Modeling A Character In 3ds Max PDF Download
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Author | : Paul Steed |
Publisher | : Jones & Bartlett Publishers |
Total Pages | : 585 |
Release | : 2005-01-10 |
Genre | : Computers |
ISBN | : 0763798134 |
Download Modeling a Character in 3DS Max Book in PDF, ePub and Kindle
In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.
Author | : Paul Steed |
Publisher | : Wordware Publishing, Inc. |
Total Pages | : 602 |
Release | : 2005-01-10 |
Genre | : Computers |
ISBN | : 1449633870 |
Download Modeling a Character in 3DS Max Book in PDF, ePub and Kindle
In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.
Author | : Kelly L. Murdock |
Publisher | : John Wiley & Sons |
Total Pages | : 360 |
Release | : 2006-09-12 |
Genre | : Computers |
ISBN | : |
Download Edgeloop Character Modeling For 3D Professionals Only Book in PDF, ePub and Kindle
Learn the secrets for breathing life into your characters with this guide to edgeloop modeling, and create a character with personality, realistic form, and natural motion.
Author | : Andrew Gahan |
Publisher | : Taylor & Francis |
Total Pages | : 479 |
Release | : 2013-01-17 |
Genre | : Computers |
ISBN | : 1136139176 |
Download 3ds Max Modeling for Games Book in PDF, ePub and Kindle
With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental game modeling techniques, including character and environment modeling, mapping, and texturing. Finally, a bonus section in 3ds Max Modeling for Games offers readers insights and tips on how to get their careers started in the game industry. New, expanded tutorials take readers of all abilities through full character and environment modeling from beginning to end Companion website (3d-for-games.com) offers a robust, supportive forum where readers can get commentary on new work, develop skills and portfolio art, as well as network with other game artists on a variety of projects. Also features project files for all tutorials in the book and enough support images and photos to keep the budding artist busy for months Completely updated gallery allows the reader to build on various models
Author | : Arndt von Koenigsmarck |
Publisher | : CRC Press |
Total Pages | : 317 |
Release | : 2013-09-05 |
Genre | : Art |
ISBN | : 1136139745 |
Download Virtual Vixens Book in PDF, ePub and Kindle
Inspiration and technique are rolled into one with this stunning display of 3D representations of the female form.
Author | : Dariush Derakhshani |
Publisher | : John Wiley & Sons |
Total Pages | : 554 |
Release | : 2011-01-11 |
Genre | : Computers |
ISBN | : 1118058542 |
Download Introducing 3ds Max 9 Book in PDF, ePub and Kindle
Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Author | : Samanta, Debabrata |
Publisher | : IGI Global |
Total Pages | : 291 |
Release | : 2022-06-24 |
Genre | : Computers |
ISBN | : 1668441411 |
Download 3D Modeling Using Autodesk 3ds Max With Rendering View Book in PDF, ePub and Kindle
In just the last few years, the visualization industry has arguably become the fastest-growing 3D industry and may soon overtake all others in total number of users. Just as the use of computer-aided design became the norm for nearly all architectural, engineering, and construction firms in the 1990s, 3D visualizations have become standard practice today. Autodesk® 3ds Max® is a powerful and versatile 3D software package that requires a thorough understanding in order to use it effectively. 3D Modeling Using Autodesk 3ds Max With Rendering View considers the challenges of learning 3ds Max®, focuses on the critical aspects of the program needed to produce stunning architectural visualizations, and discusses some of the fastest and most efficient ways to accomplish tasks. Covering a range of topics such as camera rendering and standard light effects, this reference work is ideal for researchers, academicians, scholars, practitioners, industry professionals, instructors, and students.
Author | : Ted Boardman |
Publisher | : Taylor & Francis |
Total Pages | : 522 |
Release | : 2013 |
Genre | : Art |
ISBN | : 0240823958 |
Download Getting Started in 3D with 3ds Max Book in PDF, ePub and Kindle
Learn 3D fundamentals while creating beautiful, inspiring projects in 3ds Max.
Author | : Yancey Clinton |
Publisher | : |
Total Pages | : 360 |
Release | : 2008 |
Genre | : 3ds max (Computer file) |
ISBN | : 9780240809878 |
Download Game Character Modeling and Animation with 3ds Max Book in PDF, ePub and Kindle
Author | : Chris Maraffi |
Publisher | : New Riders |
Total Pages | : 385 |
Release | : 2003-09-11 |
Genre | : Computers |
ISBN | : 0132798239 |
Download Maya Character Creation Book in PDF, ePub and Kindle
A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! The current trend in computer graphics is greater organic realism. Many of the top-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3 , and Star Wars Episode 2, all feature realistic 3D characters. There is a major need in the 3D community for educational material that demonstrates detailed techniques for achieving this organic reality. Maya is one of the main packages used on such cutting-edge films, and has an established toolset for creating believable 3D characters. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used for each step in the process are presented in each chapter, followed by many hands-on exercises. NURBS, polygon, and subdivision surface modeling techniques are shown for creating the character's skin, and skeleton-based animation controls are covered in detail. You will learn how a character's skin should deform when the skeletal joints and muscles move. Advanced MEL scripted animation controls are also covered extensively.