magic has interacted with religion. The most comprehensive illustrated history of witchcraft available, A History of Magic, Witchcraft and the Occult will enthral and fascinate anyone interested in spiritualism and the occult.


The Foxhole Court

The Foxhole Court
Author: Nora Sakavic
Publisher:
Total Pages: 260
Release: 2016-03-31
Genre: College athletes
ISBN: 9781516801510

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Neil Josten is the newest addition to the Palmetto State University Exy team. He's short, he's fast, he's got a ton of potential - and he's the runaway son of the murderous crime lord known as The Butcher.Signing a contract with the PSU Foxes is the last thing a guy like Neil should do. The team is high profile and he doesn't need sports crews broadcasting pictures of his face around the nation. His lies will hold up only so long under this kind of scrutiny and the truth will get him killed.But Neil's not the only one with secrets on the team. One of Neil's new teammates is a friend from his old life, and Neil can't walk away from him a second time. Neil has survived the last eight years by running. Maybe he's finally found someone and something worth fighting for.


How to Make a Video Game All By Yourself

How to Make a Video Game All By Yourself
Author: Matt Hackett
Publisher: Valadria
Total Pages: 141
Release: 2022-03-15
Genre: Self-Help
ISBN: 1736576208

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Unleash your creativity and bring your game ideas to life with How to Make a Video Game All By Yourself. Written by games industry veteran Matt Hackett, this inspirational and motivational guide takes you through the process of discovering your passion, picking the right game engine, and finding the fun in your unique game. Filled with advice, personal anecdotes, handmade illustrations, and quotes from renowned game developers, this book is the ultimate resource for creative folks looking to make their own video game. It’s a lean, practical guide that gives you the tough love and encouragement you need to ship your game! Let’s get started.