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The 3D Art Book

The 3D Art Book
Author: Tristan Eaton
Publisher: Prestel Publishing
Total Pages: 0
Release: 2011
Genre: Art, Modern
ISBN: 9783791345499

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This text presents a carefully curated selection of over 100 works by established and up-and-coming contemporary artists, expertly rendered as 3D images that can be viewed with red and blue glasses. Many of the pieces were created specifically for this project.


More and More 3D Origami

More and More 3D Origami
Author:
Publisher: Japan Publications Trading
Total Pages: 102
Release: 2005
Genre: Crafts & Hobbies
ISBN: 9784889961911

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More And More 3D Origami is a Japan Publications publication.


3D Face Processing

3D Face Processing
Author: Zhen Wen
Publisher: Springer Science & Business Media
Total Pages: 146
Release: 2004-07-22
Genre: Computers
ISBN: 1402080476

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3D Face Processing: Modeling, Analysis and Synthesis introduces the frontiers of 3D face processing techniques. It reviews existing 3D face processing techniques, including techniques for 3D face geometry modeling; 3D face motion modeling; and 3D face motion tracking and animation. Then it discusses a unified framework for face modeling, analysis and synthesis. In this framework, the authors present new methods for modeling complex natural facial motion, as well as face appearance variations due to illumination and subtle motion. Then the authors apply the framework to face tracking, expression recognition and face avatar for HCI interface. They conclude this book with comments on future work in the 3D face processing framework. 3D Face Processing: Modeling, Analysis and Synthesis will interest those working in face processing for intelligent human computer interaction and video surveillance. It contains a comprehensive survey on existing face processing techniques, which can serve as a reference for students and researchers. It also covers in-depth discussion on face motion analysis and synthesis algorithms, which will benefit more advanced graduate students and researchers.


3D QSAR in Drug Design

3D QSAR in Drug Design
Author: Hugo Kubinyi
Publisher: Springer Science & Business Media
Total Pages: 413
Release: 1998-04-30
Genre: Medical
ISBN: 0792347900

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Volumes 2 and 3 of the 3D QSAR in Drug Design series aim to review the progress being made in CoMFA and other 3D QSAR approaches since the publication of the highly successful first volume about four years ago. Volume 2 (Ligand-Protein Interactions and Molecular Similarity) divides into three sections dealing with Ligand-Protein Interactions, Quantum Chemical Models and Molecular Dynamics Simulations, and Pharmacophore Modelling and Molecular Similarity, respectively. Volume 3 (Recent Advances) is also divided into three sections, namely 3D QSAR Methodology: CoMFA and Related Approaches, Receptor Models and Other 3D QSAR Approaches, and 3D QSAR Applications. More than seventy distinguished scientists have contributed nearly forty reviews of their work and related research to these two volumes which are of outstanding quality and timeliness. These works present an up-to-date coverage of the latest developments in all fields of 3D QSAR.


The 3D Type Book

The 3D Type Book
Author: Agathe Jacquillat
Publisher: Laurence King Publishing
Total Pages: 0
Release: 2011-04-20
Genre: Design
ISBN: 9781856697132

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This book is the most comprehensive showcase of three-dimensional letterforms ever written, featuring over 1,300 images of more than 300 projects by more than 160 emerging talents and established individuals and studios including Sagmeister Inc, Vaughan Oliver, Milton Glaser, Alvin Lustig, Louis Danziger, Roger Excoffon, Paul Elliman, Marian Bantjes, Geoff Kaplan, Clotilde Olyff, Italo Lupi, Marion Bataille, Antoine+Manuel, Frost*Design, Mervyn Kurlansky, Non-Format, Oded Ezer, Rowland Scherman, Post Typography, Rinzen, Underwares Type Workshop, J. Kyle Daevel, Ji Lee, Pleaseletmedesign and Strange Attractors Design.As well as pioneering milestones from as far back as the 1940s, this book focuses on recent and brand new typographic projects. 3D type specialist Andrew Byrom explains the context and motivation behind these innovative works in an insightful foreword.


Creating 3D Game Art for the IPhone with Unity

Creating 3D Game Art for the IPhone with Unity
Author: Wes McDermott
Publisher: Taylor & Francis
Total Pages: 274
Release: 2010
Genre: Art
ISBN: 0240815637

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With iPhone and Unity, game developers are empowered to create compelling games but they must be careful to specifically address the unique challenges of the iPhone hardware cpu and gpu requirements. This book teaches artists how to circumvent the potential pitfalls.


Thinking 3D

Thinking 3D
Author: Daryl Green
Publisher:
Total Pages: 0
Release: 2019
Genre: ART
ISBN: 9781851245253

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During the Renaissance, artists and illustrators developed the representation of truthful three-dimensional forms into a highly skilled art. As reliable illustrations of three-dimensional subjects became more prevalent, they also influenced the ways in which disciplines developed: architecture could be communicated much more clearly, mathematical concepts and astronomical observations could be quickly relayed, and observations of the natural world moved towards a more realistic method of depiction. Through essays on some of the world's greatest artists and thinkers--such as Leonardo da Vinci, Luca Pacioli, Andreas Vesalius, Johann Kepler, Galileo Galilei, William Hunter, and many more--this book tells the story of how of we learned to communicate three-dimensional forms on the two-dimensional page. It features some of Leonardo da Vinci's ground-breaking drawings now in the Royal Collections and British Library as well as extraordinary anatomical illustrations, early paper engineering such as volvelles and flaps, beautiful architectural plans, and even views of the moon. With in-depth analysis of more than forty manuscripts and books, Thinking 3D also reveals the impact that developing techniques had on artists and draftsmen throughout time and across space, culminating in the latest innovations in computer software and 3D printing.


3D Storytelling

3D Storytelling
Author: Bruce Block
Publisher: Taylor & Francis
Total Pages: 237
Release: 2013-07-04
Genre: Performing Arts
ISBN: 1136038825

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3D Storytelling is the ultimate guide for directors, cinematographers, producers, and designers of stereoscopic 3D movies and videos. With an emphasis on the aesthetic over the technical, this book is an essential foundation for showing you how to use 3D creatively to tell a story. Hollywood producer Bruce Block and Dreamworks stereoscopic supervisor Philip Captain 3D McNally blend their vast real-world experience and teaching skills to help you learn how to: * Think in 3D * Integrate 3D design into your script or story * Direct and design the 3D depth of your shots * Use stereoscopic windows * Work with the depth cues in 3D * Create a comfortable viewing experience for the audience * Plan editing and directorial considerations for 3D * Understand closed, open, and unstable 3D space Brimming with practical information that can be immediately applied to your 3D production, the book also features interviews with some of the industry’s leading stereographers, as well as 3D diagrams and photographs that illustrate how 3D works, how it can be controlled in production, and how 3D can be used to tell a story.


Visualizing Mathematics with 3D Printing

Visualizing Mathematics with 3D Printing
Author: Henry Segerman
Publisher: JHU Press
Total Pages: 201
Release: 2016-10-04
Genre: Mathematics
ISBN: 1421420368

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The first book to explain mathematics using 3D printed models. Winner of the Technical Text of the Washington Publishers Wouldn’t it be great to experience three-dimensional ideas in three dimensions? In this book—the first of its kind—mathematician and mathematical artist Henry Segerman takes readers on a fascinating tour of two-, three-, and four-dimensional mathematics, exploring Euclidean and non-Euclidean geometries, symmetry, knots, tilings, and soap films. Visualizing Mathematics with 3D Printing includes more than 100 color photographs of 3D printed models. Readers can take the book’s insights to a new level by visiting its sister website, 3dprintmath.com, which features virtual three-dimensional versions of the models for readers to explore. These models can also be ordered online or downloaded to print on a 3D printer. Combining the strengths of book and website, this volume pulls higher geometry and topology out of the realm of the abstract and puts it into the hands of anyone fascinated by mathematical relationships of shape. With the book in one hand and a 3D printed model in the other, readers can find deeper meaning while holding a hyperbolic honeycomb, touching the twists of a torus knot, or caressing the curves of a Klein quartic.


Cutting-Edge 3D Printing

Cutting-Edge 3D Printing
Author: Karen Latchana Kenney
Publisher: Lerner Publications ™
Total Pages: 32
Release: 2018-08-01
Genre: Juvenile Nonfiction
ISBN: 1541537025

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What if people could make toys, foods, or even body parts using a computer printer? They can! Modern programmers and scientists have figured out a way to make three-dimensional versions of almost anything they can design on a computer. This title covers the latest, greatest advances in 3D printing, from how it works to how it's used in homes, schools, and workplaces. Accessible language, up-to-date photos, and a high-interest STEM topic make this a great choice for eager and reluctant readers alike.