The Basic Concept Of Unity PDF Download
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Author | : Joseph Hocking |
Publisher | : Simon and Schuster |
Total Pages | : 586 |
Release | : 2018-03-27 |
Genre | : Computers |
ISBN | : 1638356211 |
Download Unity in Action Book in PDF, ePub and Kindle
Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices
Author | : Terry Norton |
Publisher | : Packt Publishing Ltd |
Total Pages | : 457 |
Release | : 2013-09-25 |
Genre | : Computers |
ISBN | : 1849696594 |
Download Learning C# by Developing Games with Unity 3D Book in PDF, ePub and Kindle
This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of programming, focusing on the writing of C# code and scripts only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity.
Author | : Fernando Owens |
Publisher | : CreateSpace |
Total Pages | : 44 |
Release | : 2015-01-07 |
Genre | : |
ISBN | : 9781506023496 |
Download The Basic Concept of Unity Book in PDF, ePub and Kindle
When each member of the team starts to care for each other, no problem will be hard to resolve. ...read to know more
Author | : Michelle Menard |
Publisher | : Muska/Lipman |
Total Pages | : 463 |
Release | : 2012 |
Genre | : Computers |
ISBN | : 9781435456587 |
Download Game Development with Unity Book in PDF, ePub and Kindle
Provides information on using the Unity game engine to build games for any platform, including the Web, the Wii, and on smartphones.
Author | : Temple Hayes |
Publisher | : DeVorss & Company |
Total Pages | : 151 |
Release | : 2011-04-01 |
Genre | : Body, Mind & Spirit |
ISBN | : |
Download How to Speak Unity Book in PDF, ePub and Kindle
Spirituality today has become much more personal than yesterday’s religions. People long to explore, express and empower them-selves, without the traditional outer layers of a defined doctrine or denomination. In this environment, the message becomes peace, love, joy and freedom and resonates as “home.” Unity is a home offering a positive, practical, progressive approach to spirituality, honoring the universal truths in all religions and respecting each individual’s right to choose a spiritual path that fulfills their unique lifestyle. HOW TO SPEAK UNITY is an A-Z guide for living life as it’s meant to be lived, fully and joyfully.
Author | : Kelvin Sung |
Publisher | : Apress |
Total Pages | : 414 |
Release | : 2019-12-05 |
Genre | : Computers |
ISBN | : 1484254430 |
Download Basic Math for Game Development with Unity 3D Book in PDF, ePub and Kindle
Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation. This book covers points in a 3D Cartesian coordinate system, and then discusses vectors and the details of dot and cross products. Basic mathematical foundations are illustrated through Unity-based example implementations. Also provided are examples showing how the concepts are applied when implementing video game functionality, such as collision support, motion simulations, autonomous behaviors, shadow approximations, and reflection off arbitrary walls. Throughout this book, you learn and examine the concepts and their applications in a game engine. What You Will Learn Understand the basic concepts of points and vectors and their applications in game developmentApply mathematical concepts to modern video game functionality, such as spherical and box collidersImplement autonomous behaviors, including following way points, facing a target, chasing an object, etc. Who This Book is For Beginners, and those interested in the implementation of interactive games, who need a basic mathematical background or a refresher with modern examples
Author | : Ben Tristem |
Publisher | : Sams Publishing |
Total Pages | : 692 |
Release | : 2015-11-16 |
Genre | : Computers |
ISBN | : 0134272137 |
Download Unity Game Development in 24 Hours, Sams Teach Yourself Book in PDF, ePub and Kindle
In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 5 game engine at the heart of Hearthstone: Heroes of Warcraft, Kerbal Space Program, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.
Author | : Will Goldstone |
Publisher | : Packt Publishing Ltd |
Total Pages | : 674 |
Release | : 2011-12-20 |
Genre | : Computers |
ISBN | : 1849691452 |
Download Unity 3.x Game Development Essentials Book in PDF, ePub and Kindle
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
Author | : Rob Miles |
Publisher | : Independently Published |
Total Pages | : 224 |
Release | : 2018-10-19 |
Genre | : |
ISBN | : 9781728724966 |
Download The C# Programming Yellow Book Book in PDF, ePub and Kindle
Learn C# from first principles the Rob Miles way. With jokes, puns, and a rigorous problem solving based approach.You can download all the code samples used in the book from here: http: //www.robmiles.com/s/Yellow-Book-Code-Samples-64.z
Author | : Jeff W. Murray |
Publisher | : CRC Press |
Total Pages | : 452 |
Release | : 2014-06-24 |
Genre | : Computers |
ISBN | : 1466581425 |
Download C# Game Programming Cookbook for Unity 3D Book in PDF, ePub and Kindle
An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3DC# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and conce