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Wardlings RPG

Wardlings RPG
Author: Elisa Teague
Publisher:
Total Pages: 176
Release: 2020-04-29
Genre: Role playing
ISBN: 9781734511505

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The Wardlings Campaign Guide brings an enchanted new campaign setting to life, where the minds of the youth, un-corrupted by the vices and responsibilities of their elders, are able to perceive magical creatures and events in the world around them, where adults cannot. Here, children are the saviors of the land who venture on epic quests to protect their realm, and holding on to the virtues of youth has never been more imperative! This book contains character creation rules for your new Wardlings character, new core class options, a whole new magic system for your Wardling's familiar, an overview of the lands of Or'Mya and its inhabitants, new backgrounds, powerful spells, whimsical monsters, and more -all fully compatible and customizable with the 5th Edition of the "world's greatest roleplaying game." The world of Or'Mya awaits its mighty champions. What kind of hero will you be?


Mystical Companions

Mystical Companions
Author: Troll Lord Games
Publisher: Troll Lord Games
Total Pages: 207
Release: 2017-11
Genre: Games & Activities
ISBN: 9781944135096

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The book of familiars, companions, guides, divine spirits, totems, special mounts and heroic weapons. Offering a fresh approach to an age-old gamers adage, Mystical Companions expands the concept of the familiar beyond the established wizards pet. Herein each class is presented with its own unique path toward gaining a familiar and what form that familiar might take. From the heros weapon, the bards muse and the rogues own haunting shadow, Mystical Companions offers a whole new venue for players to expand their existing games and add unheard of dimensions to any class. This book turns the concept of familiars on its ear and ushers in a whole new dimension of game play. Mystical Companions includes a complete index of familiars and monstrous companions as well a new approach to dragon subdual and how to become a Dragon Rider!


Night Below

Night Below
Author: Carl Sargent
Publisher:
Total Pages: 0
Release: 1995-11
Genre:
ISBN: 9780786901791

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The ultimate dungeon adventure is back in print again because the fans demanded it! Set in the Underdark and designed to be used in any AD&D"RM" campaign, Night Below presents an epic adventure that takes player characters from 1st level to loth level and beyond. Available again for a limited time, this huge adventure is packed with plots, subplots, sinister conspiracies, and action on a grand scale.


ZWEIHANDER Grim & Perilous RPG

ZWEIHANDER Grim & Perilous RPG
Author: Daniel D. Fox
Publisher: Andrews McMeel Publishing
Total Pages: 1618
Release: 2019-06-11
Genre: Games & Activities
ISBN: 1524854964

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Powered by HTML, this Zweihander eBook edition is published with a nuanced reflowable document layout. It includes: Reflowable text and images Sidebar navigation via device contents Hyperlinked Table of Contents and Index for fast, easy searches Hyperlinked cross-references throughout the book Tap and zoom illustrations This digital format differs from standard fixed layouts and PDFs. We highly suggest users download a sample before purchasing. WELCOME TO GRIM & PERILOUS GAMING Featured on Forbes.com, ranked one of the best-selling fantasy tabletop role-playing games at DriveThruRPG, and having sold over 90,000 copies worldwide, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer, and grittier version of classical tabletop role-playing games. This revised edition is published in celebration with Andrews McMeel Publishing and features a refreshed layout, new artwork, rules clarifications, color plates by Dejan Mandic, and errata. ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will: Live in a gritty, "realistic" fantasy world Make morally grey decisions & enact vicious reprisals Uncover insidious plots & political intrigue Take part in heart-pumping chase scenes Venture into the wilderness & survive its perils Desperately fight in clandestine & open field combat Defend themselves from injuries, madness, & mutations Encounter sanity-blasting creatures & their minions Using the Powered By ZWEIHÄNDER d100 game engine, you will create grim characters, write perilous adventures, and build your own low fantasy & dark fantasy campaigns. These rules are a perfect fit for Renaissance and medieval-styled adventures, too. You can also use this book to create your own home-brewed worlds, whether inspired by the works of Andrzej Sapkowski’s The Witcher, George R.R. Martin’s Game of Thrones, Glen Cook’s Black Company, Myke Cole’s The Armored Saint, Robert E. Howard’s Solomon Kane, Scott Lynch’s Gentlemen Bastard series, or other "grimdark"-inspired media. This all-in-one game includes most of what you need to play: a character creation guide, game mastery rules, and a bestiary brimming with creatures both fair & foul. All that’s left are a few friends, pencils, and a handful of dice. ZWEIHÄNDER Grim & Perilous RPG awaits, and the fate of your grim & perilous tale hangs in the balance!


GURPS Discworld

GURPS Discworld
Author: Terry Pratchett
Publisher: Steve Jackson Games
Total Pages: 0
Release: 1998-08
Genre: Discworld (Imaginary place)
ISBN: 9781556343865

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A role playing game based on Terry Pratchett's Discworld, 2-6 players "make a good group". Equipment needed: pencils, paper, and 3 six-sided dice.


Adventure Maximus

Adventure Maximus
Author: Eden Studios
Publisher: Eden Studios
Total Pages:
Release: 2014-07-02
Genre: Games
ISBN: 9781933105154

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Tabletop Role-Playing Therapy: A Guide for the Clinician Game Master

Tabletop Role-Playing Therapy: A Guide for the Clinician Game Master
Author: Megan A. Connell
Publisher: W. W. Norton & Company
Total Pages: 261
Release: 2023-03-28
Genre: Psychology
ISBN: 1324030615

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A comprehensive book explaining “applied RPGs”—using role-playing games therapeutically. Across the globe, therapists are using tabletop roleplaying games (RPG) such as Dungeons & Dragons as a part of their practice. This book provides an overview of what RPGs are and what makes them such an effective and powerful tool for therapy. By examining research on gaming, flow, immersion, and role-play, readers will gain a better understanding of the theoretical underpinnings and how to skillfully and ethically use RPGs in their own practices. The author also looks at the history of RPGs, specifically focusing on issues of diversity and representation to help providers understand some possible pitfalls that exist within the medium. The book utilizes an example group to walk through everything from conception, planning, running, documentation, and termination of the group.


Top 10 Games You Can Play in Your Head, by Yourself: Second Edition

Top 10 Games You Can Play in Your Head, by Yourself: Second Edition
Author: Sam Gorski
Publisher: Games You Can Play in Your Hea
Total Pages: 200
Release: 2019-02-27
Genre: Games & Activities
ISBN: 9780998379418

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"Your mind is now the ultimate gaming engine. Ditch the remote. Ditch the controller. Explore worlds and stories through a revolutionary single-player role-playing system that pushes your imagination beyond its furthest limits"--Back cover.


Shadowrun Core Rulebook

Shadowrun Core Rulebook
Author: Catalyst Game Labs
Publisher: Catalyst Game Labs
Total Pages: 476
Release: 2013-09-25
Genre: Games
ISBN: 9781936876518

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"Created by Jordan Weisman ... [et al.]"--Colophon.


The Complete Fighter's Handbook

The Complete Fighter's Handbook
Author: Aaron Allston
Publisher: TSR
Total Pages: 124
Release: 1989-12-01
Genre: Dungeons and Dragons (Game)
ISBN: 9780880387798

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