A Guide To Video Game Movies PDF Download
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Author | : Christopher Carton |
Publisher | : White Owl |
Total Pages | : 194 |
Release | : 2022-04-30 |
Genre | : Performing Arts |
ISBN | : 1399092200 |
Download A Guide to Video Game Movies Book in PDF, ePub and Kindle
Have you ever wondered if that game you love was made into a movie? Flip this book open and find out! Explore the fascinating journey of your favorite video games as they make their way to the silver screen! This comprehensive guide contains information on over forty big-screen adaptations of popular video games, including the histories of the series that inspired them. Covering four decades of movies, readers can learn about some of the most infamous movies in video game history, with genres such as horror, martial arts, comedy and children’s animation ensuring there’s plenty of trivia and analysis to keep gamers hooked. With nearly two-hundred full color stills, posters and screenshots, the book is a go-to guide to discovering facts about some of the biggest box office hits and the most disappointing critical bombs in history. From bizarre science fiction like Super Mario Bros. to the latest big budget releases like Monster Hunter, and dozens in between, A Guide to Video Game Movies should please film buffs and die-hard game fans alike. Whether you’re looking for rousing blockbuster action, family-friendly entertainment or a late-night B-movie to laugh at with your friends, you’re bound to find a movie to fit your taste. Put down your controller and grab your popcorn!
Author | : Christopher Carton |
Publisher | : White Owl |
Total Pages | : 349 |
Release | : 2022-03-18 |
Genre | : Performing Arts |
ISBN | : 1399092189 |
Download A Guide to Video Game Movies Book in PDF, ePub and Kindle
Have you ever wondered if that game you love was made into a movie? Flip this book open and find out! Explore the fascinating journey of your favorite video games as they make their way to the silver screen! This comprehensive guide contains information on over forty big-screen adaptations of popular video games, including the histories of the series that inspired them. Covering four decades of movies, readers can learn about some of the most infamous movies in video game history, with genres such as horror, martial arts, comedy and children’s animation ensuring there’s plenty of trivia and analysis to keep gamers hooked. With nearly two-hundred full color stills, posters and screenshots, the book is a go-to guide to discovering facts about some of the biggest box office hits and the most disappointing critical bombs in history. From bizarre science fiction like Super Mario Bros. to the latest big budget releases like Monster Hunter, and dozens in between, A Guide to Video Game Movies should please film buffs and die-hard game fans alike. Whether you’re looking for rousing blockbuster action, family-friendly entertainment or a late-night B-movie to laugh at with your friends, you’re bound to find a movie to fit your taste. Put down your controller and grab your popcorn!
Author | : Greg Kramer |
Publisher | : Random House Digital, Inc. |
Total Pages | : 130 |
Release | : 2005 |
Genre | : Games & Activities |
ISBN | : 0761544453 |
Download The Movies Book in PDF, ePub and Kindle
Take Your Studio, Movies, and Stars to the Top of the Charts! · Details on every employee, facility, set, ornament, and technology · Complete step-by-step walkthrough for winning the elusive Platinum Lifetime Honor · How to turn a three-star script into a five-star blockbuster · Tactics for managing your Stars, their relationships, and their careers · How to make your own movies with the Advanced Movie Maker and Post Production facility · Filmmaking 101 from Lionhead designers
Author | : Luke Owen |
Publisher | : |
Total Pages | : 320 |
Release | : 2017 |
Genre | : Film adaptations |
ISBN | : 9780764353178 |
Download Lights, Camera, Game Over! Book in PDF, ePub and Kindle
"Since 1993, Hollywood has been rendering popular video games on the silver screen, mainly to critical derision and box office failure. While a few a of these films have succeeded, many have been hailed as the "worst movie ever" and left gamers asking: How did that get made? Super Mario fans expecting plumbers jumping on Goombas got an inter-dimensional battle between humans and evolved dinosaurs. Gamers expecting to see Ryu, Ken, and the rest of the World Warriors compete in the Street Fighter Tournament instead got a live-action GI Joe. This in-depth and entertaining work recounts the production histories of many of these movies, revealing the sometimes convoluted, sometimes inspired path Hollywood took to turn pixels into living flesh. More than 40 indsutry insiders, including film directions Paul W. S. Anderson (Resident Evil), Simon West (Tomb Raider), and Steven de Souza (Street Fighter), share their insights on the process." --publisher description.
Author | : Christopher Carton |
Publisher | : White Owl |
Total Pages | : 274 |
Release | : 2024-08-30 |
Genre | : Games & Activities |
ISBN | : 1399048295 |
Download A Guide to Movie Based Video Games, 2001 Onwards Book in PDF, ePub and Kindle
Play Along with the Film! When gaming moved from the 16-bit era and into the exciting realm of 3D gameplay, Hollywood properties continued their journey into the interactive medium. Popular home and handheld consoles played host to ambitious titles that sought to bridge the gap between movies and video games, providing fans with scenarios that both replicated and went beyond their favorite stories. Gathered in this book are some of the biggest video games that originated from movies; some being direct adaptations and others that expanded existing universes. With 20 chapters covering over 450 games - including every Lego movie video game and franchises such as Star Wars, Aliens, Disney, Pixar and The Lord of the Rings - A Guide to Movie Based Video Games: 2001-2023 gives readers a chance to revisit and discover the ups and downs of licensed titles across two action-packed decades. Load up the reels, press start, and immerse yourself in timeless adventures!
Author | : Flint Dille |
Publisher | : Lone Eagle |
Total Pages | : 273 |
Release | : 2008-01-08 |
Genre | : Computers |
ISBN | : 158065066X |
Download The Ultimate Guide to Video Game Writing and Design Book in PDF, ePub and Kindle
• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.
Author | : Christopher Carton |
Publisher | : White Owl |
Total Pages | : 202 |
Release | : 2023-08-30 |
Genre | : Games & Activities |
ISBN | : 1399085980 |
Download A Guide to Movie Based Video Games Book in PDF, ePub and Kindle
You’ve seen the movie, now PLAY the movie! Long before gaming came to the big screen, cinema arrived in the homes of millions in the form of licensed video games; playable merchandise that tied in to some of the major tentpoles of cinematic history. Many of these games followed the storylines of the movies on which they were based, as well as providing supplementary adventures to major franchises. Collected in this book are some of the biggest games to come from Hollywood adventures during the '80s and '90s. In this comprehensive book, you’ll find over 300 games across 18 chapters, with sections dedicated to major movie franchises such as Star Wars, Jurassic Park, Top Gun, Pixar, Aliens and Indiana Jones, along with nearly 200 full-color screenshots of major releases. Showcasing the highs and lows of early computer gaming through the 16-bit era and onto the advent of 3D console gaming, A Guide to Movie Based Video Games: 1982 - 2000 covers two decades of video games with trivia, analysis and recommendations. Grab your controller, step into the silver screen and get ready to play!
Author | : Scott Rogers |
Publisher | : John Wiley & Sons |
Total Pages | : 515 |
Release | : 2010-09-29 |
Genre | : Computers |
ISBN | : 0470970928 |
Download Level Up! Book in PDF, ePub and Kindle
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
Author | : Ross A. Dannenberg |
Publisher | : |
Total Pages | : 0 |
Release | : 2011 |
Genre | : Copyright |
ISBN | : 9781614380030 |
Download The American Bar Association's Legal Guide to Video Game Development Book in PDF, ePub and Kindle
From the most trusted name in law comes this essential guide to the financial, health, and family issues affecting the baby boomer generation.
Author | : Sam R. Kennedy |
Publisher | : Watson-Guptill |
Total Pages | : 162 |
Release | : 2013-05-14 |
Genre | : Art |
ISBN | : 0823008096 |
Download How to Become a Video Game Artist Book in PDF, ePub and Kindle
Become a Player in the Business of Video Game Art Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators—from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy’s Ghost Recon and World of Warcraft; interviews with video game art professionals who’ve worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you’ll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you’ll need to rise to the top of one of the most exciting industries of our time.