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Literature and Computation

Literature and Computation
Author: Chris Tanasescu
Publisher: Taylor & Francis
Total Pages: 281
Release: 2024-06-28
Genre: Computers
ISBN: 104003800X

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Literature and Computation presents some of the most relevantly innovative recent approaches to literary practice, theory, and criticism as driven by computation and situated in digital environments. These approaches rely on automated analyses, but use them creatively, engage in text modeling but inform it with qualitative[-interpretive] critical possibilities, and contribute to present-day platform culture in revolutionizing intermedial ways. While such new directions involve more and more sophisticated machine learning and artificial intelligence, they also mark a spectacular return of the (trans)human(istic) and of traditional-modern literary or urgent political, gender, and minority-related concerns and modes now addressed in ever subtler and more nuanced ways within human-computer interaction frameworks. Expanding the boundaries of literary and data studies, digital humanities, and electronic literature, the featured contributions unveil an emerging landscape of trailblazing practice and theoretical crossovers ready and able to spawn and/or chart the witness literature of our age and cultures.


Coding Literacy

Coding Literacy
Author: Annette Vee
Publisher: MIT Press
Total Pages: 375
Release: 2017-07-28
Genre: Computers
ISBN: 0262340240

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How the theoretical tools of literacy help us understand programming in its historical, social and conceptual contexts. The message from educators, the tech community, and even politicians is clear: everyone should learn to code. To emphasize the universality and importance of computer programming, promoters of coding for everyone often invoke the concept of “literacy,” drawing parallels between reading and writing code and reading and writing text. In this book, Annette Vee examines the coding-as-literacy analogy and argues that it can be an apt rhetorical frame. The theoretical tools of literacy help us understand programming beyond a technical level, and in its historical, social, and conceptual contexts. Viewing programming from the perspective of literacy and literacy from the perspective of programming, she argues, shifts our understandings of both. Computer programming becomes part of an array of communication skills important in everyday life, and literacy, augmented by programming, becomes more capacious. Vee examines the ways that programming is linked with literacy in coding literacy campaigns, considering the ideologies that accompany this coupling, and she looks at how both writing and programming encode and distribute information. She explores historical parallels between writing and programming, using the evolution of mass textual literacy to shed light on the trajectory of code from military and government infrastructure to large-scale businesses to personal use. Writing and coding were institutionalized, domesticated, and then established as a basis for literacy. Just as societies demonstrated a “literate mentality” regardless of the literate status of individuals, Vee argues, a “computational mentality” is now emerging even though coding is still a specialized skill.


Computer Science and Computing

Computer Science and Computing
Author: Michael Knee
Publisher: Libraries Unlimited
Total Pages: 192
Release: 2006
Genre: Language Arts & Disciplines
ISBN:

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Publishers description: Michael Knee offers a selective guide to the major resources and tools central to the computer industry. A discussion of three commonly used subject classification systems precedes an annotated bibliography of over 500 items.


Mathematics and Computation

Mathematics and Computation
Author: Avi Wigderson
Publisher: Princeton University Press
Total Pages: 434
Release: 2019-10-29
Genre: Computers
ISBN: 0691189137

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An introduction to computational complexity theory, its connections and interactions with mathematics, and its central role in the natural and social sciences, technology, and philosophy Mathematics and Computation provides a broad, conceptual overview of computational complexity theory—the mathematical study of efficient computation. With important practical applications to computer science and industry, computational complexity theory has evolved into a highly interdisciplinary field, with strong links to most mathematical areas and to a growing number of scientific endeavors. Avi Wigderson takes a sweeping survey of complexity theory, emphasizing the field’s insights and challenges. He explains the ideas and motivations leading to key models, notions, and results. In particular, he looks at algorithms and complexity, computations and proofs, randomness and interaction, quantum and arithmetic computation, and cryptography and learning, all as parts of a cohesive whole with numerous cross-influences. Wigderson illustrates the immense breadth of the field, its beauty and richness, and its diverse and growing interactions with other areas of mathematics. He ends with a comprehensive look at the theory of computation, its methodology and aspirations, and the unique and fundamental ways in which it has shaped and will further shape science, technology, and society. For further reading, an extensive bibliography is provided for all topics covered. Mathematics and Computation is useful for undergraduate and graduate students in mathematics, computer science, and related fields, as well as researchers and teachers in these fields. Many parts require little background, and serve as an invitation to newcomers seeking an introduction to the theory of computation. Comprehensive coverage of computational complexity theory, and beyond High-level, intuitive exposition, which brings conceptual clarity to this central and dynamic scientific discipline Historical accounts of the evolution and motivations of central concepts and models A broad view of the theory of computation's influence on science, technology, and society Extensive bibliography


The Nature of Computation

The Nature of Computation
Author: Cristopher Moore
Publisher: OUP Oxford
Total Pages: 1498
Release: 2011-08-11
Genre: Science
ISBN: 0191620807

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Computational complexity is one of the most beautiful fields of modern mathematics, and it is increasingly relevant to other sciences ranging from physics to biology. But this beauty is often buried underneath layers of unnecessary formalism, and exciting recent results like interactive proofs, phase transitions, and quantum computing are usually considered too advanced for the typical student. This book bridges these gaps by explaining the deep ideas of theoretical computer science in a clear and enjoyable fashion, making them accessible to non-computer scientists and to computer scientists who finally want to appreciate their field from a new point of view. The authors start with a lucid and playful explanation of the P vs. NP problem, explaining why it is so fundamental, and so hard to resolve. They then lead the reader through the complexity of mazes and games; optimization in theory and practice; randomized algorithms, interactive proofs, and pseudorandomness; Markov chains and phase transitions; and the outer reaches of quantum computing. At every turn, they use a minimum of formalism, providing explanations that are both deep and accessible. The book is intended for graduate and undergraduate students, scientists from other areas who have long wanted to understand this subject, and experts who want to fall in love with this field all over again.


Plain Text

Plain Text
Author: Dennis Tenen
Publisher: Stanford University Press
Total Pages: 404
Release: 2017-06-20
Genre: Social Science
ISBN: 1503602346

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This book challenges the ways we read, write, store, and retrieve information in the digital age. Computers—from electronic books to smart phones—play an active role in our social lives. Our technological choices thus entail theoretical and political commitments. Dennis Tenen takes up today's strange enmeshing of humans, texts, and machines to argue that our most ingrained intuitions about texts are profoundly alienated from the physical contexts of their intellectual production. Drawing on a range of primary sources from both literary theory and software engineering, he makes a case for a more transparent practice of human–computer interaction. Plain Text is thus a rallying call, a frame of mind as much as a file format. It reminds us, ultimately, that our devices also encode specific modes of governance and control that must remain available to interpretation.


What Can Be Computed?

What Can Be Computed?
Author: John MacCormick
Publisher: Princeton University Press
Total Pages: 404
Release: 2018-05-01
Genre: Computers
ISBN: 0691170665

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An accessible and rigorous textbook for introducing undergraduates to computer science theory What Can Be Computed? is a uniquely accessible yet rigorous introduction to the most profound ideas at the heart of computer science. Crafted specifically for undergraduates who are studying the subject for the first time, and requiring minimal prerequisites, the book focuses on the essential fundamentals of computer science theory and features a practical approach that uses real computer programs (Python and Java) and encourages active experimentation. It is also ideal for self-study and reference. The book covers the standard topics in the theory of computation, including Turing machines and finite automata, universal computation, nondeterminism, Turing and Karp reductions, undecidability, time-complexity classes such as P and NP, and NP-completeness, including the Cook-Levin Theorem. But the book also provides a broader view of computer science and its historical development, with discussions of Turing's original 1936 computing machines, the connections between undecidability and Gödel's incompleteness theorem, and Karp's famous set of twenty-one NP-complete problems. Throughout, the book recasts traditional computer science concepts by considering how computer programs are used to solve real problems. Standard theorems are stated and proven with full mathematical rigor, but motivation and understanding are enhanced by considering concrete implementations. The book's examples and other content allow readers to view demonstrations of—and to experiment with—a wide selection of the topics it covers. The result is an ideal text for an introduction to the theory of computation. An accessible and rigorous introduction to the essential fundamentals of computer science theory, written specifically for undergraduates taking introduction to the theory of computation Features a practical, interactive approach using real computer programs (Python in the text, with forthcoming Java alternatives online) to enhance motivation and understanding Gives equal emphasis to computability and complexity Includes special topics that demonstrate the profound nature of key ideas in the theory of computation Lecture slides and Python programs are available at whatcanbecomputed.com


Computation and the Humanities

Computation and the Humanities
Author: Julianne Nyhan
Publisher: Springer
Total Pages: 288
Release: 2016-11-23
Genre: Computers
ISBN: 3319201700

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This book addresses the application of computing to cultural heritage and the discipline of Digital Humanities that formed around it. Digital Humanities research is transforming how the Human record can be transmitted, shaped, understood, questioned and imagined and it has been ongoing for more than 70 years. However, we have no comprehensive histories of its research trajectory or its disciplinary development. The authors make a first contribution towards remedying this by uncovering, documenting, and analysing a number of the social, intellectual and creative processes that helped to shape this research from the 1950s until the present day. By taking an oral history approach, this book explores questions like, among others, researchers’ earliest memories of encountering computers and the factors that subsequently prompted them to use the computer in Humanities research. Computation and the Humanities will be an essential read for cultural and computing historians, digital humanists and those interested in developments like the digitisation of cultural heritage and artefacts. This book is open access under a CC BY-NC 2.5 license


Literature, Language and Computing

Literature, Language and Computing
Author: Polina Eismont
Publisher: Springer Nature
Total Pages: 254
Release: 2023-07-13
Genre: Language Arts & Disciplines
ISBN: 9819936047

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This book brings together selected revised papers representing a multidisciplinary approach to language and literature. The collection presents studies performed using the methods of computational linguistics in accordance with the traditions of Russian linguistic and literary studies, primarily in line with the Leningrad (Petersburg) philological school. The book comprises the papers allocated into 2 sections discussing the study of corpora in language, translation, and literary studies and the use of computing in language teaching and translation and in emotional text processing. A unique feature of the presented collection is that the papers, compiled in one volume, allow readers to get an understanding of a wide range of research conducted in Saint Petersburg State University and other Russian leading scientific institutions. Both the classical tradition of Saint Petersburg philology and the results obtained with the help of new computer technologies as a sample of the symbiosis of technologies and traditions, which bring research to a qualitatively new level, arouse interest.


Computing as Writing

Computing as Writing
Author: Daniel Punday
Publisher: U of Minnesota Press
Total Pages: 211
Release: 2015-12-15
Genre: Literary Criticism
ISBN: 1452944997

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This book examines the common metaphor that equates computing and writing, tracing it from the naming of devices (“notebook” computers) through the design of user interfaces (the “desktop”) to how we describe the work of programmers (“writing” code). Computing as Writing ponders both the implications and contradictions of the metaphor. During the past decade, analysis of digital media honed its focus on particular hardware and software platforms. Daniel Punday argues that scholars should, instead, embrace both the power and the fuzziness of the writing metaphor as it relates to computing—which isn’t simply a set of techniques or a collection of technologies but also an idea that resonates throughout contemporary culture. He addresses a wide array of subjects, including film representations of computing (Desk Set, The Social Network), Neal Stephenson’s famous open source manifesto, J. K. Rowling’s legal battle with a fan site, the sorting of digital libraries, subscription services like Netflix, and the Apple versus Google debate over openness in computing. Punday shows how contemporary authors are caught between traditional notions of writerly authority and computing’s emphasis on doing things with writing. What does it mean to be a writer today? Is writing code for an app equivalent to writing a novel? Should we change how we teach writing? Punday’s answers to these questions and others are original and refreshing, and push the study of digital media in productive new directions.