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Time-sharing Computer Systems

Time-sharing Computer Systems
Author: Maurice Vincent Wilkes
Publisher: London : Macdonald and Company ; New York : American Elsevier
Total Pages: 168
Release: 1972
Genre: Computers
ISBN:

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Performance Modeling and Design of Computer Systems

Performance Modeling and Design of Computer Systems
Author: Mor Harchol-Balter
Publisher: Cambridge University Press
Total Pages: 573
Release: 2013-02-18
Genre: Computers
ISBN: 1107027500

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Written with computer scientists and engineers in mind, this book brings queueing theory decisively back to computer science.


Computer Systems

Computer Systems
Author: Randal E.. Bryant
Publisher:
Total Pages: 962
Release: 2013-07-23
Genre: Computer programming
ISBN: 9781292025841

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For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer's Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the under-the-hood operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking.


Computational Interaction

Computational Interaction
Author: Antti Oulasvirta
Publisher: Oxford University Press
Total Pages: 433
Release: 2018
Genre: Computers
ISBN: 0198799608

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This book presents computational interaction as an approach to explaining and enhancing the interaction between humans and information technology. Computational interaction applies abstraction, automation, and analysis to inform our understanding of the structure of interaction and also to inform the design of the software that drives new and exciting human-computer interfaces. The methods of computational interaction allow, for example, designers to identify user interfaces that are optimal against some objective criteria. They also allow software engineers to build interactive systems that adapt their behaviour to better suit individual capacities and preferences.00This book introduces computational interaction design to the reader by exploring a wide range of computational interaction techniques, strategies and methods. It explains how techniques such as optimisation, economic modelling, machine learning, control theory, formal methods, cognitive models and statistical language processing can be used to model interaction and design more expressive, efficient and versatile interaction.


Multicore Processors and Systems

Multicore Processors and Systems
Author: Stephen W. Keckler
Publisher: Springer Science & Business Media
Total Pages: 310
Release: 2009-08-29
Genre: Computers
ISBN: 1441902635

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Multicore Processors and Systems provides a comprehensive overview of emerging multicore processors and systems. It covers technology trends affecting multicores, multicore architecture innovations, multicore software innovations, and case studies of state-of-the-art commercial multicore systems. A cross-cutting theme of the book is the challenges associated with scaling up multicore systems to hundreds of cores. The book provides an overview of significant developments in the architectures for multicore processors and systems. It includes chapters on fundamental requirements for multicore systems, including processing, memory systems, and interconnect. It also includes several case studies on commercial multicore systems that have recently been developed and deployed across multiple application domains. The architecture chapters focus on innovative multicore execution models as well as infrastructure for multicores, including memory systems and on-chip interconnections. The case studies examine multicore implementations across different application domains, including general purpose, server, media/broadband, network processing, and signal processing. Multicore Processors and Systems is the first book that focuses solely on multicore processors and systems, and in particular on the unique technology implications, architectures, and implementations. The book has contributing authors that are from both the academic and industrial communities.


Graphics Gems

Graphics Gems
Author: Andrew S. Glassner
Publisher: Princeton University Press
Total Pages: 866
Release: 1990
Genre: Computers
ISBN: 9780122861666

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Contains more than 100 different ideas, methods and techniques that anyone should be able to use in graphics programming, ranging from basic geometry to specific algorithms in fields like anti-aliased line drawing, texture mapping, splines and polygon rendering.


Fundamentals of Performance Evaluation of Computer and Telecommunication Systems

Fundamentals of Performance Evaluation of Computer and Telecommunication Systems
Author: Mohammed S. Obaidat
Publisher: John Wiley & Sons
Total Pages: 477
Release: 2010-01-26
Genre: Computers
ISBN: 0470567198

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The only singular, all-encompassing textbook on state-of-the-art technical performance evaluation Fundamentals of Performance Evaluation of Computer and Telecommunication Systems uniquely presents all techniques of performance evaluation of computers systems, communication networks, and telecommunications in a balanced manner. Written by the renowned Professor Mohammad S. Obaidat and his coauthor Professor Noureddine Boudriga, it is also the only resource to treat computer and telecommunication systems as inseparable issues. The authors explain the basic concepts of performance evaluation, applications, performance evaluation metrics, workload types, benchmarking, and characterization of workload. This is followed by a review of the basics of probability theory, and then, the main techniques for performance evaluation namely measurement, simulation, and analytic modeling with case studies and examples. Contains the practical and applicable knowledge necessary for a successful performance evaluation in a balanced approach Reviews measurement tools, benchmark programs, design of experiments, traffic models, basics of queueing theory, and operational and mean value analysis Covers the techniques for validation and verification of simulation as well as random number generation, random variate generation, and testing with examples Features numerous examples and case studies, as well as exercises and problems for use as homework or programming assignments Fundamentals of Performance Evaluation of Computer and Telecommunication Systems is an ideal textbook for graduate students in computer science, electrical engineering, computer engineering, and information sciences, technology, and systems. It is also an excellent reference for practicing engineers and scientists.


Analysis And Synthesis Of Computer Systems (2nd Edition)

Analysis And Synthesis Of Computer Systems (2nd Edition)
Author: Erol Gelenbe
Publisher: World Scientific
Total Pages: 324
Release: 2010-04-14
Genre: Computers
ISBN: 1908978422

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Analysis and Synthesis of Computer Systems presents a broad overview of methods that are used to evaluate the performance of computer systems and networks, manufacturing systems, and interconnected services systems. Aside from a highly readable style that rigorously addresses all subjects, this second edition includes new chapters on numerical methods for queueing models and on G-networks, the latter being a new area of queuing theory that one of the authors has pioneered.This book will have a broad appeal to students, practitioners and researchers in several different areas, including practicing computer engineers as well as computer science and engineering students./a