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Cyberspace Odyssey

Cyberspace Odyssey
Author: Jos de Mul
Publisher: Cambridge Scholars Publishing
Total Pages: 355
Release: 2010-04-16
Genre: Philosophy
ISBN: 1443821934

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The emergence of the hominids, more than five million years ago, marked the start of the human odyssey through space and time. This book deals with the last stage of this fascinating journey: the exploration of cyberspace and cybertime. Through the rapid global implementation of information and communication technologies, a new realm for human experience and imagination has been disclosed. Reversely, these postgeographical and posthistorical technologies have started to colonize our bodies and minds. Taking Homer’s Odyssey and Kubrick’s 2001: A Space Odyssey as his starting point, the author investigates the ‘informatization of the worldview’, focusing on its implications for our culture–arts, religion, and science–and, ultimately, our form of life. Moving across a wide range of disciplines, varying from philosophical anthropology and palaeontology to information theory, and from astrophysics to literary, film and new media studies, the author discusses our ‘cyberspace odyssey’ from a reflective position beyond euphoria and nostalgia. His analysis is as profound as nuanced and deals with issues that will be high on the agenda for many decades to come. In 2003 a Dutch Edition of Cyberspace Odyssey received the Socrates Prize for the best philosophy book published in Dutch.


2001

2001
Author: Tjarda Marije Wierdsma
Publisher:
Total Pages: 416
Release: 2001
Genre: Cyberspace
ISBN:

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2001

2001
Author: Oklahoma Bar Association (1939- ). Department of Continuing Legal Education
Publisher:
Total Pages: 165
Release: 2001
Genre: Computer networks
ISBN:

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Deeper

Deeper
Author: John Seabrook
Publisher:
Total Pages: 288
Release: 1998
Genre: Human-computer interaction
ISBN:

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The Political Mapping of Cyberspace

The Political Mapping of Cyberspace
Author: Jeremy W. Crampton
Publisher: University of Chicago Press
Total Pages: 228
Release: 2003
Genre: Computers
ISBN: 9780226117454

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This book is about the politics of cyberspace. It shows that cyberspace is no mere virtual reality but a rich geography of practices and power relations. Using concepts and methods derived from the work of Michel Foucault, Jeremy Crampton explores the construction of digital subjectivity, web identity and authenticity, as well as the nature and consequences of the digital divide between the connected and those abandoned in limbo. He demonstrates that it is by processes of mapping that we understand cyberspace and in doing so delineates the critical role maps play in constructing cyberspace as an object of knowledge. Maps, he argues, shape political thinking about cyberspace, and he deploys in-depth case studies of crime mapping, security and geo-surveillance to show how we map ourselves onto cyberspace, inexorably and indelibly. Clearly argued and vigorously written this book offers a powerful reinterpretation of cyberspace, politics, and contemporary life.


The Seven Beauties of Science Fiction

The Seven Beauties of Science Fiction
Author: Istvan Csicsery-Ronay
Publisher: Wesleyan University Press
Total Pages: 337
Release: 2012-10-01
Genre: Literary Criticism
ISBN: 0819571520

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This major critical work from one of the preeminent voices in science fiction scholarship reframes the genre as a way of understanding today’s world. As the application of technoscience increasingly transforms every aspect of life, science fiction has become an essential mode of imagining the horizons of possibility. Though the broad scope of science fiction may vary in artistic quality and sophistication, it shares a desire to imagine a collective future for the human species and the world. A strikingly high proportion of today’s films, commercial art, popular music, video games, and non-genre fiction are what Csicsery-Ronay calls “science fictional” —stimulating science-fictional habits of mind. We no longer treat science fiction as merely a genre-engine producing formulaic effects, but as a mode of awareness, which frames experiences as if they were aspects of science fiction. The Seven Beauties of Science Fiction describes science fiction as a constellation of seven diverse cognitive attractions that are particularly formative of science-fictionality. These are the “seven beauties” of the title: fictive neology, fictive novums, future history, imaginary science, the science-fictional sublime, the science-fictional grotesque, and the Technologiade, or the epic of technoscience’s development into a global regime.


The Governance of Privacy

The Governance of Privacy
Author: Colin J. Bennett
Publisher: Routledge
Total Pages: 295
Release: 2017-11-01
Genre: Political Science
ISBN: 1351775472

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This book was published in 2003.This book offers a broad and incisive analysis of the governance of privacy protection with regard to personal information in contemporary advanced industrial states. Based on research across many countries, it discusses the goals of privacy protection policy and the changing discourse surrounding the privacy issue, concerning risk, trust and social values. It analyzes at length the contemporary policy instruments that together comprise the inventory of possible solutions to the problem of privacy protection. It argues that privacy protection depends upon an integration of these instruments, but that any country's efforts are inescapably linked with the actions of others that operate outside its borders. The book concludes that, in a ’globalizing’ world, this regulatory interdependence could lead either to a search for the highest possible standard of privacy protection, or to competitive deregulation, or to a more complex outcome reflecting the nature of the issue and its policy responses.


Routledge Handbook of Internet Politics

Routledge Handbook of Internet Politics
Author: Philip N. Howard
Publisher: Taylor & Francis
Total Pages: 512
Release: 2010
Genre: Law
ISBN: 0415780586

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The politics of the internet has entered the social science mainstream. From debates about its impact on parties and election campaigns following momentous presidential contests in the United States, to concerns over international security, privacy and surveillance in the post-9/11, post-7/7 environment; from the rise of blogging as a threat to the traditional model of journalism, to controversies at the international level over how and if the internet should be governed by an entity such as the United Nations; from the new repertoires of collective action open to citizens, to the massive programs of public management reform taking place in the name of e-government, internet politics and policy are continually in the headlines. The Routledge Handbook of Internet Politics is a collection of over thirty chapters dealing with the most significant scholarly debates in this rapidly growing field of study. Organized in four broad sections: Institutions, Behavior, Identities, and Law and Policy, the Handbook summarizes and criticizes contemporary debates while pointing out new departures. A comprehensive set of resources, it provides linkages to established theories of media and politics, political communication, governance, deliberative democracy and social movements, all within an interdisciplinary context. The contributors form a strong international cast of established and junior scholars. This is the first publication of its kind in this field; a helpful companion to students and scholars of politics, international relations, communication studies and sociology.


Working Through Synthetic Worlds

Working Through Synthetic Worlds
Author: Kenneth W. Kisiel
Publisher: CRC Press
Total Pages: 446
Release: 2018-04-17
Genre: Computers
ISBN: 1134783256

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Virtual environments (VE) are human-computer interfaces in which the computer creates a sensory-immersing environment that interactively responds to and is controlled by the behaviour of the user. Since these technologies will continue to become more reliable, more resolute and more affordable, it's important to consider the advantages that VEs may offer to support business processes. The term 'synthetic world' refers to a subset of VEs, having a large virtual landscape and a set of rules that govern the interactions among participants. Currently, the primary motivators for participation in these synthetic worlds appear to be fun and novelty. As the novelty wears off, synthetic worlds will need to demonstrate a favourable value proposition if they are to survive. In particular, non-game-oriented worlds will need to facilitate business processes to a degree that exceeds their substantial costs for development and maintenance. Working Through Synthetic Worlds explores a variety of different tasks that might benefit by being performed within a synthetic world. The editors use a distinctive format for the book, consisting of a set of chapters composed of three parts: ¢ a story or vignette that describes work conducted within a synthetic world based loosely on the question, 'what will work be like in the year 2025?', founded on the expert authors' expectations of plausible future technologies ¢ a scholarly review of the technologies described by the stories and the current theories related to those technologies ¢ a prescription for future research required to bridge the current state-of-the-art with the notional worlds described in the stories. The book will appeal to undergraduate and graduate students, professors, scientists and engineers, managers in high-tech industries and software developers.