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Networked Applications

Networked Applications
Author: David G. Messerschmitt
Publisher: Morgan Kaufmann
Total Pages: 422
Release: 1999
Genre: Computers
ISBN: 9781558605367

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This book offers non-experts an accessible, thoughtful introduction to the applications and infrastructure in networked computing, providing them with the information to make the right technological and organizational decisions as they work with developers to design or acquire effective computing solutions. The book uses plain English to explain important networked computing terminology and concepts, such as security, middleware, and electronic payments.


Formal Methods for Eternal Networked Software Systems

Formal Methods for Eternal Networked Software Systems
Author: Marco Bernardo
Publisher: Springer
Total Pages: 535
Release: 2011-06-11
Genre: Computers
ISBN: 364221455X

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This book presents 15 tutorial lectures by leading researchers given at the 11th edition of the International School on Formal Methods for the Design of Computer, Communication and Software Systems, SFM 2011, held in Bertinoro, Italy, in June 2011. SFM 2011 was devoted to formal methods for eternal networked software systems and covered several topics including formal foundations for the inter-operability of software systems, application-layer and middleware-layer dynamic connector synthesis, interaction behavior monitoring and learning, and quality assurance of connected systems. The school was held in collaboration with the researchers of the EU-funded projects CONNECT and ETERNALS. The papers are organized into six parts: (i) architecture and interoperability, (ii) formal foundations for connectors, (iii) connector synthesis, (iv) learning and monitoring, (v) dependability assurance, and (vi) trustworthy eternal systems via evolving software.


P2P Networking and Applications

P2P Networking and Applications
Author: John Buford
Publisher: Morgan Kaufmann
Total Pages: 438
Release: 2009-03-11
Genre: Computers
ISBN: 0080921191

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Peer-to-Peer (P2P) networks enable users to directly share digital content (such as audio, video, and text files) as well as real-time data (such as telephony traffic) with other users without depending on a central server. Although originally popularized by unlicensed online music services such as Napster, P2P networking has recently emerged as a viable multimillion dollar business model for the distribution of information, telecommunications, and social networking. Written at an accessible level for any reader familiar with fundamental Internet protocols, the book explains the conceptual operations and architecture underlying basic P2P systems using well-known commercial systems as models and also provides the means to improve upon these models with innovations that will better performance, security, and flexibility. Peer-to-Peer Networking and Applications is thus both a valuable starting point and an important reference to those practitioners employed by any of the 200 companies with approximately $400 million invested in this new and lucrative technology. Uses well-known commercial P2P systems as models, thus demonstrating real-world applicability. Discusses how current research trends in wireless networking, high-def content, DRM, etc. will intersect with P2P, allowing readers to account for future developments in their designs. Provides online access to the Overlay Weaver P2P emulator, an open-source tool that supports a number of peer-to-peer applications with which readers can practice.


Java Network Programming

Java Network Programming
Author: Elliotte Rusty Harold
Publisher: "O'Reilly Media, Inc."
Total Pages: 764
Release: 2000
Genre: Computers
ISBN: 9781565928701

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A guide to developing network programs covers networking fundamentals as well as TCP and UDP sockets, multicasting protocol, content handlers, servlets, I/O, parsing, Java Mail API, and Java Secure Sockets Extension.


Understanding Networked Applications

Understanding Networked Applications
Author: David G. Messerschmitt
Publisher: Taylor & Francis US
Total Pages: 660
Release: 2000
Genre: Business & Economics
ISBN: 9781558605374

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Whether students are preparing for careers in business, information management, education, law, or public policy, no other book equips them with the broad understanding needed to effectively exploit these powerful technologies."--BOOK JACKET.


Advanced Information Networking and Applications

Advanced Information Networking and Applications
Author: Leonard Barolli
Publisher: Springer Nature
Total Pages: 1493
Release: 2020-03-27
Genre: Technology & Engineering
ISBN: 3030440419

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This proceedings book covers the theory, design and applications of computer networks, distributed computing and information systems. Today’s networks are evolving rapidly, and there are several developing areas and applications. These include heterogeneous networking supported by recent technological advances in power wireless communications, along with silicon integration of various functionalities such as sensing, communications, intelligence and actuations, which is emerging as a critically important disruptive computer class based on a new platform, networking structure and interface that enables novel, low-cost and high-volume applications. However, implemeting these applications has sometimes been difficult due to interconnection problems. As such, different networks need to collaborate, and wired and next-generation wireless systems need to be integrated in order to develop high-performance computing solutions to address the problems arising from these networks’ complexities. This ebook presents the latest research findings, as well as theoretical and practical perspectives on the innovative methods and development techniques related to the emerging areas of information networking and applications


Enterprise Networking: Multilayer Switching and Applications

Enterprise Networking: Multilayer Switching and Applications
Author: Serpanos, Dimitrios N.
Publisher: IGI Global
Total Pages: 282
Release: 2001-07-01
Genre: Computers
ISBN: 159140004X

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Enterprise Networking: Multilayer Switching and Applications offers up to date information relevant for the design of modem corporate networks and for the evaluation of new networking equipment. The book describes the architectures, standards high-availability and network policies that are requirements of modern switched networks.


High-Speed Networking

High-Speed Networking
Author: James P. G. Sterbenz
Publisher: John Wiley & Sons
Total Pages: 618
Release: 2002-03-14
Genre: Computers
ISBN: 047104976X

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Leading authorities deliver the commandments for designing high-speed networks There are no end of books touting the virtues of one or another high-speed networking technology, but until now, there were none offering networking professionals a framework for choosing and integrating the best ones for their organization's networking needs. Written by two world-renowned experts in the field of high-speed network design, this book outlines a total strategy for designing high-bandwidth, low-latency systems. Using real-world implementation examples to illustrate their points, the authors cover all aspects of network design, including network components, network architectures, topologies, protocols, application interactions, and more.


Handbook of Heterogeneous Networking

Handbook of Heterogeneous Networking
Author: Raj Rajgopal
Publisher: CRC Press
Total Pages: 1350
Release: 2018-01-31
Genre: Computers
ISBN: 1351081071

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Here is all the practical, hands-on information you need to build, manage and maintain a heterogeneous computing environment with hardware, software, and network equipment from a number of different vendors. Packed with real-world case studies and proven techniques for integrating disparate platforms, operating systems and servers, Handbook of Heterogeneous Computing is a one-stop, non-nonsense guide that shows you how to: * port and develop applications in a heterogeneous environment * manage desktops, data access, communications, and security in a heterogeneous environment * and build distributed heterogeneous systems What is best for your installation? Should you standardize on the Windows environment for both production applications and office applications? Should you adopt the Windows NT workstation as a standard desktop and use Windows NT as the network operating system? Handbook of Heterogeneous Computing details the advantages and disadvantages of these and other approaches. The book also explains: * the arts of porting and developing applications in a heterogeneous environment using Java, CGI/Perl, and other tools * how to build interfaces with mainframe legacy systems * how to use CORBA to integrate distributed database systems while at the same time managing database gateways and interoperability * how to manage interlan switching, multicast networking structures, SNA-LAN integration, and all aspects of enterprise networks * and how to use Kerberos, firewalls, PGP, RSA public keys, and other tools to assure security in heterogeneous environments. Heterogeneous computing is here to stay. It is therefore up to corporate end-users to make competing products fit into their environments efficiently, effectively and economically. Handbook of Heterogeneous Computing gives you t


Algorithms and Networking for Computer Games

Algorithms and Networking for Computer Games
Author: Jouni Smed
Publisher: John Wiley & Sons
Total Pages: 497
Release: 2017-06-16
Genre: Computers
ISBN: 1119259835

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The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing. The first part of the book presents practical algorithms for solving “classical” topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, create the terrain of, and make decisions in the game world. The second part introduces networking related problems in computer games, focusing on four key questions: how to hide the inherent communication delay, how to best exploit limited network resources, how to cope with cheating and how to measure the on-line game data. Thoroughly revised, updated, and expanded to reflect the many constituent changes occurring in the commercial gaming industry since the original, this Second Edition, like the first, is a timely, comprehensive resource offering deeper algorithmic insight and more extensive coverage of game-specific networking problems than ordinarily encountered in game development books. Algorithms and Networking for Computer Games, Second Edition: Provides algorithmic solutions in pseudo-code format, which emphasises the idea behind the solution, and can easily be written into a programming language of choice Features a section on the Synthetic player, covering decision-making, influence maps, finite-state machines, flocking, fuzzy sets, and probabilistic reasoning and noise generation Contains in-depth treatment of network communication, including dead-reckoning, local perception filters, cheating prevention and on-line metrics Now includes 73 ready-to-use algorithms and 247 illustrative exercises Algorithms and Networking for Computer Games, Second Edition is a must-have resource for advanced undergraduate and graduate students taking computer game related courses, postgraduate researchers in game-related topics, and developers interested in deepening their knowledge of the theoretical underpinnings of computer games and in learning new approaches to game design and programming.