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The Game Before the Money

The Game Before the Money
Author: Jackson Michael
Publisher: U of Nebraska Press
Total Pages: 384
Release: 2014-09-01
Genre: Sports & Recreation
ISBN: 080325573X

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"Oral history from players and coaches detailing the NFL from the late 1930s through the 1970s"--


The Game Before the Game

The Game Before the Game
Author: Lynn Marriott
Publisher: Penguin
Total Pages: 226
Release: 2007-10-04
Genre: Sports & Recreation
ISBN: 1440620636

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The authors of the smash hit Every Shot Must Have a Purpose put the golf back in golf practice, with a revolutionary approach that replaces rote sessions with dynamic, proven drills. As coaches to golf?s top players, Lynn Marriott and Pia Nilsson have created brilliant new mind- body strategies for every aspect of the game. With The Game Before the Game, they showcase their unique approach to practice, with winning techniques that ensure those hours on the driving range and practice green aren?t wasted on reinforcing bad habits. The authors identify three essential types of practice: ? Warm-up: getting not only the muscles but also the mind in gear ? Maintenance: intended to prevent your swing from drifting between rounds ? Preparation: adding numerous new shots to your repertoire From there, the authors outline pro-tested drills that help you find your swing rhythm, visualize success off the course, simplify putting, break through skill plateaus, and much more. Each chapter concludes with a memorable ?swing key? for translating practice into success during the real thing.


The Game

The Game
Author: George Howe Colt
Publisher: Scribner
Total Pages: 400
Release: 2019-10-08
Genre: History
ISBN: 1501104799

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*A New York Times Notable Book* *A Kirkus Reviews Best Book of the Year* From the bestselling National Book Award finalist and author of The Big House comes “a well-blended narrative packed with top-notch reporting and relevance for our own time” (The Boston Globe) about the young athletes who battled in the legendary Harvard-Yale football game of 1968 amidst the sweeping currents of one of the most transformative years in American history. On November 23, 1968, there was a turbulent and memorable football game: the season-ending clash between Harvard and Yale. The final score was 29-29. To some of the players, it was a triumph; to others a tragedy. And to many, the reasons had as much to do with one side’s miraculous comeback in the game’s final forty-two seconds as it did with the months that preceded it, months that witnessed the assassinations of Martin Luther King and Robert F. Kennedy, police brutality at the Democratic National Convention, inner-city riots, campus takeovers, and, looming over everything, the war in Vietnam. George Howe Colt’s The Game is the story of that iconic American year, as seen through the young men who lived it and were changed by it. One player had recently returned from Vietnam. Two were members of the radical antiwar group SDS. There was one NFL prospect who quit to devote his time to black altruism; another who went on to be Pro-Bowler Calvin Hill. There was a guard named Tommy Lee Jones, and fullback who dated a young Meryl Streep. They played side by side and together forged a moment of startling grace in the midst of the storm. “Vibrant, energetic, and beautifully structured” (NPR), this magnificent and intimate work of history is the story of ordinary people in an extraordinary time, and of a country facing issues that we continue to wrestle with to this day. “The Game is the rare sports book that lives up to the claim of so many entrants in this genre: It is the portrait of an era” (The Wall Street Journal).


Before the Crash

Before the Crash
Author: Mark J. P. Wolf
Publisher: Wayne State University Press
Total Pages: 270
Release: 2012-06-15
Genre: Games & Activities
ISBN: 0814337228

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Contributors examine the early days of video game history before the industry crash of 1983 that ended the medium’s golden age.


The Language of the Game

The Language of the Game
Author: Laurent Dubois
Publisher: Basic Books
Total Pages: 320
Release: 2018-03-27
Genre: Sports & Recreation
ISBN: 046509449X

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Just in time for the 2018 World Cup, a lively and lyrical guide to appreciating the drama of soccer Soccer is not only the world's most popular sport; it's also one of the most widely shared forms of global culture. The Language of the Game is a passionate and engaging introduction to soccer's history, tactics, and human drama. Profiling soccer's full cast of characters--goalies and position players, referees and managers, commentators and fans--historian and soccer scholar Laurent Dubois describes how the game's low scores, relentless motion, and spectacular individual performances combine to turn each match into a unique and unpredictable story. He also shows how soccer's global reach makes it an unparalleled theater for nationalism, international conflict, and human interconnectedness. Filled with perceptive insights and stories both legendary and little known, The Language of the Game is a rewarding read for anyone seeking to understand soccer better.


What a Game They Played

What a Game They Played
Author: Richard Whittingham
Publisher: U of Nebraska Press
Total Pages: 262
Release: 2001-01-01
Genre: Sports & Recreation
ISBN: 9780803298194

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In their own words, the pioneers and legends of professional football tell of the early glory yearsøof the National Football League. From the 1920s through the 1940s, pro football players were paid only hundreds of dollars per game and rarely had substitutes. The conditions and times of this era are vividly recalled by such players as Red Grange, Johnny Blood, Clarke Hinkle, Ace Parker, Shipwreck Kelly, Mel Hein, Sammy Baugh, Don Hutson, and Sid Luckman. The players also reveal personal glimpses of how they got started in football, the conditions on the field, their life away from it, and their memories of outstanding games and competing against such giants as Jim Thorpe. Full of wry and wonderful anecdotes, What A Game They Played invites sports fans to experience the fresh and inventive early years of pro football, a game played in an America quite different from what it is today.


101 Video Games to Play Before You Grow Up

101 Video Games to Play Before You Grow Up
Author: Ben Bertoli
Publisher: Walter Foster Jr.
Total Pages: 147
Release: 2017-10
Genre: Juvenile Nonfiction
ISBN: 163322385X

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A must-play checklist and guidebook for the top 101 video games every kid should experience, including trivia and tips, behind-the-scenes tidbits, and ratings. Full color. 5 15/16 x 8 5/16.


Know the Game Before You Play It

Know the Game Before You Play It
Author: Shafter Robin
Publisher:
Total Pages: 29
Release: 2020-06-25
Genre:
ISBN:

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From love to family to politics to self, Author Shafter Robin takes us on a spin through his poetry. His poems are thought provoking and real.


Critical Play

Critical Play
Author: Mary Flanagan
Publisher: MIT Press
Total Pages: 363
Release: 2013-02-08
Genre: Computers
ISBN: 0262518651

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An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.


Playing to Win

Playing to Win
Author: David Sirlin
Publisher: Lulu.com
Total Pages: 144
Release: 2006-04-01
Genre: Games & Activities
ISBN: 1411666798

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Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.