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Haptic Human-Computer Interaction

Haptic Human-Computer Interaction
Author: Stephen Brewster
Publisher: Springer
Total Pages: 232
Release: 2003-05-15
Genre: Computers
ISBN: 3540445897

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Haptic human-computer interaction is interaction between a human computer user and the computer user interface based on the powerful human sense of touch. Haptic hardware has been discussed and exploited for some time, particularly in the context of computer games. However, so far, little attention has been paid to the general principles of haptic HCI and the systematic use of haptic devices for improving efficiency, effectiveness, and satisfaction in HCI. This book is the first one to focus on haptic human-computer interaction. It is based on a workshop held in Glasgow, UK, in August / September 2000. The 22 revised full papers presented were carefully reviewed and selected from 35 submissions. Besides a brief historic survey, the book offers topical sections on haptic interfaces for blind people, collaborative haptics, psychological issues and measurement, and applications of haptics.


Haptics for Human-Computer Interaction

Haptics for Human-Computer Interaction
Author: Mounia Ziat
Publisher:
Total Pages: 0
Release: 2023-03
Genre:
ISBN: 9781638281467

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In recent years haptics has received considerable attention from the field of Human-Computer Interactions (HCI) for its potential to provide more tangible and immersive interfaces. So much of what we call experience relies on our sense of touch and our sense of where our bodies are in the environment. So much so that we long for a technology that could help us share those feelings. Haptic interfaces are the devices that communicate with our sense of touch and proprioception. From the mild resistance built in to the volume knob on your car stereo that allows you to know how many degrees you are turning it without looking at it, to the full body suit that may soon come to your home gaming system, haptics is a vital and growing part of the world around us and has the potential to augment many aspects of our lives.In this monograph, the author presents a selected review of research in haptics to provide HCI and other fields a framework for understanding haptics that will help design better interfaces and, ultimately, new and better experiences for those who interact with technology every day. This collection of essays exposes the reader to the haptics field, the haptic sense, and some examples of haptic technology. They cover over 50 years of research and terminology, and thus will be a handy reference for any researcher.


Haptic Human-Computer Interaction

Haptic Human-Computer Interaction
Author: Stephen Brewster
Publisher: Springer
Total Pages: 220
Release: 2001-07-18
Genre: Computers
ISBN: 9783540423560

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Haptic human-computer interaction is interaction between a human computer user and the computer user interface based on the powerful human sense of touch. Haptic hardware has been discussed and exploited for some time, particularly in the context of computer games. However, so far, little attention has been paid to the general principles of haptic HCI and the systematic use of haptic devices for improving efficiency, effectiveness, and satisfaction in HCI. This book is the first one to focus on haptic human-computer interaction. It is based on a workshop held in Glasgow, UK, in August / September 2000. The 22 revised full papers presented were carefully reviewed and selected from 35 submissions. Besides a brief historic survey, the book offers topical sections on haptic interfaces for blind people, collaborative haptics, psychological issues and measurement, and applications of haptics.


Haptic Interaction: Science, Engineering and Design

Haptic Interaction: Science, Engineering and Design
Author: Natalia Roberts
Publisher: Clanrye International
Total Pages: 0
Release: 2023-09-19
Genre: Computers
ISBN: 9781647265892

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Haptics is a kind of human-computer interaction technology that uses tactile feedback or other physiological sensations to guide activities or processes in a computer. A haptic interface refers to a type of system that enables human beings to interact with computers using movements and bodily sensations. It is most commonly used in virtual reality settings, where people can interact with virtual items and elements. It uses specially designed sensors to transmit an electrical signal to the computer in response to various sensory movements or interactions. The computer interprets each electrical signal in order to carry out an action or process. The haptic interface, in turn, transmits a signal to the human body or organ in the form of rapid movement and vibration. This book explores the science, engineering and design aspects of haptic interaction in the present day scenario. It is appropriate for students seeking detailed information in this area as well as for experts.


HCI Beyond the GUI

HCI Beyond the GUI
Author: Philip Kortum
Publisher: Elsevier
Total Pages: 481
Release: 2008-06-13
Genre: Computers
ISBN: 0080558348

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As technology expands and evolves, one-dimensional, graphical user interface (GUI) design becomes increasingly limiting and simplistic. Designers must meet the challenge of developing new and creative interfaces that adapt to meet human needs and technological trends. HCI Beyond the GUI provides designers with this know how by exploring new ways to reach users that involve all of the human senses. Dr. Kortum gathers contributions from leading human factors designers to present a single reference for professionals, researchers, and students. Explores the human factors involved in the design and implementation of the nontraditional interfaces, detailing design strategies, testing methodologies, and implementation techniques Provides an invaluable resource for practitioners who design interfaces for children, gamers and users with accessibility needs Offers extensive case studies, examples and design guidelines


Haptic and Audio Interaction Design

Haptic and Audio Interaction Design
Author: Ian Oakley
Publisher: Springer
Total Pages: 148
Release: 2013-08-30
Genre: Computers
ISBN: 3642410685

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This book constitutes the refereed proceedings of the 8th International Conference on Haptic and Audio Interaction Design, HAID 2013, held in Daejeon, Korea, in April 2013. The 14 full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on non-intrusive and thermal haptics, new interfaces and interactions, emotion and affect, music, and mobile devices and applications.


Ultrasound Mid-Air Haptics for Touchless Interfaces

Ultrasound Mid-Air Haptics for Touchless Interfaces
Author: Orestis Georgiou
Publisher: Springer Nature
Total Pages: 411
Release: 2022-09-16
Genre: Computers
ISBN: 3031040430

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Over the last decade, ultrasound mid-air haptic technology has emerged and rapidly advanced to engage multidisciplinary scientific communities within and adjacent to the haptics and HCI fields. Additionally, this haptic technology has been adopted by a number of industry sectors (e.g., automotive, virtual reality, digital signage, neuroscience research) who appear keen to exploit its unique value proposition: the ability to deliver rich haptic sensations from a distance, without the need to touch, wear or hold anything in order to enhance touchless interfaces, novel applications, and experiences. This book is the first, and currently the only one, that provides a comprehensive description of the technology, encapsulating almost all aspects relating to electronic prototyping, acoustics, haptics, psychology and perception, user experience and end-user HCI applications. Through its 18 chapters written by 30 expert co-authors, this book is therefore an excellent introduction to the technology for anyone coming from any of those fields. Specifically, the reader will benefit by getting a unique and multi-dimensional perspective on the state-of-the-art of this enabling haptic technology while also understanding its history, relevant best research practices, and an overview of the various open challenges and opportunities.


Haptic Interfaces for Accessibility, Health, and Enhanced Quality of Life

Haptic Interfaces for Accessibility, Health, and Enhanced Quality of Life
Author: Troy McDaniel
Publisher: Springer Nature
Total Pages: 298
Release: 2019-12-18
Genre: Computers
ISBN: 3030342301

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This book is the first resource to provide in-depth coverage on topical areas of assistive, rehabilitative, and health-related applications for haptic (touch-based) technologies. Application topics are grouped into thematic areas spanning haptic devices for sensory impairments, health and well-being, and physical impairments which are illustrated in this book. A diverse group of experts in the field were invited to contribute different chapters to provide complementary and multidisciplinary perspectives. Unlike other books on haptics, which focus on human haptic perception, specific modalities of haptics (e.g., realistic haptic rendering), or broadly cover the subfields of haptics, this book takes an application-oriented approach to present a tour of how the field of haptics has been advanced with respect to important, impactful thematic focuses. Under Theme 1 “Sensory Impairments”, haptics technologies to support individuals with sensory impairments is presented which includes: Spatial awareness in sensory impairments through touch; Haptically-assisted interfaces for persons with visual impairments; and Enabling learning experiences for visually impaired children by interaction design. Under Theme 2 “Haptics for Health and Well-Being”, haptics technologies aimed at supporting exercise and healthy aging will be covered including: Haptics in rehabilitation, exergames and health; Therapeutic haptics for mental health and well-being; and Applications of haptics in medicine. Under Theme 3 “Haptics for Physical Impairments”, haptics technologies for enhancing the quality of life for individuals with weakened/impaired limbs or neurological diseases impacting movement is targeted including: Assistive soft exoskeletons with pneumatic artificial muscles; Haptics for accessibility in rehabilitative hardware; and intelligent robotics and immersive displays for enhancing haptic interaction in physical rehabilitation environments. Engineers, scientists, and researchers working in the areas of haptics, multimedia, virtual/augmented/mixed-reality, human-computer interaction, assistive technologies, rehabilitative technologies, healthcare technologies, and/or actuator design will want to purchase this book. Advanced level students and hobbyists interested in haptics will also be interested in this book.


Haptics Technologies

Haptics Technologies
Author: Abdulmotaleb El Saddik
Publisher: Springer Science & Business Media
Total Pages: 230
Release: 2011-09-15
Genre: Computers
ISBN: 3642226582

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The term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community. This book is different from any other book that has looked at haptics. The authors treat haptics as a new medium rather than just a domain within one of the above areas. They describe human haptic perception and interfaces and present fundamentals in haptic rendering and modeling in virtual environments. Diverse software architectures for standalone and networked haptic systems are explained, and the authors demonstrate the vast application spectrum of this emerging technology along with its accompanying trends. The primary objective is to provide a comprehensive overview and a practical understanding of haptic technologies. An appreciation of the close relationship between the wide range of disciplines that constitute a haptic system is a key principle towards being able to build successful collaborative haptic environments. Structured as a reference to allow for fast accommodation of the issues concerned, this book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines. With its novel approach, it paves the way for exploring research trends and challenges in such fields as interpersonal communication, games, or military applications.