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NURBS for Curve & Surface Design

NURBS for Curve & Surface Design
Author: Gerald Farin
Publisher: A K Peters/CRC Press
Total Pages: 294
Release: 1999-03-02
Genre: Computers
ISBN:

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Non-Uniform Rational B-Splines have become the de facto standard in CAD/CAM and computer graphics. This well-known book covers NURBS from their geometric beginnings to their industrial applications. The second edition incorporates new results and a chapter on Pythagorean curves, a development that shows promise in applications such as NC machining or robot motion control. Includes more than fifty new figures.


The NURBS Book

The NURBS Book
Author: Les Piegl
Publisher: Springer Science & Business Media
Total Pages: 650
Release: 2012-12-06
Genre: Computers
ISBN: 3642592236

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Until recently B-spline curves and surfaces (NURBS) were principally of interest to the computer aided design community, where they have become the standard for curve and surface description. Today we are seeing expanded use of NURBS in modeling objects for the visual arts, including the film and entertainment industries, art, and sculpture. NURBS are now also being used for modeling scenes for virtual reality applications. These applications are expected to increase. Consequently, it is quite appropriate for The.N'URBS Book to be part of the Monographs in Visual Communication Series. B-spline curves and surfaces have been an enduring element throughout my pro fessional life. The first edition of Mathematical Elements for Computer Graphics, published in 1972, was the first computer aided design/interactive computer graph ics textbook to contain material on B-splines. That material was obtained through the good graces of Bill Gordon and Louie Knapp while they were at Syracuse University. A paper of mine, presented during the Summer of 1977 at a Society of Naval Architects and Marine Engineers meeting on computer aided ship surface design, was arguably the first to examine the use of B-spline curves for ship design. For many, B-splines, rational B-splines, and NURBS have been a bit mysterious.


An Introduction to NURBS

An Introduction to NURBS
Author: David F. Rogers
Publisher: Morgan Kaufmann
Total Pages: 344
Release: 2001
Genre: Computers
ISBN: 1558606696

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NURBS (Non-uniform Rational B-Splines) are the computer graphics industry standard for curve and surface description. They are now incorporated into all standard computer-aided design and drafting programs (for instance, Autocad). They are also extensively used in all aspects of computer graphics including much of the modeling used for special effects in film and animation, consumer products, robot control, and automobile and aircraft design. So, the topic is particularly important at this time because NURBS are really at the peak of interest as applied to computer graphics and CAD of all kind.


The NURBS Book

The NURBS Book
Author: Les Piegl
Publisher: Springer Science & Business Media
Total Pages: 650
Release: 2012-12-06
Genre: Computers
ISBN: 364297385X

Download The NURBS Book Book in PDF, ePub and Kindle

Until recently B-spline curves and surfaces (NURBS) were principally of interest to the computer aided design community, where they have become the standard for curve and surface description. Today we are seeing expanded use of NURBS in modeling objects for the visual arts, including the film and entertainment industries, art, and sculpture. NURBS are now also being used for modeling scenes for virtual reality applications. These applications are expected to increase. Consequently, it is quite appropriate for The.N'U'R-BS Book to be part of the Monographs in Visual Communication Series. B-spline curves and surfaces have been an enduring element throughout my pro fessional life. The first edition of Mathematical Elements for Computer Graphics, published in 1972, was the first computer aided design/interactive computer graph ics textbook to contain material on B-splines. That material was obtained through the good graces of Bill Gordon and Louie Knapp while they were at Syracuse University. A paper of mine, presented during the Summer of 1977 at a Society of Naval Architects and Marine Engineers meeting on computer aided ship surface design, was arguably the first to examine the use of B-spline curves for ship design. For many, B-splines, rational B-splines, and NURBS have been a bit mysterious.


NURBS for Curve & Surface Design

NURBS for Curve & Surface Design
Author: Gerald Farin
Publisher: CRC Press
Total Pages: 282
Release: 1999-03-02
Genre: Computers
ISBN: 1439863903

Download NURBS for Curve & Surface Design Book in PDF, ePub and Kindle

Non-Uniform Rational B-Splines have become the de facto standard in CAD/CAM and computer graphics. This well-known book covers NURBS from their geometric beginnings to their industrial applications. The second edition incorporates new results and a chapter on Pythagorean curves, a development that shows promise in applications such as NC machining


Curve and Surface Fitting

Curve and Surface Fitting
Author: Peter Lancaster
Publisher:
Total Pages: 296
Release: 1986
Genre: Mathematics
ISBN:

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The purpose of this book is to reveal the foundations and major features of several basic methods for curve and surface fitting that are currently in use.


Curves and Surfaces for Computer Graphics

Curves and Surfaces for Computer Graphics
Author: David Salomon
Publisher: Springer Science & Business Media
Total Pages: 466
Release: 2007-03-20
Genre: Computers
ISBN: 0387284524

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Requires only a basic knowledge of mathematics and is geared toward the general educated specialists. Includes a gallery of color images and Mathematica code listings.


Curves and Surfaces

Curves and Surfaces
Author: Jean-Daniel Boissonnat
Publisher: Springer
Total Pages: 758
Release: 2012-01-06
Genre: Computers
ISBN: 3642274137

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This volume constitutes the thoroughly refereed post-conference proceedings of the 7th International Conference on Curves and Surfaces, held in Avignon, in June 2010. The conference had the overall theme: "Representation and Approximation of Curves and Surfaces and Applications". The 39 revised full papers presented together with 9 invited talks were carefully reviewed and selected from 114 talks presented at the conference. The topics addressed by the papers range from mathematical foundations to practical implementation on modern graphics processing units and address a wide area of topics such as computer-aided geometric design, computer graphics and visualisation, computational geometry and topology, geometry processing, image and signal processing, interpolation and smoothing, scattered data processing and learning theory and subdivision, wavelets and multi-resolution methods.