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A Programming Language

A Programming Language
Author: Kenneth E. Iverson
Publisher:
Total Pages: 322
Release: 1962
Genre: Computers
ISBN:

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Explores how programming language is a signifier for a whole host of mathematical algorithms and procedures. The book focuses on specific areas of application which serve as universal examples and are chosen to illustrate particular facets of the effort to design explicit and concise programming languages.


Programming Languages: Concepts and Implementation

Programming Languages: Concepts and Implementation
Author: Saverio Perugini
Publisher: Jones & Bartlett Learning
Total Pages: 889
Release: 2021-12-02
Genre: Computers
ISBN: 128426498X

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Programming Languages: Concepts and Implementation teaches language concepts from two complementary perspectives: implementation and paradigms. It covers the implementation of concepts through the incremental construction of a progressive series of interpreters in Python, and Racket Scheme, for purposes of its combined simplicity and power, and assessing the differences in the resulting languages.


Essentials of Programming Languages, third edition

Essentials of Programming Languages, third edition
Author: Daniel P. Friedman
Publisher: MIT Press
Total Pages: 433
Release: 2008-04-18
Genre: Computers
ISBN: 0262062798

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A new edition of a textbook that provides students with a deep, working understanding of the essential concepts of programming languages, completely revised, with significant new material. This book provides students with a deep, working understanding of the essential concepts of programming languages. Most of these essentials relate to the semantics, or meaning, of program elements, and the text uses interpreters (short programs that directly analyze an abstract representation of the program text) to express the semantics of many essential language elements in a way that is both clear and executable. The approach is both analytical and hands-on. The book provides views of programming languages using widely varying levels of abstraction, maintaining a clear connection between the high-level and low-level views. Exercises are a vital part of the text and are scattered throughout; the text explains the key concepts, and the exercises explore alternative designs and other issues. The complete Scheme code for all the interpreters and analyzers in the book can be found online through The MIT Press web site. For this new edition, each chapter has been revised and many new exercises have been added. Significant additions have been made to the text, including completely new chapters on modules and continuation-passing style. Essentials of Programming Languages can be used for both graduate and undergraduate courses, and for continuing education courses for programmers.


Crafting Interpreters

Crafting Interpreters
Author: Robert Nystrom
Publisher: Genever Benning
Total Pages: 1021
Release: 2021-07-27
Genre: Computers
ISBN: 0990582949

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Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.


Design Concepts in Programming Languages

Design Concepts in Programming Languages
Author: Franklyn Turbak
Publisher: MIT Press
Total Pages: 1347
Release: 2008-07-18
Genre: Computers
ISBN: 0262303159

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Key ideas in programming language design and implementation explained using a simple and concise framework; a comprehensive introduction suitable for use as a textbook or a reference for researchers. Hundreds of programming languages are in use today—scripting languages for Internet commerce, user interface programming tools, spreadsheet macros, page format specification languages, and many others. Designing a programming language is a metaprogramming activity that bears certain similarities to programming in a regular language, with clarity and simplicity even more important than in ordinary programming. This comprehensive text uses a simple and concise framework to teach key ideas in programming language design and implementation. The book's unique approach is based on a family of syntactically simple pedagogical languages that allow students to explore programming language concepts systematically. It takes as premise and starting point the idea that when language behaviors become incredibly complex, the description of the behaviors must be incredibly simple. The book presents a set of tools (a mathematical metalanguage, abstract syntax, operational and denotational semantics) and uses it to explore a comprehensive set of programming language design dimensions, including dynamic semantics (naming, state, control, data), static semantics (types, type reconstruction, polymporphism, effects), and pragmatics (compilation, garbage collection). The many examples and exercises offer students opportunities to apply the foundational ideas explained in the text. Specialized topics and code that implements many of the algorithms and compilation methods in the book can be found on the book's Web site, along with such additional material as a section on concurrency and proofs of the theorems in the text. The book is suitable as a text for an introductory graduate or advanced undergraduate programming languages course; it can also serve as a reference for researchers and practitioners.


Programming Language Explorations

Programming Language Explorations
Author: Ray Toal
Publisher: CRC Press
Total Pages: 408
Release: 2024-08-06
Genre: Computers
ISBN: 1040089356

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Programming Language Explorations helps its readers gain proficiency in programming language practice and theory by presenting both example-focused, chapter-length explorations of fourteen important programming languages and detailed discussions of the major concepts transcending multiple languages. A language-by-language approach is sandwiched between an introductory chapter that motivates and lays out the major concepts of the field and a final chapter that brings together all that was learned in the middle chapters into a coherent and organized view of the field. Each of the featured languages in the middle chapters is introduced with a common trio of example programs and followed by a tour of its basic language features and coverage of interesting aspects from its type system, functional forms, scoping rules, concurrency patterns, and metaprogramming facilities. These chapters are followed by a brief tour of over 40 additional languages designed to enhance the reader’s appreciation of the breadth of the programming language landscape and to motivate further study. Targeted to both professionals and advanced college undergraduates looking to expand the range of languages and programming patterns they can apply in their work and studies, the book pays attention to modern programming practices, keeps a focus on cutting-edge programming patterns, and provides many runnable examples, all of which are available in the book’s companion GitHub repository. The combination of conceptual overviews with exploratory example-focused coverage of individual programming languages provides its readers with the foundation for more effectively authoring programs, prompting AI programming assistants, and, perhaps most importantly, learning—and creating—new languages.


The D Programming Language

The D Programming Language
Author: Andrei Alexandrescu
Publisher: Addison-Wesley Professional
Total Pages: 618
Release: 2010-06-02
Genre: Computers
ISBN: 0132654407

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D is a programming language built to help programmers address the challenges of modern software development. It does so by fostering modules interconnected through precise interfaces, a federation of tightly integrated programming paradigms, language-enforced thread isolation, modular type safety, an efficient memory model, and more. The D Programming Language is an authoritative and comprehensive introduction to D. Reflecting the author’s signature style, the writing is casual and conversational, but never at the expense of focus and pre¿cision. It covers all aspects of the language (such as expressions, statements, types, functions, contracts, and modules), but it is much more than an enumeration of features. Inside the book you will find In-depth explanations, with idiomatic examples, for all language features How feature groups support major programming paradigms Rationale and best-use advice for each major feature Discussion of cross-cutting issues, such as error handling, contract programming, and concurrency Tables, figures, and “cheat sheets” that serve as a handy quick reference for day-to-day problem solving with D Written for the working programmer, The D Programming Language not only introduces the D language—it presents a compendium of good practices and idioms to help both your coding with D and your coding in general.


Build Your Own Programming Language

Build Your Own Programming Language
Author: Clinton L. Jeffery
Publisher: Packt Publishing Ltd
Total Pages: 495
Release: 2021-12-31
Genre: Computers
ISBN: 1800200331

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Written by the creator of the Unicon programming language, this book will show you how to implement programming languages to reduce the time and cost of creating applications for new or specialized areas of computing Key Features Reduce development time and solve pain points in your application domain by building a custom programming language Learn how to create parsers, code generators, file readers, analyzers, and interpreters Create an alternative to frameworks and libraries to solve domain-specific problems Book Description The need for different types of computer languages is growing rapidly and developers prefer creating domain-specific languages for solving specific application domain problems. Building your own programming language has its advantages. It can be your antidote to the ever-increasing size and complexity of software. In this book, you'll start with implementing the frontend of a compiler for your language, including a lexical analyzer and parser. The book covers a series of traversals of syntax trees, culminating with code generation for a bytecode virtual machine. Moving ahead, you'll learn how domain-specific language features are often best represented by operators and functions that are built into the language, rather than library functions. We'll conclude with how to implement garbage collection, including reference counting and mark-and-sweep garbage collection. Throughout the book, Dr. Jeffery weaves in his experience of building the Unicon programming language to give better context to the concepts where relevant examples are provided in both Unicon and Java so that you can follow the code of your choice of either a very high-level language with advanced features, or a mainstream language. By the end of this book, you'll be able to build and deploy your own domain-specific languages, capable of compiling and running programs. What you will learn Perform requirements analysis for the new language and design language syntax and semantics Write lexical and context-free grammar rules for common expressions and control structures Develop a scanner that reads source code and generate a parser that checks syntax Build key data structures in a compiler and use your compiler to build a syntax-coloring code editor Implement a bytecode interpreter and run bytecode generated by your compiler Write tree traversals that insert information into the syntax tree Implement garbage collection in your language Who this book is for This book is for software developers interested in the idea of inventing their own language or developing a domain-specific language. Computer science students taking compiler construction courses will also find this book highly useful as a practical guide to language implementation to supplement more theoretical textbooks. Intermediate-level knowledge and experience working with a high-level language such as Java or the C++ language are expected to help you get the most out of this book.


The Rust Programming Language (Covers Rust 2018)

The Rust Programming Language (Covers Rust 2018)
Author: Steve Klabnik
Publisher: No Starch Press
Total Pages: 561
Release: 2019-09-03
Genre: Computers
ISBN: 1718500459

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The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.


Principles of Compiler Design

Principles of Compiler Design
Author: Aho Alfred V
Publisher:
Total Pages: 612
Release: 1998
Genre: Compilers (Computer programs)
ISBN: 9788185015613

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