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Ludics

Ludics
Author: Vassiliki Rapti
Publisher: Springer Nature
Total Pages: 479
Release: 2021-01-11
Genre: Social Science
ISBN: 9811574359

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This book establishes play as a mode of humanistic inquiry with a profound effect on art, culture and society. Play is treated as a dynamic and relational modality where relationships of all kinds are forged and inquisitive interdisciplinary engagement is embraced. Play cultivates reflection, connection, and creativity, offering new epistemological directions for the humanities. With examples from a range of disciplines including poetry, history, science, religion and media, this book treats play as an object of inquiry, but also as a mode of inquiry. The chapters, each focusing on a specific cultural phenomenon, do not simply put culture on display, they put culture in play, providing a playful lens through which to see the world. The reader is encouraged to read the chapters in this book out of order, allowing constructive collision between ideas, moments in history, and theoretical perspectives. The act of reading this book, like the project of the humanities itself, should be emergent, generative, and playful.


Ludics, Dialogue and Interaction

Ludics, Dialogue and Interaction
Author: Alain Lecomte
Publisher: Springer Science & Business Media
Total Pages: 232
Release: 2011-02-23
Genre: Computers
ISBN: 3642192106

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This volume contains the key contributions to workshops and meetings that were held within the context of the PRELUDE project. PRELUDE, an acronym for “Towards Theoretical Pragmatics based on Ludics and Continuation Theory”, ran from November 2006 to November 2009, with funding from the new French National Agency for Research (ANR). The objective of the project was to develop perspectives on Natural Language Semantics and Pragmatics based on recent developments in Logic and Theoretical Computer Science; the articles shed light on the role of Ludics in the study of speech acts, inferential semantics, game-theoretical frameworks, interactive situations in the dynamics of language, the representation of commitments and interaction, programming web applications, as well as the impact of Ludics on the fundamental concepts of computability.


Meaning, Logic And Ludics

Meaning, Logic And Ludics
Author: Alain Lecomte
Publisher: World Scientific
Total Pages: 388
Release: 2011-03-22
Genre: Mathematics
ISBN: 1908978244

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This book presents several recent advances in natural language semantics and explores the boundaries between syntax and semantics over the last two decades. It is based on some of the most recent theories in logic, such as linear logic and ludics, first created by Jean-Yves Girard, and it also provides some sharp analyses of computational semantical representations, explaining advanced theories in theoretical computer sciences, such as the lambda-mu and Lambek-Grishin calculi which were applied by Philippe de Groote and Michael Moortgat. The author also looks at Aarne Ranta's ‘proof as meaning’ approach, which was first based on Martin-Löf's Type Theory.Meaning, Logic and Ludics surveys the many solutions which have been proposed for the syntax-semantics interface, taking into account the specifications of linguistic signs (continuous or discontinuous) and the fundamental mechanisms developed by linguists and notable Generativists. This pioneering publication also presents ludics (in a chapter co-authored with Myriam Quatrini), a framework which allows us to characterize meaning as an invariant with regard to interaction between processes. It is an excellent book for advanced students, and academics alike, in the field of computational linguistics./a


Ludics in Surrealist Theatre and Beyond

Ludics in Surrealist Theatre and Beyond
Author: Vassiliki Rapti
Publisher: Routledge
Total Pages: 270
Release: 2016-05-13
Genre: Performing Arts
ISBN: 1317103084

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Taking as its point of departure the complex question about whether Surrealist theatre exists, this book re-examines the much misunderstood artistic medium of theatre within Surrealism, especially when compared to poetry and painting. This study reconsiders Surrealist theatre specifically from the perspective of ludics-a poetics of play and games-an ideal approach to the Surrealists, whose games blur the boundaries between the 'playful' and the 'serious.' Vassiliki Rapti's aims are threefold: first, to demystify André Breton's controversial attitude toward theatre; second, to do justice to Surrealist theatre, by highlighting the unique character that derives from its inherent element of play; and finally, to trace the impact of Surrealist theatre in areas far beyond its generally acknowledged influence on the Theatre of the Absurd-an impact being felt even on the contemporary world stage. Beginning with the Surrealists' 'one-into-another' game and its illustration of Breton's ludic dramatic theory, Rapti then examines the traces of this kind of game in the works of a wide variety of Surrealist and Post-Surrealist playwrights and stage directors, from several different countries, and from the 1920s to the present: Roger Vitrac, Antonin Artaud, Günter Berghaus, Nanos Valaoritis, Robert Wilson, and Megan Terry.


Ludics and Laughter as Feminist Aesthetic

Ludics and Laughter as Feminist Aesthetic
Author: Jennifer Gustar
Publisher: Liverpool University Press
Total Pages: 298
Release: 2021-01-20
Genre: Literary Criticism
ISBN: 1782847073

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Angela Carter's provocations to laughter and her enchantment with ludic narrative strategies are two key aspects of her aesthetic practice, neither of which has been the focus of sustained study. Ludics and Laughter as Feminist Aesthetic: Angela Carter at Play responds to this lacuna in Carter criticism. This international collection of eleven essays from acclaimed Carter scholars and emerging voices in the field of Carter studies seeks to reclaim play as a serious undertaking for feminist writing and scholarship and to foreground laughter as a potent affect. While Carter's work turned to comedy in the later years, from the first publication in 1966 until her last in 1992, her fiction, poetry and journalism engaged in sharp social and cultural critique; she habitually engaged this critique through ludic structures and wickedly funny narratives that challenged conventional norms and ways of thinking. Contributors explore the diverse ways in which Carter compelled a complex and often uneasy laughter by means of a controversial aesthetic that merges a persistently ludic sensibility with a biting intransigent wit. This volume draws on theories of play, surrealism, feminism, as well as studies of feminist humour and Carter's own journals and diaries to reveal the ways in which her work moves readers towards the unexpected. This volume will be of relevance both to scholars of Carter's work and of feminist humour more generally; as well, it will be of interest to students and general readers of Carter's fiction, journalism and poetry.


Computer Science Logic

Computer Science Logic
Author:
Publisher:
Total Pages: 644
Release: 2001
Genre: Computer science
ISBN:

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The Magic of Interactive Entertainment

The Magic of Interactive Entertainment
Author: Mike Morrison
Publisher: Prentice Hall
Total Pages: 468
Release: 1994
Genre: Computers
ISBN: 9780672305900

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This book is a complete survey of the field of interactive entertainment, packed with product reviews and inside information from product developers from the hottest companies in the industry. The CD contains evaluation copies of some of the hottest PC and Mac games in the industry, as well as test-drive samples of multimedia products and shareware games.


Meaning, Logic and Ludics

Meaning, Logic and Ludics
Author: Alain Lecomte
Publisher: World Scientific
Total Pages: 420
Release: 2011
Genre: Computers
ISBN: 1848164564

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7. Grammatical reasoning. 7.1. Motivations. 7.2. Modal preliminary. 7.3. Residuation and modalities. 7.4. Linguistic applications. 7.5. Back to quantification. 7.6. Kripke semantics. 7.7. Concluding remarks and observations. 8. A type-theoretical version of minimalist grammars. 8.1. Inserting chains. 8.2. Head movement. 8.3. Adjoining and scrambling. 8.4. Semantics without cooper storage. 8.5. Concluding remarks : Some tracks to explore. 9. Grammars in deductive forms. 9.1. Introduction. 9.2. Convergent grammars. 9.3. Labelled linear grammars. 9.4. Binding in LLG. 9.5. On phases. 9.6. Comparing CVG and LLG. 9.7. Concluding remarks. 10. Continuations and contexts. 10.1. The use of continuations in semantics. 10.2. Symmetric calculi. 10.3. Concluding remarks and further works. 11. Proofs as meanings. 11.1. From intuitionistic logic to constructive type theory. 11.2. Formalizing Montague grammar in constructive type theory. 11.3. Dynamical interpretation and anaphoric expressions. 11.4. From sentences to dialogue -- pt. IV. Ludics. 12. Interaction and dialogue. 12.1. Dialogue and games. 12.2. Ludics. 12.3. Behaviours. 13. The future in conclusion


Proof and System-Reliability

Proof and System-Reliability
Author: Helmut Schwichtenberg
Publisher: Springer Science & Business Media
Total Pages: 419
Release: 2012-12-06
Genre: Mathematics
ISBN: 9401004137

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As society comes to rely increasingly on software for its welfare and prosperity there is an urgent need to create systems in which it can trust. Experience has shown that confidence can only come from a more profound understanding of the issues, which in turn can come only if it is based on logically sound foundations. This volume contains contributions from leading researchers in the critical disciplines of computing and information science, mathematics, logic, and complexity. All contributions are self-contained, aiming at comprehensibility as well as comprehensiveness. The volume also contains introductory hints to technical issues, concise surveys, introductions, and various fresh results and new perspectives.