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50 Digital Team-Building Games

50 Digital Team-Building Games
Author: John Chen
Publisher: John Wiley & Sons
Total Pages: 242
Release: 2012-05-01
Genre: Business & Economics
ISBN: 1118180933

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Use technology to increase loyalty and productivity in your employees 50 Digital Team-Building Games offers fun, energizing meeting openers, team activities, and group adventures for business teams, using Twitter, GPS, Facebook, smartphones, and other technology. The games can be played in-person or virtually, and range from 5-minute ice-breakers to an epic four-hour GPS-based adventure. Designed to be lead by managers, facilitators, presenters, and speakers, the activities help teams and groups get comfortable with technology, get to know each other better, build trust, improve communication, and more. No need to be a "techie" to lead these games—they're simple and well-scripted. Author John Chen is the CEO of Geoteaming, a company that uses technology and adventure to teach teams how to collaborate. How to lead a simple, fast, fun team building activity with easy-to-follow instructions How to create successful "virtual" team building that requires NO travel and little to no additional expenses How to engage standoffish engineers, "hard to reach" technical teams, or Gen X/Y teammates with technology they enjoy using Successful technology-based team building can build buzz for your company, build critically important relationships and communication internally, and keep your team talking about it for weeks afterward!


The Big Book of Team Building Games: Trust-Building Activities, Team Spirit Exercises, and Other Fun Things to Do

The Big Book of Team Building Games: Trust-Building Activities, Team Spirit Exercises, and Other Fun Things to Do
Author: Edward E. Scannell
Publisher: McGraw-Hill Education
Total Pages: 274
Release: 1997-12-22
Genre: Business & Economics
ISBN: 9780070465138

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Did you know that games can be a terrifically effective way to build team spirit, communication, and trust among people who work together day in and day out? Now you can spark morale in any work group by choosing from 70 stimulating games and activities specifically designed for the manager who's looking to raise sagging morale in a department, liven up boring staff meetings, enable team members to collaborate smoothly and effectively, and much more!


75+Team Building Activities for Remote Teams

75+Team Building Activities for Remote Teams
Author: Christopher Littlefield
Publisher:
Total Pages: 136
Release: 2020-10-03
Genre:
ISBN:

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This book is for leaders committed to building a great remote team culture, but who don't have time or know where to start. Whether you're new to remote work or have been working remotely for years, there's enough on your plate already without thinking about how to connect with and engage your team. I wrote this book to do just that and take one thing off your to-do list.The book is intentionally short: low on reading and high on actions.It's organized in such a way that you can open it five minutes before your meeting to grab a quick game or sit down to plan a longer virtual team retreat. In the first few pages you will find a Quick Reference Guide to help you find exactly what you need.You will have access to 75+ activity ideas and hundreds of questions to help make your remote meetings, one on ones, and day-to-day virtual interactions more engaging.Beyond games, you will find team reflection activities, stay conversation questions, a unique end of the year team celebration idea, and more. You will also find simple ways to virtually learn, stay healthy, and celebrate together as a team.The only thing you need to do is take action.Free BonusesWhen you purchase this book, you will gain access to copies of the following free handouts and downloads:75+ Team Building Activities Quick Reference GuideA printable quick reference of the book to keep on your desk with reminders of key concepts, sample meeting agendas, and more.Know Your People FormA form to track all the information you should know about your people.COVID-19 ResourcesQuestions to help you understand what your people are facing each day, a list of five things that should be on every virtual meeting agenda, and tips to help your team consciously transition back to work when the time comes.One Year Subscription to the Beyond Thank You Remote Team "Nudge"When you download the free bonus, you will have the opportunity to sign up for the Beyond Thank You Remote Team "Nudge." Every two weeks, I will send out activities, meeting prompts, and other ideas from this book directly to your email - a little nudge to remind you to take action. If these are unhelpful, you can unsubscribe any time.


Team-building Activities for the Digital Age

Team-building Activities for the Digital Age
Author: Brent D. Wolfe
Publisher: Human Kinetics
Total Pages: 210
Release: 2010
Genre: Education
ISBN: 0736079920

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Team-Building Activities for the Digital Age will help you promote interpersonal communication and encourage young people to express their individuality and build face-to-face relationships. The activities use the technology that today's young adults thrive on (including cell phones, social networking sites, MP3 players, blogs, and digital cameras) as an opportunity for education and enlightenment.


Quick Team-Building Activities for Busy Managers

Quick Team-Building Activities for Busy Managers
Author: Brian Miller
Publisher: AMACOM
Total Pages: 185
Release: 2003-11-07
Genre: Business & Economics
ISBN: 0814427693

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Eliminate the need for time or resources on formal training and get your teams up and running themselves--with only minutes of prep. Between workplace personnel being more culturally diverse than ever before, a generation of employees being raised attached to technology while avoiding human interaction, and an increasing culture of competitiveness that is constantly raising tensions between cubicles, it has become absolutely essential for managers to focus more on camaraderie and building team spirit. Now in its second edition, Quick Team-Building Activities for Busy Managers addresses the problems that drag down group productivity and helps teams: Collaborate successfully Cope with change Solve problems together Communicate better despite cultural and generational differences Boost creativit Leverage diversity Nurture healthy competition Each of the 50 team-building activities in this invaluable resource takes only minutes to prep and uses only everyday office items to get its point across. In just 15 minutes a day, the results will be immediate: sullen teams find sparkle, nervous teams gain confidence, teams of strangers get to know one another. There are even activities to help the virtual team! No one will be left out, and all with leave the activity feeling better about their team and their individual role within it.


Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!
Author: Mary Scannell
Publisher: McGraw Hill Professional
Total Pages: 254
Release: 2011-12-16
Genre: Business & Economics
ISBN: 0071775129

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Get remote team members to interact as if they’re in the same room! Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members. The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype. The Big Book of Virtual Team-Building Games helps you: Build a greater sense of community and reduce conflict Increase levels of engagement Get the most out of more-introverted team members Boost team members’ productivity Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.


Teambuilding with Teens

Teambuilding with Teens
Author: Mariam G. MacGregor
Publisher: Free Spirit Publishing
Total Pages: 194
Release: 2007-11-15
Genre: Education
ISBN: 1575427095

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The 36 activities in this book make learning about leadership a hands-on, active experience. Kids are called on to recognize each other’s strengths, become better listeners, communicate clearly, identify their values, build trust, set goals, and more. Each activity takes 20–45 minutes. Digital content includes all of the book's reproducible forms.


The big book of team building games

The big book of team building games
Author: John W. Newstrom
Publisher: McGraw-Hill Education / Europe, Middle East and Africa
Total Pages: 0
Release: 2006-10
Genre: Group games
ISBN: 9780077114756

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Build team spirit, communication and trust among people who work together with these best selling games and activities. You can choose from 70 varied and imaginative games and activities that have been specifically designed for the manager who's looking to: Improve Communication Raise morale Liven up boring staff meetings Promote a culture of harmony and cooperation Have fun with their work team Each of these games is fast, creative, easy-to-lead, and will help you accomplish your team building goals. Learn valuable tips on how to present games and how to select activities for particular situations. Get essential advice on what not to do when leading games, and much more!


Adventures in Team Building

Adventures in Team Building
Author: Bonnie J. Krueger
Publisher: Lorenz Educational Press
Total Pages: 52
Release: 2009-09-01
Genre: Education
ISBN: 1429108452

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Promote community in the classroom with this collection of simple class-participation games and exercises that combine student interaction with problem solving. A variety of core subjects are addressed within the challenges, making this resource a perfect fit in any teacher's lesson plans.


Team-building Activities for Every Group

Team-building Activities for Every Group
Author: Alanna Jones
Publisher: Rec Room Publishing
Total Pages: 196
Release: 1999
Genre: Business & Economics
ISBN: 9780966234169

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There are 107 games and activities in the four chapters of this book that help every group "Mix It Up", "Stir It Up", "Team Up", and "Open Up". Each game is fun, easy to use, unique, and requires minimal resources. Discussion questions can be found at the end of each "Team Up" and "Open Up" game to help leaders and participants to engage in discussion that creates and enhanced team-building experience for all those involved.