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Human Factors in Computer Systems

Human Factors in Computer Systems
Author: John Charles Thomas
Publisher: Norwood, N.J. : Ablex Publishing Corporation
Total Pages: 306
Release: 1984
Genre: Computers
ISBN:

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It is becoming obvious to more and more people that the tremendous advances in the computer industry in the past decades are heralding a revolution at least as profound as the industrial revolution. Hardware costs have plummeted and now, the major challenge facing the computer industry is making computers that are easy to learn and easy to use. The question is: how can we make computer systems with good human factors? While much is known about the physical aspects of human factors, relatively little is known about how to write software to maximize its usability. Given the current state of knowledge, it would be premature to claim that we even know "the" best way to study the problem of software human factors. In this book, therefore, a number of different approaches to various related problems are discussed.


Software Psychology

Software Psychology
Author: Ben Shneiderman
Publisher:
Total Pages: 344
Release: 1980
Genre: Computers
ISBN:

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Motivation for a psychological approach; Research methods; Programming as human performance; Programming style; Software quality evaluation; Team organizations and group processes; Database systems and data models; Database query and manipulation languages; Natural language; Interactive interface issues; Designing interactive systems.


Handbook of Human-Computer Interaction

Handbook of Human-Computer Interaction
Author: M.G. Helander
Publisher: Elsevier
Total Pages: 1202
Release: 2014-06-28
Genre: Computers
ISBN: 1483295133

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This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, managers and executives working with systems development. The work consists of 52 chapters by 73 authors and is organized into seven sections. In the first section, the cognitive and information-processing aspects of HCI are summarized. The following group of papers deals with design principles for software and hardware. The third section is devoted to differences in performance between different users, and computer-aided training and principles for design of effective manuals. The next part presents important applications: text editors and systems for information retrieval, as well as issues in computer-aided engineering, drawing and design, and robotics. The fifth section introduces methods for designing the user interface. The following section examines those issues in the AI field that are currently of greatest interest to designers and human factors specialists, including such problems as natural language interface and methods for knowledge acquisition. The last section includes social aspects in computer usage, the impact on work organizations and work at home.


Human Factors in Software Development and Design

Human Factors in Software Development and Design
Author: Saeed, Saqib
Publisher: IGI Global
Total Pages: 376
Release: 2014-09-30
Genre: Computers
ISBN: 146666486X

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Computer programs and processes that take into account the goals and needs of the user meet with the greatest success, so it behooves software engineers to consider the human element inherent in every line of code they write. Human Factors in Software Development and Design brings together high quality research on the influence and impact of ordinary people on the software industry. With the goal of improving the quality and usability of computer technologies, this premier reference is intended for students and practitioners of software engineering as well as researchers, educators, and interested laymen.


Emotions and Affect in Human Factors and Human-Computer Interaction

Emotions and Affect in Human Factors and Human-Computer Interaction
Author: Myounghoon Jeon
Publisher: Academic Press
Total Pages: 624
Release: 2017-05-17
Genre: Technology & Engineering
ISBN: 0128018798

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Emotions and Affect in Human Factors and Human–Computer Interaction is a complete guide for conducting affect-related research and design projects in H/F and HCI domains. Introducing necessary concepts, methods, approaches, and applications, the book highlights how critical emotions and affect are to everyday life and interaction with cognitive artifacts. The text covers the basis of neural mechanisms of affective phenomena, as well as representative approaches to Affective Computing, Kansei Engineering, Hedonomics, and Emotional Design. The methodologies section includes affect induction techniques, measurement techniques, detection and recognition techniques, and regulation models and strategies. The application chapters discuss various H/F and HCI domains: product design, human–robot interaction, behavioral health and game design, and transportation. Engineers and designers can learn and apply psychological theories and mechanisms to account for their affect-related research and can develop their own domain-specific theory. The approach outlined in this handbook works to close the existing gap between the traditional affect research and the emerging field of affective design and affective computing. Provides a theoretical background of affective sciences Demonstrates diverse affect induction methods in actual research settings Describes sensing technologies, such as brain–computer interfaces, facial expression detection, and more Covers emotion modeling and its application to regulation processes Includes case studies and applied examples in a variety of H/F and HCI application areas Addresses emerging interdisciplinary areas including Positive Technology, Subliminal Perception, Physiological Computing, and Aesthetic Computing


Human Factors for Informatics Usability

Human Factors for Informatics Usability
Author: B. Shackel
Publisher: Cambridge University Press
Total Pages: 468
Release: 1991-02-14
Genre: Computers
ISBN: 9780521365703

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Human factors is one of the critical issues in Information Technology, as industry realizes the need to change from technology-oriented goals to meet the demands of computer users. Human factors can help to improve Informatics Usability for real people, and to reduce the huge people-costs of human machine interactions.


Human Factors in Information Systems

Human Factors in Information Systems
Author: Snodgrass, Coral R.
Publisher: IGI Global
Total Pages: 342
Release: 2001-07-01
Genre: Computers
ISBN: 1931777314

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Many factors contribute to the way people view and use information, including task requirements, organizational settings, and personality characteristics. Today it is generally accepted that people are an integral element of an information system. System development methodologies include various kinds of people ? managers, analysts, programmers, support staff ? in the development process. IT could be wasted if various aspects of human behavior were not seriously accommodated. Human Factors in Information Systems addresses pertinent issues by including the most recent research in the discipline, which can be utilized by businesses and organizations when implementing information systems into their policies, procedures and daily tasks.


Human Factors in Global Software Engineering

Human Factors in Global Software Engineering
Author: Rehman, Mobashar
Publisher: IGI Global
Total Pages: 381
Release: 2019-06-28
Genre: Computers
ISBN: 1522594507

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More software engineers are likely to work in a globally distributed environment, which brings benefits that include quick and better software development, less manpower retention, scalability, and less software development cost and sharing of knowledge from the global pool of employees. However, these work environments also introduce a physical separation between team members and project leaders, which can create problems in communication and ultimately lead to the failure of the project. Human Factors in Global Software Engineering is a collection of innovative research focusing on the challenges, issues, and importance of human factors in global software engineering organizations in order to help these organizations better manage their manpower and provide an appropriate culture and technology in order to make their software development projects successful. While highlighting topics including agile software, knowledge management, and human-computer interaction, this book is ideally designed for project managers, administrators, business professionals, researchers, practitioners, students, and academicians.


Human-Computer Interaction Fundamentals

Human-Computer Interaction Fundamentals
Author: Andrew Sears
Publisher: CRC Press
Total Pages: 352
Release: 2009-03-02
Genre: Computers
ISBN: 1420088823

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Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer Interaction Handbook has become the gold standard reference in this field. Derived from select chapters of this groundbreaking and authoritative resource, Human-Computer Interaction Fundamentals emphasizes emerging topics such as sen


Readings in Human-Computer Interaction

Readings in Human-Computer Interaction
Author: Ronald M. Baecker
Publisher: Elsevier
Total Pages: 900
Release: 2014-06-28
Genre: Computers
ISBN: 0080515746

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The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature. Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new. An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design. Human computer interaction--historical, intellectual, and social Developing interactive systems, including design, evaluation methods, and development tools The interaction experience, through a variety of sensory modalities including vision, touch, gesture, audition, speech, and language Theories of information processing and issues of human-computer fit and adaptation