How To Play Games PDF Download
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Author | : Matthew Thomas Payne |
Publisher | : NYU Press |
Total Pages | : 376 |
Release | : 2019-03-26 |
Genre | : Games & Activities |
ISBN | : 147980214X |
Download How to Play Video Games Book in PDF, ePub and Kindle
Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.
Author | : Will Storr |
Publisher | : William Collins |
Total Pages | : 304 |
Release | : 2021-09 |
Genre | : |
ISBN | : 9780008354640 |
Download The Status Game Book in PDF, ePub and Kindle
From the Sunday Times bestselling author of The Science of Storytelling comes a bold and ambitious investigation of status that will redefine human culture for our times There's something humans desire even more than gold. It's a fundamental drive that's common to all humanity, cutting across race, gender, age and culture. Our need for it is such that exactly how much of it we possess dramatically effects not only our happiness and well-being but also our physical health. It'sstatus, argues Will Storr. You can't understand human behaviour without understanding The Status Game. This game, which we are all playing, is not only the secret of our success, but also of our most evil behaviour. Everything is subordinate to status, and humans aren't unique in our complicity with it. By reflecting on the various ways humans negotiate this game - through status hierarchies, values, myths and sacred markers, Storr gives readers a master class in this most malevolent of social mysteries.
Author | : Katie Salen Tekinbas |
Publisher | : MIT Press |
Total Pages | : 680 |
Release | : 2003-09-25 |
Genre | : Computers |
ISBN | : 9780262240451 |
Download Rules of Play Book in PDF, ePub and Kindle
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Author | : Huw Davies |
Publisher | : Scholastic Nonfiction |
Total Pages | : 0 |
Release | : 2009 |
Genre | : Games |
ISBN | : 9780545134033 |
Download The Games Book Book in PDF, ePub and Kindle
This terrific compendium includes traditionalindoor and outdoor games that have beenenjoyed by generations of children and theirparents before them. Full instructions areincluded for each game, so learning andrelearning your favourites is easy and fun!Remember how to play:Spooky games like Wink MurderClassic games like jacks, marbles, and hopscotchOutdoor games like Capture the Flag and Hide and SeekCard games like gin rummymore!
Author | : Huw Davies |
Publisher | : Michael O'Mara Books |
Total Pages | : 158 |
Release | : 2010-10-15 |
Genre | : Games & Activities |
ISBN | : 1843176165 |
Download The Games Book Book in PDF, ePub and Kindle
Packed full of traditional indoor and outdoor games from yesteryear, it contains something for family members of all ages to enjoy.
Author | : Asi Burak |
Publisher | : Macmillan + ORM |
Total Pages | : 237 |
Release | : 2017-01-31 |
Genre | : Education |
ISBN | : 1250089344 |
Download Power Play Book in PDF, ePub and Kindle
The phenomenal growth of gaming has inspired plenty of hand-wringing since its inception--from the press, politicians, parents, and everyone else concerned with its effect on our brains, bodies, and hearts. But what if games could be good, not only for individuals but for the world? In Power Play, Asi Burak and Laura Parker explore how video games are now pioneering innovative social change around the world. As the former executive director and now chairman of Games for Change, Asi Burak has spent the last ten years supporting and promoting the use of video games for social good, in collaboration with leading organizations like the White House, NASA, World Bank, and The United Nations. The games for change movement has introduced millions of players to meaningful experiences around everything from the Israeli-Palestinian conflict to the US Constitution. Power Play looks to the future of games as a global movement. Asi Burak and Laura Parker profile the luminaries behind some of the movement's most iconic games, including former Supreme Court judge Sandra Day O’Connor and Pulitzer-Prize winning authors Nicholas Kristof and Sheryl WuDunn. They also explore the promise of virtual reality to address social and political issues with unprecedented immersion, and see what the next generation of game makers have in store for the future.
Author | : Florence Scovel Shinn |
Publisher | : |
Total Pages | : 108 |
Release | : 1925 |
Genre | : Conduct of life |
ISBN | : |
Download The Game of Life and how to Play it Book in PDF, ePub and Kindle
Author | : Sam Gorski |
Publisher | : Games You Can Play in Your Hea |
Total Pages | : 200 |
Release | : 2019-02-27 |
Genre | : Games & Activities |
ISBN | : 9780998379418 |
Download Top 10 Games You Can Play in Your Head, by Yourself: Second Edition Book in PDF, ePub and Kindle
"Your mind is now the ultimate gaming engine. Ditch the remote. Ditch the controller. Explore worlds and stories through a revolutionary single-player role-playing system that pushes your imagination beyond its furthest limits"--Back cover.
Author | : Matthew M. White |
Publisher | : CRC Press |
Total Pages | : 168 |
Release | : 2014-06-03 |
Genre | : Computers |
ISBN | : 1482220210 |
Download Learn to Play Book in PDF, ePub and Kindle
See How to Unobtrusively Incorporate Good Teaching into Your Game's MechanicsLearn to Play: Designing Tutorials for Video Games shows how to embed a tutorial directly into your game design mechanics so that your games naturally and comfortably teach players to have fun. The author deciphers years of research in game studies, education, psychology,
Author | : Roger Caillois |
Publisher | : University of Illinois Press |
Total Pages | : 228 |
Release | : 2001 |
Genre | : Games & Activities |
ISBN | : 9780252070334 |
Download Man, Play, and Games Book in PDF, ePub and Kindle
According to Roger Caillois, play is an occasion of pure waste. In spite of this - or because of it - play constitutes an essential element of human social and spiritual development. In this study, the author defines play as a free and voluntary activity that occurs in a pure space, isolated and protected from the rest of life.