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Abacus to Smartphone

Abacus to Smartphone
Author: Evan Koblentz
Publisher: CreateSpace
Total Pages: 100
Release: 2015-07-04
Genre:
ISBN: 9781514810309

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"Abacus to smartphone" examines the evolution of mobile and portable computing from the beginning of time until today's modern devices. Historian and journalist Evan Koblentz focuses on the technological advances that led to where we are now, including many stories never before told.


The Journey from the Abacus to the Smartphone | Children's Modern History

The Journey from the Abacus to the Smartphone | Children's Modern History
Author: Baby Professor
Publisher: Speedy Publishing LLC
Total Pages: 40
Release: 2017-02-15
Genre: History
ISBN: 1541908775

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If your child can learn about the world before the smartphones, it would lead to a better understanding of how technology has helped reshape the world. This educational book will give your child the window to the previous years. There’s a lot to learn from these pages. Go ahead and grab a copy of this book today.


Milestones in Analog and Digital Computing

Milestones in Analog and Digital Computing
Author: Herbert Bruderer
Publisher: Springer Nature
Total Pages: 2072
Release: 2021-01-04
Genre: Computers
ISBN: 3030409740

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This Third Edition is the first English-language edition of the award-winning Meilensteine der Rechentechnik; illustrated in full color throughout in two volumes. The Third Edition is devoted to both analog and digital computing devices, as well as the world's most magnificient historical automatons and select scientific instruments (employed in astronomy, surveying, time measurement, etc.). It also features detailed instructions for analog and digital mechanical calculating machines and instruments, and is the only such historical book with comprehensive technical glossaries of terms not found in print or in online dictionaries. The book also includes a very extensive bibliography based on the literature of numerous countries around the world. Meticulously researched, the author conducted a worldwide survey of science, technology and art museums with their main holdings of analog and digital calculating and computing machines and devices, historical automatons and selected scientific instruments in order to describe a broad range of masterful technical achievements. Also covering the history of mathematics and computer science, this work documents the cultural heritage of technology as well.


Comp-Informatic Practices-TB-11-R1

Comp-Informatic Practices-TB-11-R1
Author: Reeta Sahoo, Gagan Sahoo
Publisher: New Saraswati House India Pvt Ltd
Total Pages:
Release:
Genre: Computers
ISBN: 9353623227

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Comp-Informatic Practices-TB-11-R1


The Global Smartphone

The Global Smartphone
Author: Daniel Miller
Publisher: UCL Press
Total Pages: 323
Release: 2021-05-06
Genre: Social Science
ISBN: 1787359611

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The smartphone is often literally right in front of our nose, so you would think we would know what it is. But do we? To find out, 11 anthropologists each spent 16 months living in communities in Africa, Asia, Europe and South America, focusing on the take up of smartphones by older people. Their research reveals that smartphones are technology for everyone, not just for the young. The Global Smartphone presents a series of original perspectives deriving from this global and comparative research project. Smartphones have become as much a place within which we live as a device we use to provide ‘perpetual opportunism’, as they are always with us. The authors show how the smartphone is more than an ‘app device’ and explore differences between what people say about smartphones and how they use them. The smartphone is unprecedented in the degree to which we can transform it. As a result, it quickly assimilates personal values. In order to comprehend it, we must take into consideration a range of national and cultural nuances, such as visual communication in China and Japan, mobile money in Cameroon and Uganda, and access to health information in Chile and Ireland – all alongside diverse trajectories of ageing in Al Quds, Brazil and Italy. Only then can we know what a smartphone is and understand its consequences for people’s lives around the world.


Digitization and Digital Archiving

Digitization and Digital Archiving
Author: Elizabeth R. Leggett
Publisher: Rowman & Littlefield
Total Pages: 227
Release: 2014-07-24
Genre: Language Arts & Disciplines
ISBN: 0810892081

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More and more, library patrons are embracing the ease with which information can be accessed digitally. In an instant, a few keywords can bring patrons exactly what they desire, such as a book or a photograph, rather than going through the much more tedious activity of browsing through shelves, searching for a call number, or, even more daunting, the process of trying to work a microfilm reel. Thus, many librarians in libraries of every size and type are currently working toward making more information available electronically. This process can be daunting, however. Digitization and Digital Archiving: A Practical Guide for Librarians seeks to answer the following common questions: What should be stored? Where and how should it be stored? How exactly is information stored in a computer? Does it really make a difference if one uses a jpg or a tiff file? This book is a comprehensive guide to the process of digital storage and archiving. Assuming only basic computer knowledge, this guide walks the reader through everything he or she needs to know to start or maintain a digital archiving project. Any librarian interested in how digital information is stored can benefit from this guide.


Computing

Computing
Author: Britannica Educational Publishing
Publisher: Britannica Educational Publishing
Total Pages: 166
Release: 2011-11-01
Genre: Juvenile Nonfiction
ISBN: 1615307079

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Humans have long attempted to mechanize calculations—mathematical and otherwise—and build problem-solving machines. Yet it was not until the 20th century, with the advent of the computer, that such technology truly hit its stride. Indispensable to nearly all industry and increasingly vital to individuals around the globe, the computer has come to be an icon of the modern age. This insightful volume chronicles the history of computing devices, from simple tabulators such as the abacus and the earliest analog calculators to the tablet computer. Also adroitly covered is how the Internet has spurred computing innovation.


Embracing Technology

Embracing Technology
Author: Maniik R Grover
Publisher: BPB Publications
Total Pages: 514
Release: 2021-08-05
Genre: Computers
ISBN: 9391030009

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Your All-in-One Guide to the Digital World KEY FEATURES ● Includes basic concepts about computer hardware and software, device connections, and the Internet. ● Solutions on how to get the most out of emails, office suites, photos, videos, and maps. ● Insights on social media, e-commerce, digital payments, and online booking. DESCRIPTION Technology touches our lives in many different ways. In this book, we will explore the common uses of technology in the world around you, demystify the concepts, and explain its usage. The book begins by making you comfortable with your Windows PC and Android Smartphone/Tablet. It discusses the Internet and common device connections. It also delves into popular productivity applications like emails, documents, spreadsheets, presentations, maps, photos, music, and videos. Usage of free apps from Google is demonstrated. The book also talks about social media and online tools which allow you to connect and communicate with people on the Internet, with examples from Facebook, Twitter, Instagram, and WhatsApp. The different facets of e-commerce are discussed as well, namely, payments, online shopping, tracking, reviews, and online travel booking, along with examples from popular shopping and travel websites. It explores newer trends like cloud computing, media players, and voice assistants. Security and privacy best practices are also covered for each topic. This book is an attempt to break down the barriers that stand between you and the digital world and enable you to embrace technology. By the end of this book, you’ll find yourself more tech-savvy than you were when you started. WHAT YOU WILL LEARN ● Day-to-day tasks on your Windows PC, Android Smartphone, and the Internet. ● Usage of popular Google services, including Gmail, docs suite, and YouTube. ● Usage of Facebook, Twitter, Instagram, Hangouts, and WhatsApp. ● Learn how to shop, pay and book flights, hotels, buses, and trains online. ● Learn about Media Players and usage of Google Assistant. ● Stay secure with best practices for your devices and the internet. WHO THIS BOOK IS FOR This book is for students, parents, kids, senior citizens, housewives, and any person who wants to get acquainted with the essential skills for the digital era and wants to become comfortable with technology, smart devices, and internet applications. To get the best out of this book, you must have either a Windows 10 PC or an Android Smartphone/Tablet, and stable Internet access. TABLE OF CONTENTS Preface 1. Your Smartphone/Tablet 2. Your Computer/Laptop 3. The Internet 4. Connections 5. E-mail 6. Photos 7. Music and Videos 8. Productivity Apps 9. Maps 10. Social Media 11. Online Communication 12. WhatsApp 13. Money and Payments 14. Managing your Privacy 15. Reviews 16. E-commerce 17. Booking Travel Online 18. Beyond your PC and Smartphone Summing it up


You've Been Played

You've Been Played
Author: Adrian Hon
Publisher: Basic Books
Total Pages: 297
Release: 2022-09-20
Genre: Business & Economics
ISBN: 1541600193

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How games are being harnessed as instruments of exploitation—and what we can do about it Warehouse workers pack boxes while a virtual dragon races across their screen. If they beat their colleagues, they get an award. If not, they can be fired. Uber presents exhausted drivers with challenges to keep them driving. China scores its citizens so they behave well, and games with in-app purchases use achievements to empty your wallet. Points, badges, and leaderboards are creeping into every aspect of modern life. In You’ve Been Played, game designer Adrian Hon delivers a blistering takedown of how corporations, schools, and governments use games and gamification as tools for profit and coercion. These are games that we often have no choice but to play, where losing has heavy penalties. You’ve Been Played is a scathing indictment of a tech-driven world that wants to convince us that misery is fun, and a call to arms for anyone who hopes to preserve their dignity and autonomy.


Democratizing Journalism through Mobile Media

Democratizing Journalism through Mobile Media
Author: Ivo Burum
Publisher: Routledge
Total Pages: 230
Release: 2016-04-20
Genre: Language Arts & Disciplines
ISBN: 1317246721

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Fuelled by a distrust of big media and the development of mobile technologies, the resulting convergence of journalism praxis (professional to alternative), workflows (analogue to multipoint digital) and platforms (PC to mobile), result in a 24-hour always-on content cycle. The information revolution is a paradigm shift in the way we develop and consume information, in particular the type we call news. While many see this cultural shift as ruinous, Burum sees it as an opportunity to utilize the converging information flow to create a galvanizing and common digital language across spheres of communication: community, education and mainstream media. Embracing the digital literacies researched in this book will create an information bridge with which to traverse journalism’s commercial precarity, the marginalization of some communities, and the journalism school curricula.