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The Kickstart Guide to Making GREAT Makerspaces

The Kickstart Guide to Making GREAT Makerspaces
Author: Laura Fleming
Publisher: Corwin Press
Total Pages: 168
Release: 2017-10-24
Genre: Education
ISBN: 1506392512

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Creating powerful learning environments Anyone can create a makerspace. This is the guide to creating a GREAT makerspace. Written by makerspace pioneer Laura Fleming, The Kickstart Guide to Making GREAT Makerspaces is filled with step-by-step, practical ideas that demystify the process of planning and creating a makerspace. Its workbook style ensures that by the time educators are done reading, they have a ready-to-implement plan, personalized for their classroom, school, or district. Readers will find A wealth of examples of great makerspaces in action Activities and strategies for inspiring making across the curriculum Plenty of room and guidance for brainstorming and developing a personalized plan


Worlds of Making

Worlds of Making
Author: Laura Fleming
Publisher: Corwin Press
Total Pages: 80
Release: 2015-01-30
Genre: Education
ISBN: 1483382834

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Makerspaces: Your questions answered here! Get the nuts and bolts on imagining, planning, creating, and managing a cutting-edge Makerspace for your school community. Nationally recognized expert Laura Fleming provides all the answers in this breakthrough guide. From inception through implementation, you’ll find invaluable guidance for creating a vibrant Makerspace on any budget. Practical strategies and anecdotal examples help you: Create an action plan for your own personalized Makerspace Align activities to standards Showcase student creations Use this must-have guide to painlessly build a robust, unique learning environment that puts learning back in the hands of your students!


The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn

The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn
Author: Colleen Graves
Publisher: McGraw Hill Professional
Total Pages: 256
Release: 2016-11-11
Genre: Technology & Engineering
ISBN: 125964426X

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Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements


Your Starter Guide to Makerspaces

Your Starter Guide to Makerspaces
Author: Nicholas Provenzano
Publisher:
Total Pages: 126
Release: 2016-09-22
Genre:
ISBN: 9780692786123

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Schools around the country are designing maker spaces to spark creativity. Students learn best when they are able to create and tinker and make. But how do you even begin when there are so many terms floating around? This book provides a fun, practical, and approachable framework for any teacher curious about getting started with maker spaces. I've never had so much fun reading a professional book, ever. Somehow each chapter is equal parts hilarious, gleeful, inspiring and practical. I would recommend to this every educator I know and even parents and students. This is a book you can come back to again and again to laugh learn and make each time in a new way. - Jennie Magiera, Educator and Author of Courageous Edventures Your Starter Guide To Makerspaces makes any Hufflepuff feel like they can tackle the maker movement with the brains of a Ravenclaw, confidence of a Gryffindor, and cleverness of a Slytherin. Emily Gover - Edtech Nerd & Librarian


Boost Your STEAM Program with Great Literature and Activities

Boost Your STEAM Program with Great Literature and Activities
Author: Liz Knowles
Publisher: Bloomsbury Publishing USA
Total Pages: 185
Release: 2018-06-01
Genre: Language Arts & Disciplines
ISBN: 1440862516

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You've created a STEAM program in your library, but how do you work literacy into the curriculum? With this collection of resource recommendations, direction for program development, and activities, you'll have students reading proficiently in no time. Many schools and libraries are implementing STEAM programs in the school library makerspace to promote problem solving by allowing students to create their own solutions to a problem through trial and error. In order to enhance literacy development in the STEAM program, however, they need resources for integrating literature into the curriculum. In this collection of resources for doing just that, veteran education professionals and practiced coauthors Liz Knowles and Martha Smith bring readers over eight hundred recommended and annotated books and web resources, selected based on research on successfully integrating STEAM and literacy programs and organized by the five STEAM areas. Titles are complemented by discussion questions and problem-solving activities that will aid educators in both adding and using the best literature to their STEAM programs for encouraging learning. In addition to promoting literacy, these resources will help to develop creativity, lateral thinking skills, and confidence in students.


Fred Astaire

Fred Astaire
Author: Larry Billman
Publisher: Greenwood
Total Pages: 432
Release: 1997-08-26
Genre: Performing Arts
ISBN:

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One of the most dynamic figures of the entertainment industry, Fred Astaire's career spanned most of the twentieth century. For some, he brings to mind the world of Broadway. For others, he represents the golden age of the movie musical, particularly because of his eleven-film collaboration with Ginger Rogers. Virtually all of his fans will long remember his effortlessly graceful dance routines. International dance giants have credited his work with inspiring their careers and giving them a model of excellence. His innovations as a choreographer, dance director, and creator of musical sequences forever changed the presentation of dance on film. Though he was always in the public spotlight, he treasured his family and cherished his privacy. For a star of such stature, he was remarkably free from scandal. This reference book is a complete guide to his life and career. The volume begins with a biography that traces his life from his birth in Omaha in 1899, to his professional debut in 1905, to his Broadway and Hollywood careers, to his death in 1987. A chronology then highlights the chief events of his life. The chapters that follow provide detailed information for his work on stage, film, radio, and television. Each chapter includes entries for individual performances, with entries providing cast and credit information, plot synopses, critical commentary, and excerpts from reviews. The volume also lists his recordings, unfulfilled projects, and other information. An extensive annotated bibliography concludes the work.


School Library Makerspaces in Action

School Library Makerspaces in Action
Author: Heather Moorefield-Lang
Publisher: Bloomsbury Publishing USA
Total Pages: 161
Release: 2018-03-05
Genre: Language Arts & Disciplines
ISBN: 1440856974

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Maker learning spaces in schools and public libraries are made real through the narratives of professional librarians around the world, comprising the collaborative activities, experiences, and perspectives of librarians as they have implemented makerspaces for students of all ages. School Library Makerspaces in Action is for any librarian looking for inspiration for their own makerspaces, hackerspaces, fablabs, or DIY locations and how to use these spaces in libraries and educational settings. Contributions from authors around the world address the needs of most all readers, including how to provide the staff training necessary for a successful makerspace. Each chapter is written from an author's personal experience, and with only a little fine-tuning and imagination, many of these ideas can be used throughout all levels, disciplines, and subjects in K–12 education and carry over into higher education. The successes and optimism shared in this collection will inspire librarians and educators to think positively about how to implement maker learning locations, train staff, and use makerspaces in their libraries and classrooms to promote and share new ideas.


How to Knit

How to Knit
Author: Tina Barrett
Publisher: GMC PUBLICATIONS LTD
Total Pages: 92
Release: 2015-02-21
Genre: Crafts & Hobbies
ISBN: 1861087284

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This is the ultimate guide for the absolute beginner. For those with little or no knitting experience, this simple-to-learn, project-based book will start with the basics and take you through the initial stages of this fun and creative craft. Each technique is clearly explained and accompanied by a stylish project to make, so that you can put your newly acquired knowledge into practice. Demonstrate your new skills to friends and family with designs that include a hobo bag, beanie hat or clutch bag Beginners will learn all the essentials, from how to hold needles, cast on and off, make a tension swatch and form the basic knit and purl stitches, to how to knit stripes, cable, rib and lace, plus shape their knitting and add buttonholes. Clear step-by-step illustrations and beautifully shot photographs of the finished projects are included throughout, making it both practical and inspirational - the ideal book for want-to-be knitters!


Careers in Electronics

Careers in Electronics
Author: Tracy Brown Hamilton
Publisher: The Rosen Publishing Group, Inc
Total Pages: 80
Release: 2019-07-15
Genre: Young Adult Nonfiction
ISBN: 1508188025

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Innovation guides how we live, work, communicate, and use the Earth's resources. Careers in the economics field are all related to improving electrical systems and inventing new technologies, which requires not only strong STEM knowledge but creativity. A makerspace is the ideal environment for future electrical professionals to apply their knowledge to real-world, hands-on projects. It encourages and develops the innovation on which the future relies, no matter what area of electronics they enter into. This enlightening volume examines the various career and education paths for success in the field of electronics and how a makerspace can help prepare students for their future.


The Maker Playbook

The Maker Playbook
Author: Caroline Haebig
Publisher: International Society for Technology in Education
Total Pages: 242
Release: 2022-08-15
Genre: Education
ISBN: 1564848922

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For School Leaders and K-12 Educators Get concrete strategies for designing and implementing cultural and instructional supports for maker learning, and equipping makerspaces to model universal design for learning (UDL) in action. School leaders and classroom teachers alike are looking for ways to integrate maker learning into their work in meaningful ways, but they simply don’t have the time, capacity or resources to review, synthesize or adapt existing models into their own school systems. The Maker Playbook offers a vision and the tools needed to streamline the process, including high-impact strategies you can put directly into action to foster an inclusive maker learning environment. In these pages, you’ll find ready-to-use strategies and resources to guide learners in the design thinking maker learning process. With the Universal Design for Learning (UDL) Guidelines as a basis, you’ll get ideas for helping all students learn, and guidance for developing the scaffolding to help all learners reach levels of higher-order thinking and engagement. The book: • Offers strategies that can be implemented on a personalized and systemic level to build a maker learning culture and program from the ground up. • Highlights “Go Remote” tips with each strategy to assist you in implementing the ideas in a virtual environment. • Includes recommendations for prioritizing and choosing from the strategies provided to help with planning and implementation. • Offers resources for engagement, representation, action and expression to improve accessibility and boost students’ executive functioning skills. • Includes QR codes and links to digital versions and templates for scaffolding learning to help you jump into action. Whether your school system has begun this journey and is looking for ways to enhance established maker learning and makerspaces or is ready to start laying the foundation for providing maker learning experiences for all learners, this book is designed to help educators make maker learning more accessible for all.