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Iron Gods - Lords of Rust

Iron Gods - Lords of Rust
Author: Nicolas Logue
Publisher:
Total Pages: 0
Release: 2014-10-21
Genre: Games & Activities
ISBN: 9781601256782

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The Lords of Rust dominate Scrapwall, and their swiftly rising power threatens more than the town of Torch. For they have the support of one of the Iron Gods of Numeria, and what slumbers fitfully beneath the wreckage of Scrapwall could catapult the Lords of Rust into a new level of power if they're not stopped! A Pathfinder Roleplaying Game adventure for 4th-level characters, Lords of Rust continues the Iron Gods Adventure Path, an exploration of the lands of Numeria, where savage barbarism clashes with the wonders and horrors of superscience.


Iron Gods

Iron Gods
Author: Ron Lundeen
Publisher: Pathfinder Adventure Path. Iro
Total Pages: 0
Release: 2014-11-04
Genre: Games & Activities
ISBN: 9781601256881

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Another, more powerful Iron God is rising in power in the enigmatic Silver Mount, but before it can be confronted, the legacy of this strange deity's first worshiper must be recovered. Clues lead to the technophobic town of Iadenveigh, a farming community with its own need for heroes. This guide to the Pathfinder Roleplaying Game is for 7th-level characters. Discover details of quests, character strengths and weaknesses, the location of hidden clues and traps, and the secrets of each room.


Valley of the Brain Collectors

Valley of the Brain Collectors
Author: Mike Shel
Publisher:
Total Pages: 0
Release: 2014-12-23
Genre: Games & Activities
ISBN: 9781601257048

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The heroes of Numeria must brave a remote canyonland known as the Scar of the Spider. Clues found in the Choking Tower revealed that a mysterious prophet left her legacy behind in this valley long ago... a legacy that could reveal methods to defeat the Iron God of the Silver Mount. But the heroes are neither the only, nor the first visitors to the Scar of the Spider, and as they explore, they realize that alien monstrosities have colonized the canyon and have horrific agendas of their own. Can the heroes escape with their brains intact, or will they become merely the latest addition to an otherworldly collection? A Pathfinder Roleplaying Game adventure for 10th-level characters, Valley of the Brain Collectors continues the Iron Gods Adventure Path, an exploration of the lands of Numeria, where savage barbarism clashes with the wonders and horrors of superscience. Several new monsters, an exploration of the mysterious alien empire known as the Dominion of the Black, rules for several strange types of alien technology, and Amber E. Scott's Pathfinder Journal round out this volume of the Pathfinder Adventure Path.


Numeria, Land of Fallen Stars

Numeria, Land of Fallen Stars
Author: Paizo Publishing Staff
Publisher:
Total Pages: 0
Release: 2014-07-15
Genre: Pathfinder (Game)
ISBN: 9781601256539

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Discover the secrets of Numeria, a land of savagery and super science, where barbarians seek to master the technology of an ancient alien empire. From the robot-ravaged badlands of the Felldales to the lands of the Black Sovereign, Numeria provides endless opportunity for post-apocalyptic, science fiction-themed fantasy adventure. Perfect for use with the Iron Gods Adventure Path campaign, this invaluable gazetteer sheds new light on one of the mysterious kingdoms in the Pathfinder world, and includes new environmental hazards and over a dozen new monsters that meld magic with fantastic technology.


The Rule of Saint Benedict

The Rule of Saint Benedict
Author: Saint Benedict (Abbot of Monte Cassino.)
Publisher: Gracewing Publishing
Total Pages: 152
Release: 1990
Genre: Religion
ISBN: 9780852441688

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Fifteen centuries after it was written, the Rule of St. Benedict still provides a deep and practical spirituality that helps lay people cope with everyday problems and challenges.


Iron Gods - The Divinity Drive

Iron Gods - The Divinity Drive
Author: Crystal Fraiser
Publisher:
Total Pages: 0
Release: 2015-02-17
Genre: Games & Activities
ISBN: 9781601257246

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Silver Mount has long beckoned explorers and adventurers from across the Inner Sea with its promises of exotic, otherworldly treasures. Yet more than treasure waits within the alien chambers within this towering ruin -- here, the greatest of the Iron Gods dwells, inexorably drawing its plans against the world of flesh and preparing for its final triumphant emergence from the eons of time. With allies recruited from across the land of Numeria and the brutish rulership of its capital city (for the time being) cowed, the time is right for the most extensive expedition into Silver Mount's mysterious interior. What strange perils from beyond the stars await the heroes within the metal walls of one of Golarion's most legendary dungeons, and could they just be walking into an Iron God's trap? A Pathfinder Roleplaying Game adventure for 15th-level characters, The Divinity Drive concludes the Iron Gods Adventure Path. Several new monsters, an article about robots, extensive notes for how to continue your Iron Gods campaign, and Amber E. Scott's Pathfinder Journal round out this volume of the Pathfinder Adventure Path.


The Chaos Gods Come to Meatlandia

The Chaos Gods Come to Meatlandia
Author: Ahi Kerp
Publisher: Lulu.com
Total Pages: 90
Release: 2016-02-02
Genre: Games & Activities
ISBN: 1329843185

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If you always wanted to play a Bard but hate that they've been weak for so long, this book is for you. Compatible with all OSR systems, the world of Meatlandia is bloody and horrific and just a little silly. It resembles Stuart Gordon's Reanimator more than H.P. Lovecraft's. Materials include: 1 New City: Meatlandia, which is ruled by the Meat Lord and his juicy meat magic. 5 New Classes: Meet the disgusting Carnomancer, the fourth wall breaking Chaos DJ, the charming Raconteur, the spider-headed Kaldane, and the reality altering Nexus Bard. 42 New Spells: Carnomancers use buckets of blood and metric shittons of meat and as they grow in power they risk transformation into hideous worms themselves. Various rules, nutritional supplements, new monsters, catacombs, maps, and five game seeds to get you started playing right away. The mechanics in this book are unbalanced, ridiculous, and overpowered. Enjoy.


Iron Gold

Iron Gold
Author: Pierce Brown
Publisher: Del Rey
Total Pages: 652
Release: 2018-01-16
Genre: Fiction
ISBN: 0425285928

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NEW YORK TIMES BESTSELLER • In the epic next chapter of the Red Rising Saga, the #1 bestselling author of Morning Star pushes the boundaries of one of the boldest series in fiction. “Mature science fiction existing within the frame of blazing space opera . . . done in a style [that] borders on Shakespearean.”—NPR (One of the Best Books of the Year) They call him father, liberator, warlord, Slave King, Reaper. But he feels a boy as he falls toward the war-torn planet, his armor red, his army vast, his heart heavy. It is the tenth year of war and the thirty-third of his life. A decade ago Darrow was the hero of the revolution he believed would break the chains of the Society. But the Rising has shattered everything: Instead of peace and freedom, it has brought endless war. Now he must risk all he has fought for on one last desperate mission. Darrow still believes he can save everyone, but can he save himself? And throughout the worlds, other destinies entwine with Darrow’s to change his fate forever: A young Red girl flees tragedy in her refugee camp, and achieves for herself a new life she could never have imagined. An ex-soldier broken by grief is forced to steal the most valuable thing in the galaxy—or pay with his life. And Lysander au Lune, the heir in exile to the Sovereign, wanders the stars with his mentor, Cassius, haunted by the loss of the world that Darrow transformed, and dreaming of what will rise from its ashes. Red Rising was the story of the end of one universe. Iron Gold is the story of the creation of a new one. Witness the beginning of a stunning new saga of tragedy and triumph from masterly New York Times bestselling author Pierce Brown. Don’t miss any of Pierce Brown’s Red Rising Saga: RED RISING • GOLDEN SON • MORNING STAR • IRON GOLD • DARK AGE • LIGHT BRINGER


Sophie's World

Sophie's World
Author: Jostein Gaarder
Publisher: Farrar, Straus and Giroux
Total Pages: 735
Release: 2007-03-20
Genre: Fiction
ISBN: 1466804270

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A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: "Who are you?" and "Where does the world come from?" From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.


Pathfinder Adventure Path: Zombie Feast (Blood Lords 1 Of 6) (P2)

Pathfinder Adventure Path: Zombie Feast (Blood Lords 1 Of 6) (P2)
Author: Mike Kimmel
Publisher:
Total Pages: 96
Release: 2022-08-30
Genre:
ISBN: 9781640784468

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Something gnawing at you? The undead nation of Geb gains most of its international trade from the export of food grown on zombie-worked farms, but lately one farm has been the site of a series of strange occurrences. Dispatched to investigate the problem, the player characters discover a grave threat to Geb's minority living population, bringing them to the attention of the insidious Blood Lords who rule the land in the name of their undead wizard-king. Defeating the wicked forces behind the plot is the first step on a long road to gaining influence and power in Geb, but if the investigators can't solve the problem to the Blood Lords' satisfaction, their first step may be their last! "Zombie Feast" is a Pathfinder adventure for four less-than-good-hearted 1st-level characters. The adventure begins the Blood Lords Adventure Path, a six-part, monthly campaign in which the characters rise from skilled troubleshooters to join the Blood Lords who rule a land of the dead. The adventure also details the Great Factions of Geb, whose favors are key to rising in political influence, and provides a complete gazetteer of the town of Graydirge, where the adventure takes place. New monsters, spells, undead companions, and more round out the bountiful buffet of "Zombie Feast"! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.