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Learning Java

Learning Java
Author: Patrick Niemeyer
Publisher: "O'Reilly Media, Inc."
Total Pages: 836
Release: 2002
Genre: Electronic books
ISBN: 9780596002855

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This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.


Learning Java

Learning Java
Author: Patrick Niemeyer
Publisher: "O'Reilly Media, Inc."
Total Pages: 1615
Release: 2013-06-13
Genre: Computers
ISBN: 144937249X

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Java is the preferred language for many of today’s leading-edge technologies—everything from smartphones and game consoles to robots, massive enterprise systems, and supercomputers. If you’re new to Java, the fourth edition of this bestselling guide provides an example-driven introduction to the latest language features and APIs in Java 6 and 7. Advanced Java developers will be able to take a deep dive into areas such as concurrency and JVM enhancements. You’ll learn powerful new ways to manage resources and exceptions in your applications, and quickly get up to speed on Java’s new concurrency utilities, and APIs for web services and XML. You’ll also find an updated tutorial on how to get started with the Eclipse IDE, and a brand-new introduction to database access in Java.


Teach Yourself Java for Macintosh in 21 Days

Teach Yourself Java for Macintosh in 21 Days
Author: Laura Lemay
Publisher: Hayden
Total Pages: 567
Release: 1996-01-01
Genre: Computers
ISBN: 9781568302805

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Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).


Learning Java

Learning Java
Author: Marc Loy
Publisher: "O'Reilly Media, Inc."
Total Pages: 620
Release: 2020-03-30
Genre: Computers
ISBN: 1492056227

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If you're new to Java—or new to programming—this best-selling book will guide you through the language features and APIs of Java 11. With fun, compelling, and realistic examples, authors Marc Loy, Patrick Niemeyer, and Daniel Leuck introduce you to Java fundamentals—including its class libraries, programming techniques, and idioms—with an eye toward building real applications. You'll learn powerful new ways to manage resources and exceptions in your applications—along with core language features included in recent Java versions. Develop with Java, using the compiler, interpreter, and other tools Explore Java's built-in thread facilities and concurrency package Learn text processing and the powerful regular expressions API Write advanced networked or web-based applications and services


Learn Java the Easy Way

Learn Java the Easy Way
Author: Bryson Payne
Publisher: No Starch Press
Total Pages: 312
Release: 2017-11-14
Genre: Computers
ISBN: 1593278462

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Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.


Learning Java with Games

Learning Java with Games
Author: Chong-wei Xu
Publisher: Springer
Total Pages: 563
Release: 2018-11-16
Genre: Computers
ISBN: 3319728865

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This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is. After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.


Core Java for the Impatient

Core Java for the Impatient
Author: Cay S. Horstmann
Publisher: Pearson Education
Total Pages: 507
Release: 2015
Genre: Computers
ISBN: 0321996321

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As the leading no-nonsense tutorial and reliable reference, this book carefully explains the most important language and library features and shows how to build real-world applications with thoroughly tested examples. Core Java Volume I -- Fundamentals walks students through the all details and takes a deep dive into the most critical features of the language and core libraries. -- Provided by publisher.


Learn Java in One Day and Learn It Well

Learn Java in One Day and Learn It Well
Author: Jamie Chan
Publisher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2016-10-07
Genre: Application software
ISBN: 9781539397830

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Have you ever wanted to learn computer programming but were afraid it would be too difficult for you? Or perhaps you already know other programming languages, and are now interested in learning Java. Java can be used to develop applications for desktop, web, and even mobile devices. Java is platform independent, which means a program written in Java can be executed on any operating system, including Windows, Mac and Linux.


Learn Java for Android Development

Learn Java for Android Development
Author: Jeff Friesen
Publisher: Apress
Total Pages: 767
Release: 2013-03-21
Genre: Computers
ISBN: 1430257237

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Android development is hot, and many programmers are interested in joining the fun. However, because this technology is based on Java, you should first obtain a solid grasp of the Java language and its foundational APIs to improve your chances of succeeding as an Android app developer. After all, you will be busy learning the architecture of an Android app, the various Android-specific APIs, and Android-specific tools. If you do not already know Java fundamentals, you will probably end up with a massive headache from also having to quickly cram those fundamentals into your knowledge base. Learn Java for Android Development, Second Edition teaches programmers of any skill level the essential Java language and foundational Java API skills that must be learned to improve the programmer’s chances of succeeding as an Android app developer. Each of the book’s 14 chapters provides an exercise section that gives you the opportunity to reinforce your understanding of the chapter’s material. Answers to the book’s more than 500 exercises are provided in an appendix. A second appendix provides a significant game-oriented Java application, which you can convert into an Android app. Once you complete this book, you should be ready to dive into beginning Android app development. Maybe, start that journey with Apress' Beginning Android.


Learning Java Functional Programming

Learning Java Functional Programming
Author: Richard M Reese
Publisher: Packt Publishing Ltd
Total Pages: 296
Release: 2015-10-14
Genre: Computers
ISBN: 1785289357

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Create robust and maintainable Java applications using the functional style of programming About This Book Explore how you can blend object-oriented and functional programming styles in Java Use lambda expressions to write flexible and succinct code A tutorial that strengthens your fundamentals in functional programming techniques to enhance your applications Who This Book Is For If you are a Java developer with object-oriented experience and want to use a functional programming approach in your applications, then this book is for you. All you need to get started is familiarity with basic Java object-oriented programming concepts. What You Will Learn Use lambda expressions to simplyfy code Use function composition to achieve code fluency Apply streams to simply implementations and achieve parallelism Incorporate recursion to support an application's functionality Provide more robust implementations using Optionals Implement design patterns with less code Refactor object-oriented code to create a functional solution Use debugging and testing techniques specific to functional programs In Detail Functional programming is an increasingly popular technology that allows you to simplify many tasks that are often cumbersome and awkward using an object-oriented approach. It is important to understand this approach and know how and when to apply it. Functional programming requires a different mindset, but once mastered it can be very rewarding. This book simplifies the learning process as a problem is described followed by its implementation using an object-oriented approach and then a solution is provided using appropriate functional programming techniques. Writing succinct and maintainable code is facilitated by many functional programming techniques including lambda expressions and streams. In this book, you will see numerous examples of how these techniques can be applied starting with an introduction to lambda expressions. Next, you will see how they can replace older approaches and be combined to achieve surprisingly elegant solutions to problems. This is followed by the investigation of related concepts such as the Optional class and monads, which offer an additional approach to handle problems. Design patterns have been instrumental in solving common problems. You will learn how these are enhanced with functional techniques. To transition from an object-oriented approach to a functional one, it is useful to have IDE support. IDE tools to refactor, debug, and test functional programs are demonstrated through the chapters. The end of the book brings together many of these functional programming techniques to create a more comprehensive application. You will find this book a very useful resource to learn and apply functional programming techniques in Java. Style and approach In this tutorial, each chapter starts with an introduction to the terms and concepts covered in that chapter. It quickly progresses to contrast an object-oriented approach with a functional approach using numerous code examples.