Introduction to Advanced Dungeons and Dragon
Author | : B. W. Nesmith |
Publisher | : T S R |
Total Pages | : |
Release | : 1995-05-01 |
Genre | : |
ISBN | : 9780786903597 |
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Author | : B. W. Nesmith |
Publisher | : T S R |
Total Pages | : |
Release | : 1995-05-01 |
Genre | : |
ISBN | : 9780786903597 |
Author | : Carl Sargent |
Publisher | : |
Total Pages | : 0 |
Release | : 1995-11 |
Genre | : |
ISBN | : 9780786901791 |
The ultimate dungeon adventure is back in print again because the fans demanded it! Set in the Underdark and designed to be used in any AD&D"RM" campaign, Night Below presents an epic adventure that takes player characters from 1st level to loth level and beyond. Available again for a limited time, this huge adventure is packed with plots, subplots, sinister conspiracies, and action on a grand scale.
Author | : |
Publisher | : |
Total Pages | : 32 |
Release | : 1995 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 0 |
Release | : 2013 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780786964475 |
For many gamers, the 2nd Edition Advanced Dungeons & Dragons core rulebooks were their introduction to the roleplaying game hobby. The AD&D Dungeon Master's Guide presents all of the information a DM needs to run adventures, challenge players, and advance his or her campaign. This reprint of the classic rulebook features a new cover design.
Author | : |
Publisher | : |
Total Pages | : 32 |
Release | : 1995 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : |
Author | : Gary Gygax |
Publisher | : Conran Octopus |
Total Pages | : 238 |
Release | : 1979 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780935696028 |
TSR games and rules editor, preface by author, credits and acknowledgements, 16 appendices, glossary, afterword, a list of tables and charts, and index.
Author | : |
Publisher | : |
Total Pages | : 32 |
Release | : 1995 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : |
Author | : Bill Slavicsek |
Publisher | : John Wiley & Sons |
Total Pages | : 434 |
Release | : 2005-04-08 |
Genre | : Games & Activities |
ISBN | : 0764599240 |
Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless—but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Your character grows and develops with every adventure. With this guide, you can learn the ins and outs of D & D and start playing right away. Dungeons & Dragons For Dummies gives beginners the basics of the complex game and helps experienced players fine-tune their roleplaying. It guides you through: Creating your character (a powerful fighter, a sneaky rogue, a crafty sorcerer, or a charismatic cleric), and character advancement The races: humans, dwarves, elves, and halflings The types of character actions: attack rolls, skill check, and ability checks The 6 abilities: strength, dexterity, constitution, intelligence, wisdom, charisma Feat requirements and types Playing the game, including moving in combat, attacking with a weapon (melee attacks or ranged attacks), and damage and dying Picking skills, armor, weapons, and gear Choosing spells if your character is a sorcerer or domains for a cleric Building encounter or combat strategies and using advanced tactics Maximizing your character’s power with the acquisition of the right magic items: armor, weapons, potion, scroll, ring, wand, staff, rod, plus wondrous items D & D game etiquette Becoming a Dungeon Master There’s even a sample play session that walks you through typical play, gets you comfortable using the battle grid and character markers, lets you test player characters against each other and against monsters, and shows you how to add story elements to create an adventure. Produced in partnership with Wizards of the Coast, written by D & D game designers, and complete with a battle grid, a sample dungeon map, and a glossary, this guide arms you with the knowledge to create and equip a character and empowers you to enter the captivating, fascinating world of D & D.
Author | : Gary Gygax |
Publisher | : Wizards of the Coast |
Total Pages | : 128 |
Release | : 1985 |
Genre | : Fiction |
ISBN | : 9780880380843 |
Includes spells, character classes, magic weapons, and other items used in playing Dungeons and Dragons.
Author | : Ed Greenwood |
Publisher | : National Geographic Books |
Total Pages | : 0 |
Release | : 2013-01-15 |
Genre | : Comics & Graphic Novels |
ISBN | : 1613775091 |
Forgotten Realms creator Ed Greenwood opens the adventures of an unlikely new band of heroes who get into a bit more trouble than usual in the fabled port city of Waterdeep, but soon discover some of the seedier corners of the wider Realms — the hard way! Joined by artist Lee Ferguson and Sal Buscema, this new series kicks off a deadly tale with a kidnapping that is more — and less — than it seems.