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A Computer Science Reader

A Computer Science Reader
Author: Eric A. Weiss
Publisher: Springer Science & Business Media
Total Pages: 455
Release: 2012-12-06
Genre: Computers
ISBN: 1441987266

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A Computer Science Reader covers the entire field of computing, from its technological status through its social, economic and political significance. The book's clearly written selections represent the best of what has been published in the first three-and-a-half years of ABACUS, Springer-Verlag's internatioanl quarterly journal for computing professionals. Among the articles included are: - U.S. versus IBM: An Exercise in Futility? by Robert P. Bigelow - Programmers: The Amateur vs. the Professional by Henry Ledgard - The Composer and the Computer by Lejaren Hiller - SDI: A Violation of Professional Responsibility by David L. Parnas - Who Invented the First Electronic Digital Computer? by Nancy Stern - Foretelling the Future by Adaptive Modeling by Ian H. Witten and John G. Cleary - The Fifth Generation: Banzai or Pie-in-the-Sky? by Eric A. Weiss This volume contains more than 30 contributions by outstanding and authoritative authors grouped into the magazine's regular categories: Editorials, Articles, Departments, Reports from Correspondents, and Features. A Computer Science Reader will be interesting and important to any computing professional or student who wants to know about the status, trends, and controversies in computer science today.


A to Z Computer Science Activity Book

A to Z Computer Science Activity Book
Author: Sakina Fakhruddin
Publisher:
Total Pages: 34
Release: 2020-05-25
Genre:
ISBN:

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An awesome and fascinating introduction to computer science concepts, one letter at a time!The Computer Science A to Z Activity Book introduces kids (and adults) to coding and computer science vocabulary, from letter A to Z. Explore the collection of fun, engaging and innovative activities in this book and learn the basics of programming and computer science! On every page, you will find a brief description of the word mentioned and a fun activity with it. You will learn about how the Internet works, algorithms, and also learn about people like Grace Hopper, Tim Berners-Lee and more. This book has places for you to draw and color, word searches, and a ton of other awesome stuff! Draw a flowchart for baking a cookie, learn sorting using playing cards, debug some code, and HAVE FUN!


A Science of Operations

A Science of Operations
Author: Mark Priestley
Publisher: Springer Science & Business Media
Total Pages: 344
Release: 2011-02-14
Genre: Computers
ISBN: 1848825552

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Today, computers fulfil a dazzling array of roles, a flexibility resulting from the great range of programs that can be run on them. A Science of Operations examines the history of what we now call programming, defined not simply as computer programming, but more broadly as the definition of the steps involved in computations and other information-processing activities. This unique perspective highlights how the history of programming is distinct from the history of the computer, despite the close relationship between the two in the 20th century. The book also discusses how the development of programming languages is related to disparate fields which attempted to give a mechanical account of language on the one hand, and a linguistic account of machines on the other. Topics and features: Covers the early development of automatic computing, including Babbage’s “mechanical calculating engines” and the applications of punched-card technology, examines the theoretical work of mathematical logicians such as Kleene, Church, Post and Turing, and the machines built by Zuse and Aiken in the 1930s and 1940s, discusses the role that logic played in the development of the stored program computer, describes the “standard model” of machine-code programming popularised by Maurice Wilkes, presents the complete table for the universal Turing machine in the Appendices, investigates the rise of the initiatives aimed at developing higher-level programming nota tions, and how these came to be thought of as ‘languages’ that could be studied independently of a machine, examines the importance of the Algol 60 language, and the framework it provided for studying the design of programming languages and the process of software development and explores the early development of object-oriented languages, with a focus on the Smalltalk project. This fascinating text offers a new viewpoint for historians of science and technology, as well as for the general reader. The historical narrative builds the story in a clear and logical fashion, roughly following chronological order.


Computer Science Illuminated

Computer Science Illuminated
Author: Nell B. Dale
Publisher: Jones & Bartlett Publishers
Total Pages: 690
Release: 2013
Genre: Computers
ISBN: 144966573X

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Revised and updated with the latest information in the field, the Fifth Edition of best-selling Computer Science Illuminated continues to provide students with an engaging breadth-first overview of computer science principles and provides a solid foundation for those continuing their study in this dynamic and exciting discipline. Authored by two of today's most respected computer science educators, Nell Dale and John Lewis, the text carefully unfolds the many layers of computing from a language-neutral perspective, beginning with the information layer, progressing through the hardware, programming, operating systems, application, and communication layers, and ending with a discussion on the limitations of computing. Separate program language chapters are available as bundle items for instructors who would like to explore a particular programming language with their students. Ideal for introductory computing and computer science courses, the fifth edition's thorough presentation of computing systems provides computer science majors with a solid foundation for further study, and offers non-majors a comprehensive and complete introduction to computing. New Features of the Fifth Edition: - Includes a NEW chapter on computer security (chapter 17) to provide readers with the latest information, including discussions on preventing unauthorized access and guidelines for creating effective passwords, types of malware anti-virus software, problems created by poor programming, protecting your online information including data collection issues with Facebook, Google, etc., and security issues with mobile and portable devices. - A NEW section on cloud computing (chapter 15) offers readers an overview of the latest way in which businesses and users interact with computers and mobile devices. - The section on social networks (moved to chapter 16) has been rewritten to include up-to-date information, including new data on Google+ and Facebook. - The sections covering HTML have been updated to include HTML5. - Includes revised and updated Did You Know callouts in the chapter margins. - The updated Ethical Issues at the end of each chapter have been revised to tie the content to the recently introduced tenth strand recommended by the ACM stressing the importance of computer ethics. Instructor Resources: -Answers to the end of chapter exercises -Answers to the lab exercises -PowerPoint Lecture Outlines -PowerPoint Image Bank -Test Bank Every new copy is packaged with a free access code to the robust Student Companion Website featuring: Animated Flashcards; Relevant Web Links; Crossword Puzzles; Interactive Glossary; Step by step tutorial on web page development; Digital Lab Manual; R. Mark Meyer's labs, Explorations in Computer Science; Additional programming chapters, including Alice, C++, Java, JavaScript, Pascal, Perl, Python, Ruby, SQL, and VB.NET; C++ Language Essentials labs; Java Language Essentials labs; Link to Download Pep/8


The Computer Science Activity Book

The Computer Science Activity Book
Author: Christine Liu
Publisher: No Starch Press
Total Pages: 0
Release: 2018-10-02
Genre: Computers
ISBN: 1593279116

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A hands-on introduction to computer science concepts for non-technical readers. Activities include word searches, mazes, "Find the Bug!" hunts, matching games, "Color by Boolean" (a twist on the classic Paint by Numbers), and more. The Computer Science Activity Book is the perfect companion for curious youngsters and grown-ups -- especially those who think they'll never understand how computers work. As readers work their way through this collection of fun and innovative hands-on exercises, they'll learn the core programming concepts and computer terminology that form the foundation of a STEM education. Readers learn about historical figures like Charles Babbage, Ada Lovelace, Grace Hopper, and Alan Turing; how computers store data and run programs; and how the parts of a computer work together (like the hard drive, RAM, and CPU) through activities that teach foundational programming concepts like drawing a garden of flowers using for loops and creating creatures with conditional statements.


HT THINK LIKE A COMPUTER SCIEN

HT THINK LIKE A COMPUTER SCIEN
Author: Jeffrey Elkner
Publisher: Samurai Media Limited
Total Pages: 306
Release: 2016-10-04
Genre: Computers
ISBN: 9789888406784

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The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.


A Computer Science Reader

A Computer Science Reader
Author: Springer
Publisher:
Total Pages: 468
Release: 2012-11-02
Genre:
ISBN: 9781441987273

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How to Learn Computer Science

How to Learn Computer Science
Author: Alan J. Harrison
Publisher: John Catt
Total Pages: 274
Release: 2022-10-17
Genre: Study Aids
ISBN: 1915361648

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How To Learn Computer Science is for all ambitious students of computer science. Reading this book will illuminate the subject, explaining where each topic comes from, looking at its history and exploring links to wider culture. The book tackles some key stumbling blocks in each topic such as common misconceptions: mistaken ideas about the topic that slow you down and cause frustration. Plenty of 'fertile questions' prompt you to think hard about the topic, and each chapter encourages you to 'Stretch It' by trying some ambitious activities, 'Link It' to other topics and 'Build It' in the form of a practical project. You will also find links to helpful resources and further reading for greater depth, and some super study skills that will help you achieve a top grade. Read this book for a top grade in Computer Science! Alan Harrison is head of computing at a school in Manchester. He is a Computing at School master teacher and community leader, a National Centre for Computing Education training facilitator and a Raspberry Pi Foundation content author. @mraharrisoncs


Computer Science

Computer Science
Author: Jane P. Gardner
Publisher: Mason Crest Publishers
Total Pages: 0
Release: 2015-09
Genre: Application software
ISBN: 9781422234075

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How can computers talk to one another . . . and to you? Why is artificial intelligence the new buzzword? How can computers make you healthier? The answers to all those questions-- and more--are in science . . . and in this book. Computers are a vital part of the world today, so the more you know about them and how they work, the better off you'll be. Read on to find out more about how they are made and used. And it's not just computers--science is all around us, every hour of every day. Discover more ways that science is a part of our lives in SCIENCE 24-7! Each title in this series contains color photos, diagrams explaining key science concepts, hands-on activities, and back matter including: an index, further reading lists for books and internet resources, and a series glossary. Mason Crest's editorial team has placed Key Icons to Look for throughout the books in this series in an effort to encourage library readers to build knowledge, gain awareness, explore possibilities and expand their viewpoints through our content rich non-fiction books. Key Icons are as follows: Words to Understand are shown at the front of each chapter with definitions. These words are then used in the prose throughout that chapter, and are emboldened, so that the reader is able to reference back to the definitions- building their vocabulary and enhancing their reading comprehension. Sidebars are highlighted graphics with content rich material within that allows readers to build knowledge and broaden their perspectives by weaving together additional information to provide realistic and holistic perspectives. A Series Glossary of Key Terms is included in the back matter contains terminology used throughout the series. Words found here broaden the reader's knowledge and understanding of terms used in this field.


Learn Computer Science

Learn Computer Science
Author: Knowledge Flow
Publisher: Knowledge Flow
Total Pages: 127
Release: 2015-05-05
Genre: Computers
ISBN:

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Learn Computer Science provides the depth aspects of the computer science, software and hardware. In the book a walkthrough of computer science concepts you must know. Especially designed for readers who this field, it is a one of the best and easy computer science guide. It helps to learn the fundamentals you need to program computers in facts. The main topics such as data processing, memory management, database, basics of programming, security, compilers, data structures and Information & communication are covered in this book Learn Computer Science book for students and teachers working in the related fields of computing, database management and computer networking readers. Students focusing on computer science engineering will also find this book helpful.