Games Of Property PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Games Of Property PDF full book. Access full book title Games Of Property.

Games of Property

Games of Property
Author: Thadious M. Davis
Publisher: Duke University Press
Total Pages: 353
Release: 2003-07-07
Genre: Literary Criticism
ISBN: 0822384450

Download Games of Property Book in PDF, ePub and Kindle

In Games of Property, distinguished critic Thadious M. Davis provides a dazzling new interpretation of William Faulkner’s Go Down, Moses. Davis argues that in its unrelenting attention to issues related to the ownership of land and people, Go Down, Moses ranks among Faulkner’s finest and most accomplished works. Bringing together law, social history, game theory, and feminist critiques, she shows that the book is unified by games—fox hunting, gambling with cards and dice, racing—and, like the law, games are rule-dependent forms of social control and commentary. She illuminates the dual focus in Go Down, Moses on property and ownership on the one hand and on masculine sport and social ritual on the other. Games of Property is a masterful contribution to understandings of Faulkner’s fiction and the power and scope of property law.


Games of Property

Games of Property
Author:
Publisher:
Total Pages:
Release: 2009
Genre:
ISBN:

Download Games of Property Book in PDF, ePub and Kindle

DIVUsing Faulkner's Go Down Moses as a point of departure, this book explores the conflicting nature of property relations that have slavery in the U.S. at their base and have affected the conceptualizations of rights and representations of African A/div


Computer Games and Virtual Worlds

Computer Games and Virtual Worlds
Author: Ross A. Dannenberg
Publisher: American Bar Association
Total Pages: 298
Release: 2010
Genre: Computer games
ISBN: 9781604427509

Download Computer Games and Virtual Worlds Book in PDF, ePub and Kindle

This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world environments, and serves as a primer for researching these emerging legal issues. Each chapter addresses: end user license agreements; copyrights, patents, trademarks; and trade secrets, as addressed by U.S. law. It also covers international legal issues stemming from the multi-national user-base and foreign operation of many virtual worlds.


Computer Games and Immersive Entertainment

Computer Games and Immersive Entertainment
Author: Chrissie Scelsi
Publisher: American Bar Association
Total Pages: 0
Release: 2019
Genre: Games & Activities
ISBN: 9781634251181

Download Computer Games and Immersive Entertainment Book in PDF, ePub and Kindle

The U.S. video game industry revenue has continued to grow to a total of $36 billion in both hardware and software sales, more than doubling in less than a decade. Fueling this growth at breakneck speed is the evolution of technology. With the rapid expansion of the video game and immersive entertainment industry and technology's continued evolution, intellectual property law plays an increasingly prominent role in this arena. Game developers routinely wrestle with all aspects of IP law and need informed legal counsel on a multitude of issues, including end-user license agreements, ownership of user-generated content, the scope of copyright protection, remedies for trade secret appropriation, approaches for simulating reality without running afoul of existing trademark rights of real-world companies and people, and more. Providing a one-of-a-kind aid for counseling clients about the issues involved in the industry, the second edition of Computer Games and Immersive Entertainment covers a broad range of topics to help lawyers develop creative solutions to protect their clients while still engaging the players and end-users. Topics include: - Contracts, including EULAs, TOS, and TOU agreements- Copyrights- Patents- Trademarks- Trade secrets- Rights of publicity- International considerations, and more


Jones on Property

Jones on Property
Author: Bob Jones
Publisher:
Total Pages: 0
Release: 1977
Genre: Real estate investment
ISBN:

Download Jones on Property Book in PDF, ePub and Kindle


Research Handbook on Property, Law and Theory

Research Handbook on Property, Law and Theory
Author: Chris Bevan
Publisher: Edward Elgar Publishing
Total Pages: 553
Release: 2024-08-06
Genre: Law
ISBN: 1802202064

Download Research Handbook on Property, Law and Theory Book in PDF, ePub and Kindle

This comprehensive Research Handbook interrogates and offers historical as well as contemporary understandings of property, property law and property theory. Chapters locate the role of property in key theoretical debates and examine propertyÕs place in significant social contexts, covering topics such as Indigenous property, artificial intelligence, cryptoassets, property and the art world, environmentalism and climate change.


Building HTML5 Games with ImpactJS

Building HTML5 Games with ImpactJS
Author: Jesse Freeman
Publisher: "O'Reilly Media, Inc."
Total Pages: 121
Release: 2012-02-15
Genre: Computers
ISBN: 144933122X

Download Building HTML5 Games with ImpactJS Book in PDF, ePub and Kindle

Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step. You’ll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels. Set up your development environment and discover Impact’s advantages Build a complete game with core logic, collision detection, and player and monster behavior Learn why a game design document is critical before you start building Display and animate game artwork with sprite sheets Add sound effects, background music, and text Create screens to display stats and in-game status Prepare to publish by baking your game files into a single file


For Sale

For Sale
Author:
Publisher:
Total Pages:
Release:
Genre:
ISBN:

Download For Sale Book in PDF, ePub and Kindle


Man, Play, and Games

Man, Play, and Games
Author: Roger Caillois
Publisher: University of Illinois Press
Total Pages: 228
Release: 2001
Genre: Games & Activities
ISBN: 9780252070334

Download Man, Play, and Games Book in PDF, ePub and Kindle

According to Roger Caillois, play is an occasion of pure waste. In spite of this - or because of it - play constitutes an essential element of human social and spiritual development. In this study, the author defines play as a free and voluntary activity that occurs in a pure space, isolated and protected from the rest of life.