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The Art of 3D Drawing

The Art of 3D Drawing
Author: Stefan Pabst
Publisher: Walter Foster
Total Pages: 131
Release: 2016-11-14
Genre: Art
ISBN: 1633221717

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Artists won't believe their eyes as they learn to draw with photorealistic detail. The Art of 3D Drawing shows artists how to transform simple pencil sketches into jaw-dropping, photorealistic masterpieces. Through a variety of step-by-step exercises and demonstrations, pencil artists learn to take their drawing skills to a whole new level, beginning with a review of the basics, including perspective, shading, rendering textures, and building dimension. Practice lessons then demonstrate how to draw a range of subjects in realistic detail, from food and candy wrappers to animals and portraits. Finally, aspiring artists learn to use color media, including pencils and airbrushing, to add even greater dimension and realism to their artwork to complete their three-dimensional masterpieces.


The Art of Drawing Optical Illusions

The Art of Drawing Optical Illusions
Author: Jonathan Stephen Harris
Publisher: Walter Foster
Total Pages: 131
Release: 2017-11
Genre: Art
ISBN: 1633223558

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From impossible shapes to three-dimensional sketches and trick art, you won't believe your eyes as you learn to draw optical illusions in graphite and colored pencil. Perfect for beginning artists, The Art of Drawing Optical Illusions begins with a basic introduction to optical illusions and how they work. Jonathan Stephen Harris then guides you step-by-step in creating mind-blowing pencil drawings, starting with basic optical illusions and progressing to more difficult two- and three-dimensional trick art. Perspective and dimension are difficult to capture for both beginning and established artists, but now you can hone those skills in the most unique way possible, while also exercising your mind with these brain-boosting, unbelievable tricks!


3D drawing. Tutorial 3D drawing

3D drawing. Tutorial 3D drawing
Author: Artist Farit
Publisher: Litres
Total Pages: 234
Release: 2022-05-15
Genre: Reference
ISBN: 5042417710

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This is the first book in the 3D Drawing course.For beginner artists and professionals, wide range of readers.The course is very informative and understandable.The book sets out the theoretical foundations and practical examples of projections and perspectives of 3D drawing.The process of drawing a 3D picture is explained on the simplest and most understandable examples.Each stage of the drawing process is illustrated by a separate illustration with a detailed description of this stage.


Mark Kistler'S Draw Squad

Mark Kistler'S Draw Squad
Author: Mark Kistler
Publisher: Simon and Schuster
Total Pages: 262
Release: 1988-09-15
Genre: Art
ISBN: 0671656945

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Provides a series of lesson on foreshortening, surface, shading, shadow, density, contour, overlapping, and size, and suggests that daily practice is important for developing one's artistic skills.


3D Drawing Tutorial

3D Drawing Tutorial
Author: Efrain Birner
Publisher:
Total Pages: 84
Release: 2021-07-25
Genre:
ISBN:

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The book teaches you how to practice 3D drawing for beginners. In this book you will learn: - Materials for drawing - How to Start Drawing 3D Pictures - Techniques and Terminology - 15 Drawings of 3D


Everyone Can Draw

Everyone Can Draw
Author: Shoo Rayner
Publisher:
Total Pages: 50
Release: 2014-03
Genre:
ISBN: 9781908944191

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If you can make a mark on a piece of paper you can draw! If you can write your name... you can draw! Millions of people watch Shoo Rayner's Drawing Tutorials on his award-winning YouTube channel - ShooRaynerDrawing. learn to draw with Shoo Rayner too! In this book, Shoo shows you how, with a little practice, you can learn the basic shapes and techniques of drawing and soon be creating your own, fabulous works of art. Everyone can draw. That means you too!


How to Sketch

How to Sketch
Author: Liron Yankonsky
Publisher:
Total Pages: 360
Release: 2014-12-19
Genre:
ISBN: 9781505583724

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HOW TO SKETCH: A Beginner's Guide to Sketching TechniquesDo you want to start sketching, TODAY? Do you always doodle on every available paper on sight? Did you never get the chance to FINALLY commit to sketching and drawing?If you answered yes, then HOW TO SKETCH is a the book you need!Inside this huge (404 pages) book you will find step-by-step guidance from the moment you draw your first line, and until you are able to observe objects and joyfully sketch them. Liron is a great believer in the "anyone can do it" approach, and this belief resides in every chapter and page of this book.Inside HOW TO SKETCH you will find:- The basic mindset for sketching- Sketching techniques (As well as tricks...)- Perspective drawing- Shading and creating depth- Creating beautiful textures- Diverse exercises for you to gain basic experience - the heart of the book- Liron's super personal approach to teaching artAnd so much more...Get your copy TODAY and finally learn how to sketch!


Line Drawings from 3D Models

Line Drawings from 3D Models
Author: PIERRE. HERTZMANN BENARD (AARON.)
Publisher:
Total Pages: 184
Release: 2019-09-11
Genre: Computers
ISBN: 9781680835908

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Drawing is the starting point for many kinds of tasks, for everyone from children making pictures to professional architects sketching ideas. Drawing seems to be fundamentally connected to how we represent the world visually. Most computer graphics focuses on realistic visual simulation, but over the past few decades, line drawing algorithms have matured, providing the ability to automatically create reasonable line drawings from 3D geometry. This tutorial provides a detailed guide to the mathematical theory and computer algorithms for line drawing of 3D objects. It focuses on the curves known as contours as they are the most important curves for line drawing of 3D surfaces. The authors describe the different algorithms required to compute and render these curves, before going on to explain boundary curves and surface-surface intersection curves. The tutorial concludes with other topics in 3D non-photorealistic rendering including: other types of curves, stroke rendering, and non-photorealistic shading. Line Drawings from 3D Models: A Tutorial is a concise, yet comprehensive, introduction to an increasingly important topic in computer graphics. The extensive bibliography is invaluable for readers wishing to further their own research in the area.


How to Draw Halloween Stuff Real Easy

How to Draw Halloween Stuff Real Easy
Author: Shoo Rayner
Publisher:
Total Pages: 50
Release: 2021-08-24
Genre:
ISBN: 9781908944436

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Learn to draw over 160 creepy, scary, ghostly, hairy, frightful, weird, uncanny, mysterious, hair-raising, spine-tingling things for Halloween! Draw Ghosts, Witches, Tricksters and Treaters - Pumpkins, Mummies, Skeletons and Skulls. Heaps of ideas for your Halloween drawings projects. Each drawing is broken-down into simple, easy-to-follow steps and many are backed-up with helpful videos on YouTube. Shoo Rayner is an award-winning illustrator of over 300 children's books. His YouTube how-to-draw videos have been watched millions of times and earned hundreds of thousands of subscribers.


Drawing from the Model

Drawing from the Model
Author: Frank Melendez
Publisher: John Wiley & Sons
Total Pages: 352
Release: 2019-04-16
Genre: Architecture
ISBN: 1119115620

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Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.