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A Real-time Throughput Model Based Particle Filter Program Generator on GPU

A Real-time Throughput Model Based Particle Filter Program Generator on GPU
Author: Lixun Zhang (Ph. D.)
Publisher:
Total Pages: 0
Release: 2022
Genre:
ISBN:

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State estimation plays an important role in cyber-physical systems. An accurate state of the physical plant is required by the controller to compute optimal control signals that are sent to the actuators to move the physical system towards the target state. However, in most cases, states cannot be obtained from sensors directly. And for complicated physical systems, whose dynamics are high-dimensional non-linear models, particle filters are required for state estimation due to their superior quality compared to linear estimators such as Kalman filters. A major drawback of particle filters is the computational cost they incur since a large number of particles is required to produce accurate estimation results. Fortunately, the computation of particle filters can be parallelized so that it can be accelerated by graphics processing units (GPUs). One of the hindrances of utilizing GPUs as the computing engine in cyber-physical systems is the lack of real-time performance information. Due to concurrency and synchronization between different processors, real-time performance analysis for parallel architectures is challenging. This dissertation focuses on the real-time analysis of state estimators using particle filters implemented on GPUs. The goal is to compute an accurate prediction of the execution time of the state estimator according to static information of the implementation, which includes both the source code of the state estimator and the hardware specifications. To achieve its goal, this dissertation presents an analytical performance model, which takes as input the source code of the state estimator, the number of particles, and the specifications of the hardware. The analytical performance model outputs a prediction of the execution time of the state estimator. The analytical performance model is tested by a synthetic benchmark and three real-world applications. The benchmark contains synthetic GPU programs with different arithmetic intensities and parallelism. The real-world applications, Vacuum Arc Remelting, Early Kick Detection, and Monte Carlo Localization, apply particle filters to perform state estimation. This dissertation demonstrates the application of the analytical performance model in a particle filter program generator system


GPU-based Parallel Implementation of Swarm Intelligence Algorithms

GPU-based Parallel Implementation of Swarm Intelligence Algorithms
Author: Ying Tan
Publisher: Morgan Kaufmann
Total Pages: 258
Release: 2016-04-15
Genre: Computers
ISBN: 0128093641

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GPU-based Parallel Implementation of Swarm Intelligence Algorithms combines and covers two emerging areas attracting increased attention and applications: graphics processing units (GPUs) for general-purpose computing (GPGPU) and swarm intelligence. This book not only presents GPGPU in adequate detail, but also includes guidance on the appropriate implementation of swarm intelligence algorithms on the GPU platform. GPU-based implementations of several typical swarm intelligence algorithms such as PSO, FWA, GA, DE, and ACO are presented and having described the implementation details including parallel models, implementation considerations as well as performance metrics are discussed. Finally, several typical applications of GPU-based swarm intelligence algorithms are presented. This valuable reference book provides a unique perspective not possible by studying either GPGPU or swarm intelligence alone. This book gives a complete and whole picture for interested readers and new comers who will find many implementation algorithms in the book suitable for immediate use in their projects. Additionally, some algorithms can also be used as a starting point for further research. Presents a concise but sufficient introduction to general-purpose GPU computing which can help the layman become familiar with this emerging computing technique Describes implementation details, such as parallel models and performance metrics, so readers can easily utilize the techniques to accelerate their algorithmic programs Appeals to readers from the domain of high performance computing (HPC) who will find the relatively young research domain of swarm intelligence very interesting Includes many real-world applications, which can be of great help in deciding whether or not swarm intelligence algorithms or GPGPU is appropriate for the task at hand


Nonlinear Data Assimilation

Nonlinear Data Assimilation
Author: Peter Jan Van Leeuwen
Publisher: Springer
Total Pages: 130
Release: 2015-07-22
Genre: Mathematics
ISBN: 3319183478

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This book contains two review articles on nonlinear data assimilation that deal with closely related topics but were written and can be read independently. Both contributions focus on so-called particle filters. The first contribution by Jan van Leeuwen focuses on the potential of proposal densities. It discusses the issues with present-day particle filters and explorers new ideas for proposal densities to solve them, converging to particle filters that work well in systems of any dimension, closing the contribution with a high-dimensional example. The second contribution by Cheng and Reich discusses a unified framework for ensemble-transform particle filters. This allows one to bridge successful ensemble Kalman filters with fully nonlinear particle filters, and allows a proper introduction of localization in particle filters, which has been lacking up to now.


Ray Tracing Gems

Ray Tracing Gems
Author: Eric Haines
Publisher: Apress
Total Pages: 622
Release: 2019-02-25
Genre: Computers
ISBN: 1484244273

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This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs


Understanding Motion Capture for Computer Animation

Understanding Motion Capture for Computer Animation
Author: Alberto Menache
Publisher: Elsevier
Total Pages: 267
Release: 2011-01-24
Genre: Computers
ISBN: 0123814979

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Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic. Completely revised to include almost 40% new content with emphasis on RF and Facial Motion Capture Systems Describes all the mathematical principles associated with motion capture and 3D character mechanics Helps you budget by explaining the costs associated with individualized motion capture projects


Emergence of Cyber Physical System and IoT in Smart Automation and Robotics

Emergence of Cyber Physical System and IoT in Smart Automation and Robotics
Author: Krishna Kant Singh
Publisher: Springer Nature
Total Pages: 217
Release: 2021-05-04
Genre: Technology & Engineering
ISBN: 3030662225

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Cyber-Physical Systems (CPS) integrate computing and communication capabilities by monitoring and controlling the physical systems via embedded hardware and computers. This book brings together new and futuristic findings on IoT, Cyber Physical Systems and Robotics leading towards Automation and solving issues of various critical applications in Real-time. The book initially overviews the concepts of IoT, IIoT and Cyber Physical Systems followed by various critical applications and discusses the latest designs and developments that provide common solutions for the convergence of technologies. In addition, the book specifies methodologies, algorithms and other relevant architectures in various fields that include Automation, Robotics, Smart Agriculture and Industry 4.0. The book is intended for practitioners, enterprise representatives, scientists, students and Ph.D Scholars in hopes of steering research further towards cyber physical systems design and development and implementation across various domains. Additionally, this book can be used as a secondary reference, or rather one-stop guide, by professionals for real-life implementation of cyber physical systems. The book highlights: • A Critical Coverage of various domains: IoT, Cyber Physical Systems, Industry 4.0, Smart Automation and related critical applications. • Advanced elaborations for target audiences to understand the conceptual methodology and future directions of cyber physical systems and IoT. • An approach towards Research Orientations to enable researchers to point out areas and scope for implementation of Cyber Physical Systems in several domains for better productivity.


TinyML

TinyML
Author: Pete Warden
Publisher: O'Reilly Media
Total Pages: 504
Release: 2019-12-16
Genre: Computers
ISBN: 1492052019

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Deep learning networks are getting smaller. Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in size—small enough to run on a microcontroller. With this practical book you’ll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices. Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step. No machine learning or microcontroller experience is necessary. Build a speech recognizer, a camera that detects people, and a magic wand that responds to gestures Work with Arduino and ultra-low-power microcontrollers Learn the essentials of ML and how to train your own models Train models to understand audio, image, and accelerometer data Explore TensorFlow Lite for Microcontrollers, Google’s toolkit for TinyML Debug applications and provide safeguards for privacy and security Optimize latency, energy usage, and model and binary size


Real-Time Rendering

Real-Time Rendering
Author: Tomas Akenine-Möller
Publisher: CRC Press
Total Pages: 1046
Release: 2019-01-18
Genre: Computers
ISBN: 1315362007

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Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009


Prognostics

Prognostics
Author: Kai Goebel
Publisher: Createspace Independent Publishing Platform
Total Pages: 396
Release: 2017-04-03
Genre: Engineering systems
ISBN: 9781539074830

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Prognostics is the science of making predictions of engineering systems. It is part of a suite of techniques that determine whether a system is behaving within nominal operational performance and - if it does not - that determine what is wrong and how long it will take until the system no longer fulfills certain functional requirements. This book presents the latest developments and research findings on the topic of prognostics by the Prognostics Center of Excellence at NASA Ames Research Center. The book is intended to provide a practitioner with an understanding of the foundational concepts as well as practical tools to perform prognostics and health management on different types of engineering systems and in particular to predict remaining useful life.