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The Great Works of God: Exodus

The Great Works of God: Exodus
Author: Valerius Herberger
Publisher: Emmanuel Press
Total Pages: 632
Release: 2018-05-05
Genre: Religion
ISBN: 9781934328170

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The exodus of God's chosen Israel is the greatest story of redemption in the Old Testament. In more than 120 Christocentric, devotional meditations on the book of Exodus, Valerius Herberger shows his fervent belief that Jesus Christ is the center of every part of Scripture. Herberger does not seek to give an academic analysis or a grammatical exposition of each passage, but rather to emphasize the life and work of the Son of God. In these meditations the reader will find spiritual and practical applications for every Christian today. Intertwining the words of Scripture and the poetry of the Church's hymnody with his own pastoral insight, Herberger teaches the faith and preaches the truth of salvation in Jesus.


Our Reasonable Faith

Our Reasonable Faith
Author: Herman Bavinck
Publisher: Eerdmans Publishing Company
Total Pages: 568
Release: 1956
Genre: Religion
ISBN: 9780802862730

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"Our Reasonable Faith" is an accessible digest of the author's famous four volume "Reformed Dogmatics" and clearly presents the fundamental doctrines of Biblical theology. A practical handbook of theology, it is an outstanding and comprehensive statement of Christian faith and doctrine. Fully supported by Scriptural references, this book provides students, teachers, pastors, and lay readers with a readable, thorough, and systematic presentation of God's revelation.


Working the Works of God - 3rd Edition

Working the Works of God - 3rd Edition
Author: Dr. Andrew M. Nkoyoyo
Publisher: Spirit Life Publishing, LLC
Total Pages: 115
Release: 2016-02-01
Genre: Religion
ISBN: 1593523505

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Todays church has large conferences and outreaches around the world. Television studios broadcast the Gospel, and yet Christianity must mean more than listening to a 30-minute sermon once a week. To be powerful and effective, the body of Christ must yearn to work the works of God. (Christian)


A Book of the Book

A Book of the Book
Author: Jerome Rothenberg
Publisher:
Total Pages: 558
Release: 2000
Genre: Design
ISBN:

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By Jerome Rothenberg. Contributions by Steven Clay.


The Works

The Works
Author: Kate Ascher
Publisher: Penguin
Total Pages: 241
Release: 2007-11-27
Genre: Technology & Engineering
ISBN: 0143112708

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A fascinating guided tour of the ways things work in a modern city “It's a rare person who won't find something of interest in The Works, whether it's an explanation of how a street-sweeper works or the view of what's down a manhole.” —New York Post Have you ever wondered how the water in your faucet gets there? Where your garbage goes? What the pipes under city streets do? How bananas from Ecuador get to your local market? Why radiators in apartment buildings clang? Using New York City as its point of reference, The Works takes readers down manholes and behind the scenes to explain exactly how an urban infrastructure operates. Deftly weaving text and graphics, author Kate Ascher explores the systems that manage water, traffic, sewage and garbage, subways, electricity, mail, and much more. Full of fascinating facts and anecdotes, The Works gives readers a unique glimpse at what lies behind and beneath urban life in the twenty-first century.


The Works of His Hands

The Works of His Hands
Author: Dr. Sy Garte
Publisher: Kregel Publications
Total Pages: 256
Release: 2019-11-19
Genre: Religion
ISBN: 0825446074

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Raised in a militant atheist family, Sy Garte fell in love with the factual world of science. He became a respected research biochemist with an anti-theistic worldview to bolster his work—and he had no intention of seeking a God he didn't believe in. That is, until the very science he loved led him to question the validity of an atheistic worldview. His journey to answer the questions that confronted him drew him into becoming a fully committed Christian, determined to show others the truth: modern science doesn't contradict God at all but instead supports Christianity. In the first half of the book, Sy begins with how his experiences and quest for knowledge as a student and early in his career brought him to question his materialist assumptions. He goes on to reveal how lessons from physics, biology, and human nature —all presented for lay readers to easily understand—actually argue for belief in God. In the second half of the book, Sy looks at the arguments often presented against God in academic and scientific settings and explains the false foundations on which they rest. For those who have been told that the realities of science call for a rejection of God—but can't quite get rid of the feeling that this shouldn't be true—The Works of His Hands is an ideal reminder that the two don't have to be bitter enemies. Instead, this transformative book shares the beauty of the marriage between science and faith—and how, together, they can bring even the most unlikely to salvation.


Wondrous Works of God

Wondrous Works of God
Author: Starr Meade
Publisher:
Total Pages: 0
Release: 2012
Genre: Juvenile Nonfiction
ISBN: 9781433531583

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Families with young children will love this illustrated Bible story book that teaches kids about the character of God. A sequel to the popular Mighty Acts of God.


A Gremlin in the Works

A Gremlin in the Works
Author: Bitmap Books
Publisher:
Total Pages: 0
Release: 2021-10-25
Genre:
ISBN: 9781838458522

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Works of Game

Works of Game
Author: John Sharp
Publisher: MIT Press
Total Pages: 157
Release: 2015-03-06
Genre: Games & Activities
ISBN: 0262029073

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An exploration of the relationship between games and art that examines the ways that both gamemakers and artists create game-based artworks. Games and art have intersected at least since the early twentieth century, as can be seen in the Surrealists' use of Exquisite Corpse and other games, Duchamp's obsession with Chess, and Fluxus event scores and boxes—to name just a few examples. Over the past fifteen years, the synthesis of art and games has clouded for both artists and gamemakers. Contemporary art has drawn on the tool set of videogames, but has not considered them a cultural form with its own conceptual, formal, and experiential affordances. For their part, game developers and players focus on the innate properties of games and the experiences they provide, giving little attention to what it means to create and evaluate fine art. In Works of Game, John Sharp bridges this gap, offering a formal aesthetics of games that encompasses the commonalities and the differences between games and art. Sharp describes three communities of practice and offers case studies for each. “Game Art,” which includes such artists as Julian Oliver, Cory Arcangel, and JODI (Joan Heemskerk and Dirk Paesmans) treats videogames as a form of popular culture from which can be borrowed subject matter, tools, and processes. “Artgames,” created by gamemakers including Jason Rohrer, Brenda Romero, and Jonathan Blow, explore territory usually occupied by poetry, painting, literature, or film. Finally, “Artists' Games”—with artists including Blast Theory, Mary Flanagan, and the collaboration of Nathalie Pozzi and Eric Zimmerman—represents a more synthetic conception of games as an artistic medium. The work of these gamemakers, Sharp suggests, shows that it is possible to create game-based artworks that satisfy the aesthetic and critical values of both the contemporary art and game communities.