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So you want to write a Java desktop application

So you want to write a Java desktop application
Author: John McNeil
Publisher: Lulu.com
Total Pages: 140
Release: 2019-02-28
Genre: Computers
ISBN: 0244754128

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This book takes you step by step through the process of building a Java application with JavaFX. The aim of the book is to build an application which communicates with a Trivial FTP server. Starting with a basic description of the application each part is fully examined to see how it works. From this understanding the application is designed, and each section fully explained. All the code is provided so the reader can build as they read. By the end of the book they will have a working TFTP client which can exchange files with a server, as well as a good understanding of how to design and build their own applications.


Swing: A Beginner's Guide

Swing: A Beginner's Guide
Author: Herbert Schildt
Publisher: McGraw Hill Professional
Total Pages: 609
Release: 2006-09-29
Genre: Computers
ISBN: 0071706941

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From the world’s bestselling programming author Using the practical pedagogy that has made his other Beginner’s Guides so successful, Herb Schildt provides new Swing programmers with a completely integrated learning package. Perfect for the classroom or self-study, Swing: A Beginner’s Guide delivers the appropriate mix of theory and practical coding. You will be programming as early as Chapter 1.


Filthy Rich Clients

Filthy Rich Clients
Author: Chet Haase
Publisher: Pearson Education
Total Pages: 705
Release: 2007-08-09
Genre: Computers
ISBN: 0132715694

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Filthy Rich Clients refers to ultra-graphically rich applications that ooze cool. They suck the user in from the outset and hang on to them with a death grip of excitement. Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop JavaTM Applications shows you how to build better, more effective, cooler desktop applications that intensify the user experience. The keys to Filthy Rich Clients are graphical and animated effects. These kinds of effects provide ways of enhancing the user experience of the application through more attractive GUIs, dynamic effects that give your application a pulse, and animated transitions that keep your user connected to the logical flow of the application. The book also discusses how to do so effectively, making sure to enrich applications in sensible ways. In-depth coverage includes Graphics and GUI fundamentals: Dig deep into the internals of how Swing and Java 2D work together to display GUI applications onscreen. Learn how to maximize the flexibility of these libraries and use them most effectively. Performance: Follow in-depth discussions and tips throughout the book that will help you write high-performing GUI applications. Images: Understand how images are created and used to make better Java applications. Advanced graphics: Learn more about elements of Swing and Java 2D that are of particular benefit to Filthy Rich Clients. Animation: Discover general concepts of animation, as well as how to use the facilities provided in the Java platform. Learn new utility libraries that vastly simplify animations in Java. Effects: Learn how to create, customize, and use static and animated effects—the mainstays of Filthy Rich Clients. Code examples illustrate key concepts, and the book’s companion Web site, http://filthyrichclients.org, includes extensive demos, utility libraries, additional information on related technologies, and more. Informal, fun, and, most of all, useful, this book is great for any developer working with Java to build desktop applications.


Java Swing

Java Swing
Author: Marc Loy
Publisher: "O'Reilly Media, Inc."
Total Pages: 1278
Release: 2002-11-20
Genre: Computers
ISBN: 0596004087

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Swing is a fully-featured user interface development kit for Java applications. Building on the foundations of the Abstract Window Toolkit (AWT), Swing enables cross-platform applications to use any of several pluggable look-and-feels. Swing developers can take advantage of its rich, flexible features and modular components, building elegant user interfaces with very little code. This second edition of Java Swing thoroughly covers all the features available in Java 2 SDK 1.3 and 1.4. More than simply a reference, this new edition takes a practical approach. It is a book by developers for developers, with hundreds of useful examples, from beginning level to advanced, covering every component available in Swing. All these features mean that there's a lot to learn. Even setting aside its platform flexibility, Swing compares favorably with any widely available user interface toolkit--it has great depth. Swing makes it easy to do simple things but is powerful enough to create complex, intricate interfaces. Java Swing, 2nd edition includes : A new chapter on Drag and Drop Accessibility features for creating a user interface meeting the needs of all users Coverage of the improved key binding infrastructure introduced in SDK 1.3 A new chapter on JFormattedTextField and input validation Mac OS X coverage and examples Coverage of the improved focus system introduced in SDK 1.4 Pluggable Look-and-Feel coverage Coverage of the new layout manager, SpringLayout, from SDK 1.4 Properties tables that summarize important features of each component Coverage of the 1.4 Spinner component Details about using HTML in components A new appendix listing bound actions for each component A supporting web site with utilities, examples, and supplemental materials Whether you're a seasoned Java developer or just trying to find out what Java can do, you'll find Java Swing, 2nd edition an indispensable guide.


Professional Java User Interfaces

Professional Java User Interfaces
Author: Mauro Marinilli
Publisher: John Wiley & Sons
Total Pages: 668
Release: 2006-05-01
Genre: Computers
ISBN: 0470032073

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This book covers the full development life cycle for professional GUI design in Java, from cost estimation and design to coding and testing. Focuses on building high quality industrial strength software in Java Ready-to-use source code is given throughout the text based on industrial-strength projects undertaken by the author.


Java 9 High Performance

Java 9 High Performance
Author: Mayur Ramgir
Publisher: Packt Publishing Ltd
Total Pages: 391
Release: 2017-11-01
Genre: Computers
ISBN: 1787122301

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Best practices to adapt and bottlenecks to avoid About This Book Tackle all kinds of performance-related issues and streamline your development Master the new features and new APIs of Java 9 to implement highly efficient and reliable codes Gain an in-depth knowledge of Java application performance and obtain best results from performance testing Who This Book Is For This book is for Java developers who would like to build reliable and high-performance applications. Prior Java programming knowledge is assumed. What You Will Learn Work with JIT compilers Understand the usage of profiling tools Generate JSON with code examples Leverage the command-line tools to speed up application development Build microservices in Java 9 Explore the use of APIs to improve application code Speed up your application with reactive programming and concurrency In Detail Finally, a book that focuses on the practicalities rather than theory of Java application performance tuning. This book will be your one-stop guide to optimize the performance of your Java applications. We will begin by understanding the new features and APIs of Java 9. You will then be taught the practicalities of Java application performance tuning, how to make the best use of garbage collector, and find out how to optimize code with microbenchmarking. Moving ahead, you will be introduced to multithreading and learning about concurrent programming with Java 9 to build highly concurrent and efficient applications. You will learn how to fine tune your Java code for best results. You will discover techniques on how to benchmark performance and reduce various bottlenecks in your applications. We'll also cover best practices of Java programming that will help you improve the quality of your codebase. By the end of the book, you will be armed with the knowledge to build and deploy efficient, scalable, and concurrent applications in Java. Style and approach This step-by-step guide provides real-world examples to give you a hands-on experience.


Building Mobile Applications with Java

Building Mobile Applications with Java
Author: Joshua Marinacci
Publisher: "O'Reilly Media, Inc."
Total Pages: 85
Release: 2012-03-09
Genre: Computers
ISBN: 1449333265

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Do you want to develop mobile apps with Java—and have them work on a variety of devices powered by iOS and Android? You’ve come to the right place. This project-driven book shows you how to build portable apps with two amazing open source frameworks, Google Web Tools (GWT) and PhoneGap. With these tools, you’ll use learn how to write Java code that compiles into cross-platform Javascript and HTML, and discover how to take advantage of features in several popular devices, such as the camera, accelerometer, and GPS. Get started with GWT by building an example Twitter search app Build a example web app and adapt it for mobile with CSS Add touch centric controls with the GWT Mobile UI library Develop a working wine journal app that tracks a user’s GPS location Use techniques to make a mobile version of your web or desktop app Work with HTML5 Canvas to build a mobile video game Package your apps for iOS, webOS, and Android with PhoneGap


Java Application Frameworks

Java Application Frameworks
Author: Darren Govoni
Publisher: John Wiley & Sons
Total Pages: 440
Release: 1999-06-25
Genre: Computers
ISBN:

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A complete guide to designing and using frameworks for Java applications. Java(TM) Application Frameworks. Application frameworks are a major leap forward in systems design and software reusability. Java has provided an enormous foundation upon which highly reusable components and applications can be built successfully. Building object-oriented systems is complex. Building highly reusable frameworks and components is even more challenging. This book substantially reduces the application frameworks' learning curve. Expert Darren Govoni follows a natural progression, from concept, to practice, to implementation. Building on examples of existing frameworks, he walks you through all the steps involved in designing frameworks, and provides guidelines on how to use frameworks within large architectures and systems. Important topics covered include: * Basic framework concepts and design techniques. * Using 8 design patterns-illustrated with UML-for framework design and implementation. * Constructing JavaBean components as the building blocks for a reusableframework . * A complete discussion of two powerful Java frameworks-Java Foundation Classes (JFC/Swing) and InfoBus-and how they adhere to the important traits found in good frameworks: proper use of abstraction through interfaces and abstract classes, substitution of application objects, extension or enhancement of key objects within the framework through abstract and default implementations. * How to manage complexity and reusability with abstracted foundations. * A complete methodology and architecture-Composite Foundation Architecture-for organizing and developing frameworks, components, and subsystems within a larger complex system. * Key considerations for developing frameworks within distributed architectures, including data access, GUIs, business objects, and distributed objects using JDBC, JFC, and RMI. * How to use enterprise frameworks such as Enterprise JavaBeans and CORBA (via Java IDL) to access, retrieve, and store information across a network. Visit the Companion Web site at www.wiley.com/compbooks/govoni/ for: * Source code from the application objects presented in this book. * Links to more information on frameworks.


Think Java

Think Java
Author: Allen B. Downey
Publisher: "O'Reilly Media, Inc."
Total Pages: 251
Release: 2016-05-06
Genre: Computers
ISBN: 1491929537

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Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards


JavaFX For Dummies

JavaFX For Dummies
Author: Doug Lowe
Publisher: John Wiley & Sons
Total Pages: 432
Release: 2014-09-24
Genre: Computers
ISBN: 1118417437

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Unleash the power of JavaFX for a wide range of devices JavaFX For Dummies gives you access to an innovative software platform that allows you to create and deliver rich Internet applications that can run across a wide variety of connected devices. This accessible book highlights the most important features of this powerful graphics platform, giving you the tools to understand it quickly and easily! No experience with JavaFX? No problem. JavaFX For Dummies has been written especially for newbies and it also serves as a great reference resource for more experienced Java developers. Author Doug Lowe has been writing programming books for decades, and he brings his experience and passion to this guide, sharing his expert approach to coding using JavaFX. The book shows you how to work with JavaFX controls, how to enhance your scenic design, and also offers advice on how to make a splash with your programs. Then, the author wraps it all up with extra recommendations and resources to guide you as you move forward. Helps developers quickly learn to take advantage of JavaFX's lightweight, high-performance platform Highlights essential JavaFX features for simple coding that can be rolled out across multiple devices Instructs readers on methods for creating compelling, visually appealing applications Includes recommendations and resources for honing your JavaFX skills With JavaFX For Dummies, you'll be on your way to easier, more efficient coding for a variety of connected devices.