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Graphic Designer's Production Handbook

Graphic Designer's Production Handbook
Author: Norman Sanders
Publisher: Hastings House Book Publishers
Total Pages: 214
Release: 1982
Genre: Architecture
ISBN:

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"This book offers one hundred updated techniques of mechanical and art preparation concisely explained and illustrated ... The guide is divided into three categories: pre-printing preparation; halftone reproduction in black and white, duotone and full color; lithogrpahy and finishing operations"--Back cover.


Graphic Design

Graphic Design
Author: Walker Art Center
Publisher:
Total Pages: 0
Release: 2011
Genre: Art and society
ISBN: 9780935640984

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Published on the occasion of an exhibition held at the Walker Art Center, Minneapolis, Minn. and four other institutions between Oct. 22. 2011 and Dec. 2013.


Graphic Designer's Digital Printing and Prepress Handbook

Graphic Designer's Digital Printing and Prepress Handbook
Author: Constance J. Sidles
Publisher: Rockport Publishers
Total Pages: 240
Release: 2001
Genre: Design
ISBN: 9781564967749

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Get it right, the first time. Hundreds of images clearly explain digital pre-press techniques for graphic designers.


A Guide to Graphic Print Production

A Guide to Graphic Print Production
Author: Kaj Johansson
Publisher: John Wiley & Sons
Total Pages: 402
Release: 2012-02-23
Genre: Design
ISBN: 1118184874

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The fully revised edition of the most comprehensive and up-to-date reference on print production All graphic designers and illustrators must be familiar with the steps involved in preparing their work for publication. Now completely revised to reflect the latest technology and trends, A Guide to Graphic Print Production, Third Edition is the complete guide to the entire process of print production, from the early stages of conception and planning, to the technical stages of manufacturing and off-press processing. Structured around the graphic print production flow, essential material is included for all aspects of the process including coverage of computers, color management, layouts, digital images, image editing, prepress, paper, printing, finishing and binding, legal issues, environmental issues, and more. A practical reference to keep at your fingertips, this new edition: Covers the entire production process, from conception to manufacturing to archiving Covers new topics, such as variable data printing, sustainability, large/wide format printing, inks, and color management Is full color throughout, with updated images and screenshots Includes sidebars offering design tips, troubleshooting hints, and key points to consider for every stage of design Delivering information that reflects all aspects essential for understanding the ins and outs of digital printing, A Guide to Graphic Print Production, Third Edition is an ideal resource for students and professionals of graphic design, print production, production technology, and visual communication.


The Graphic Designer's Business Survival Guide

The Graphic Designer's Business Survival Guide
Author: Lawrence J. Daniels
Publisher: AMACOM Div American Mgmt Assn
Total Pages: 241
Release: 2013
Genre: Art
ISBN: 0814432417

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Real-world business wisdom they don't teach in design school.


Fundamentals of Game Development

Fundamentals of Game Development
Author: Heather Chandler
Publisher: Jones & Bartlett Learning
Total Pages: 408
Release: 2011-08-24
Genre: Computers
ISBN: 0763778958

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What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.


Production for Print

Production for Print
Author: Mark Gatter
Publisher: Laurence King Publishing
Total Pages: 160
Release: 2010-09-13
Genre: Design
ISBN: 1780675445

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This book gives designers the confidence to do everything necessary to ensure trouble-free, high-quality printing – to calibrate images (colour and black and white); adjust trapping levels in all the major software applications, and mix colours that won't print as something that is a complete surprise. It explains scanning and resolution, and discusses good and bad image formats, describing techniques to make images look good in print – even if they have been downloaded from the internet. There is advice on how to get accurate quotes from a printer, a checklist to use when sending a job to print and a glossary of print production terms. Changes to new edition: * Text fully updated to take account of new developments in print technology and software * 22,000 words of new/replacement text * Completely redesigned in Portfolio Skills series, with new cover * Many new colour illustrations added to make book more visual * All screen grabs now translatable


The Production Manual

The Production Manual
Author: Gavin Ambrose
Publisher: AVA Publishing
Total Pages: 195
Release: 2008-04
Genre: Art
ISBN: 2940373639

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The Production Manual demonstrates the practical aspects of getting a creative job into production. This hands-on production guide shows graphic design students how to apply the knowledge acquired during their course. All the essential areas of production that involve the graphic designer are covered in detail with clear descriptions of the various technical processes, including design for print, exhibition stands, packaging and signage. In the case of print work, The Production Manual tackles issues such as image resolution, printing techniques, and plate-making: all those aspects that ensure that a graphic design project is produced as required and for maximum effect. The Production Manual also highlights the inspirational side of production, for example, highly creative printing processes and how to achieve tricky effects such as duotones and halftones.


Graphic Design Play Book

Graphic Design Play Book
Author: Sophie Cure
Publisher: Laurence King Publishing
Total Pages: 0
Release: 2019-06-25
Genre: Design
ISBN: 9781786273963

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'Truly something that's just a beautiful, slick, and very enjoyable little publication' – CreativeBoom "Graphic Design Play Book features a variety of puzzles and challenges, providing a fun and interactive way for young visual thinkers to engage with the world of graphic design" – Eye Understand how graphic design works and develop your visual sensibility through puzzles and activities! An entertaining and highly original introduction to graphic design, the Graphic Design Play Book uses puzzles and visual challenges to demonstrate how typography, signage, logo design, posters and branding work. Through a series of games and activities, including spot the difference, matching games, drawing and dot–to–dot, readers are introduced to graphic art concepts and techniques in an engaging and interactive way. Further explanation and information is provided by solution pages and a glossary, and a loose–leaf section contains stickers, die–cut templates, and coloured paper to help readers complete the activities. Illustrated with typefaces, poster design and pictograms by distinguished designers including Otl Aicher, Pierre Di Sciullo, Otto Neurath and Gerd Arntz, the book will be enjoyed both by graphic designers, and anyone interested in finding out more about visual communication. An excerpt from the book: How many ways are there of saying 'hello'? Probably a zillion. And there are surely just as many ways of writing it. In CAPITALS, and with an exclamation mark ! Or with a question mark ? Or maybe both ?! As a tiny black word in the middle of a white page; or with large, multi–coloured, dancing letters ; maybe with a simple shape or an image. Being interested in graphic design means looking at and understanding the world around us. And being aware of the multitude of signs that shape our daily life day after day and freight it with meaning – whether it's a stop sign, a cornflakes packet, a psychedelic album cover, a seductive headline on the cover of a magazine, the more subtle typography of a page in a novel, a flashing pharmacy sign or the credits of a sci–fi film. Thinking about this plethora of signs was what led us to conceive this introduction to graphic design as a collection of beacons and benchmarks – as a toolbox for exploring and learning in a simple and intuitive way through play, alone or with others, whether you're a child or an adult. These are experiments, a series of suggestions, with no right or wrong answers. The four sections of this book – typography, posters, signs, identity – are all invitations to dive in, explore and let your eyes and your hands take you on a voyage of discovery! – Sophie Cure and Aurélien Farina


The Graphic Design Reference & Specification Book

The Graphic Design Reference & Specification Book
Author: Poppy Evans
Publisher:
Total Pages: 323
Release: 2013-09
Genre: Design
ISBN: 1592538517

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The Graphic Design Reference & Specification Book should always be next to a designer's computer. Completely practical with only the most needed information, this valuable book provides designers with all the little details that can make or break a design, such as how much space to leave in the gutter when designing barrel folds, how to layout a template for a box, and the ratios of each part, as well as metric conversion charts, standard envelope sizes in the USA, Europe, Canada and Asia, and much more. This hardworking handbook is compact and accessible and is a must-have for any graphic designer.