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Introduction to Parallel Algorithms and Architectures

Introduction to Parallel Algorithms and Architectures
Author: Frank Thomson Leighton
Publisher: Morgan Kaufmann Publishers
Total Pages: 870
Release: 1992
Genre: Computers
ISBN:

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Mathematics of Computing -- Parallelism.


Coding Theory

Coding Theory
Author: Andre Neubauer
Publisher: John Wiley & Sons
Total Pages: 362
Release: 2007-10-22
Genre: Technology & Engineering
ISBN: 9780470519820

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One of the most important key technologies for digital communication systems as well as storage media is coding theory. It provides a means to transmit information across time and space over noisy and unreliable communication channels. Coding Theory: Algorithms, Architectures and Applications provides a concise overview of channel coding theory and practice, as well as the accompanying signal processing architectures. The book is unique in presenting algorithms, architectures, and applications of coding theory in a unified framework. It covers the basics of coding theory before moving on to discuss algebraic linear block and cyclic codes, turbo codes and low density parity check codes and space-time codes. Coding Theory provides algorithms and architectures used for implementing coding and decoding strategies as well as coding schemes used in practice especially in communication systems. Feature of the book include: Unique presentation-like style for summarising main aspects Practical issues for implementation of coding techniques Sound theoretical approach to practical, relevant coding methodologies Covers standard coding schemes such as block and convolutional codes, coding schemes such as Turbo and LDPC codes, and space time codes currently in research, all covered in a common framework with respect to their applications. This book is ideal for postgraduate and undergraduate students of communication and information engineering, as well as computer science students. It will also be of use to engineers working in the industry who want to know more about the theoretical basics of coding theory and their application in currently relevant communication systems


Algorithmic Architecture

Algorithmic Architecture
Author: Kostas Terzidis
Publisher: Routledge
Total Pages: 176
Release: 2006-08-14
Genre: Architecture
ISBN: 1136430075

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Why does the word design owe its origin to Latin and not Greek roots? Where do the limits of the human mind lie? How does ambiguity enter the deterministic world of computation? Who was Parmenides and why is his philosophy still puzzling today? This unique volume challenges the reader to tackle all these complex questions and more. Algorithmic Architecture is not a typical theory-based architectural book; it is not a computer programming or language tutorial book either. It contains a series of provocative design projects, and yet it is not just a design or graphic art book per se. Following the tradition of architecture as a conglomeration of various design fields - engineering, theory, art, and recently, computation - the challenge of this book is to present a concept that, like architecture, is a unifying theme for many diverse disciplines. An algorithm is not only a step-by-step problem-solving procedure, a series of lines of computer codes or a mechanistic linguistic expression, but is also an ontological construct with deep philosophical, social, design, and artistic repercussions. Consequently, this book presents many, various and often seemingly disparate points of view that lead to the establishment of one common theme; algorithmic architecture.


Image Processing

Image Processing
Author: Maher A. Sid-Ahmed
Publisher: McGraw-Hill Companies
Total Pages: 648
Release: 1995
Genre: Technology & Engineering
ISBN:

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Introduction to Parallel Processing

Introduction to Parallel Processing
Author: Behrooz Parhami
Publisher: Springer Science & Business Media
Total Pages: 512
Release: 2006-04-11
Genre: Business & Economics
ISBN: 0306469642

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THE CONTEXT OF PARALLEL PROCESSING The field of digital computer architecture has grown explosively in the past two decades. Through a steady stream of experimental research, tool-building efforts, and theoretical studies, the design of an instruction-set architecture, once considered an art, has been transformed into one of the most quantitative branches of computer technology. At the same time, better understanding of various forms of concurrency, from standard pipelining to massive parallelism, and invention of architectural structures to support a reasonably efficient and user-friendly programming model for such systems, has allowed hardware performance to continue its exponential growth. This trend is expected to continue in the near future. This explosive growth, linked with the expectation that performance will continue its exponential rise with each new generation of hardware and that (in stark contrast to software) computer hardware will function correctly as soon as it comes off the assembly line, has its down side. It has led to unprecedented hardware complexity and almost intolerable dev- opment costs. The challenge facing current and future computer designers is to institute simplicity where we now have complexity; to use fundamental theories being developed in this area to gain performance and ease-of-use benefits from simpler circuits; to understand the interplay between technological capabilities and limitations, on the one hand, and design decisions based on user and application requirements on the other.


Parallel Computing: Software Technology, Algorithms, Architectures & Applications

Parallel Computing: Software Technology, Algorithms, Architectures & Applications
Author: Gerhard Joubert
Publisher: Elsevier
Total Pages: 975
Release: 2004-09-23
Genre: Computers
ISBN: 0080538436

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Advances in Parallel Computing series presents the theory and use of of parallel computer systems, including vector, pipeline, array, fifth and future generation computers and neural computers. This volume features original research work, as well as accounts on practical experience with and techniques for the use of parallel computers.


Algorithms for Visual Design Using the Processing Language

Algorithms for Visual Design Using the Processing Language
Author: Kostas Terzidis
Publisher: John Wiley & Sons
Total Pages: 384
Release: 2009-04-08
Genre: Computers
ISBN: 0470503181

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As the first book to share the necessary algorithms for creating code to experiment with design problems in the processing language, this book offers a series of generic procedures that can function as building blocks and encourages you to then use those building blocks to experiment, explore, and channel your thoughts, ideas, and principles into potential solutions. The book covers such topics as structured shapes, solid geometry, networking and databases, physical computing, image processing, graphic user interfaces, and more.


Recurrent Neural Networks for Prediction

Recurrent Neural Networks for Prediction
Author: Danilo P. Mandic
Publisher:
Total Pages: 318
Release: 2001
Genre: Machine learning
ISBN:

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Neural networks consist of interconnected groups of neurons which function as processing units. Through the application of neural networks, the capabilities of conventional digital signal processing techniques can be significantly enhanced.


Multicore Computing

Multicore Computing
Author: Sanguthevar Rajasekaran
Publisher: CRC Press
Total Pages: 451
Release: 2013-12-12
Genre: Computers
ISBN: 1439854351

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Every area of science and engineering today has to process voluminous data sets. Using exact, or even approximate, algorithms to solve intractable problems in critical areas, such as computational biology, takes time that is exponential in some of the underlying parameters. Parallel computing addresses this issue and has become affordable with the


Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation

Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation
Author: Peter M. Kuhn
Publisher: Springer Science & Business Media
Total Pages: 242
Release: 2013-06-29
Genre: Computers
ISBN: 1475744749

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MPEG-4 is the multimedia standard for combining interactivity, natural and synthetic digital video, audio and computer-graphics. Typical applications are: internet, video conferencing, mobile videophones, multimedia cooperative work, teleteaching and games. With MPEG-4 the next step from block-based video (ISO/IEC MPEG-1, MPEG-2, CCITT H.261, ITU-T H.263) to arbitrarily-shaped visual objects is taken. This significant step demands a new methodology for system analysis and design to meet the considerably higher flexibility of MPEG-4. Motion estimation is a central part of MPEG-1/2/4 and H.261/H.263 video compression standards and has attracted much attention in research and industry, for the following reasons: it is computationally the most demanding algorithm of a video encoder (about 60-80% of the total computation time), it has a high impact on the visual quality of a video encoder, and it is not standardized, thus being open to competition. Algorithms, Complexity Analysis, and VLSI Architectures for MPEG-4 Motion Estimation covers in detail every single step in the design of a MPEG-1/2/4 or H.261/H.263 compliant video encoder: Fast motion estimation algorithms Complexity analysis tools Detailed complexity analysis of a software implementation of MPEG-4 video Complexity and visual quality analysis of fast motion estimation algorithms within MPEG-4 Design space on motion estimation VLSI architectures Detailed VLSI design examples of (1) a high throughput and (2) a low-power MPEG-4 motion estimator. Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation is an important introduction to numerous algorithmic, architectural and system design aspects of the multimedia standard MPEG-4. As such, all researchers, students and practitioners working in image processing, video coding or system and VLSI design will find this book of interest.