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First Steps in Digital Design

First Steps in Digital Design
Author: David Dabner
Publisher: Rotovision
Total Pages: 0
Release: 2006
Genre: Computer drawing
ISBN: 9782940361113

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Many households have a computer, yet many are still unclear on how utilize it in order to maximize their own creativity. This book demonstrates how to unlock the creative secrets of the computer, allowing people of all ages to realize their creative potential without feeling embarrassed by their lack of digital knowledge.


First Steps in Digital Design

First Steps in Digital Design
Author: David Dabner
Publisher:
Total Pages: 160
Release: 2006
Genre: Computer drawing
ISBN: 9789812453556

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Digital Media, Projection Design, and Technology for Theatre

Digital Media, Projection Design, and Technology for Theatre
Author: Alex Oliszewski
Publisher: Taylor & Francis
Total Pages: 441
Release: 2018-03-19
Genre: Performing Arts
ISBN: 1317356713

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Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer’s workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies, and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. The fundamentals of content creation, detailing the basic building blocks of creating and executing digital content within a design is offered in context of the most commonly used content creation methods, including: photography and still images, video, animation, real-time effects, generative art, data, and interactive digital media. Standard professional industry equipment, including media servers, projectors, projection surfaces, emissive displays, cameras, sensors, etc. is detailed. The book also offers a breakdown of all key related technical tasks, such as converging, warping, and blending projectors, to calculating surface brightness/luminance, screen size and throw distance, to using masks, warping content and projection mapping, making this a complete guide to digital media and projection design today. An eResource page offers sample assets and interviews that link to current and relevant work of leading projection designers.


Understanding by Design

Understanding by Design
Author: Grant P. Wiggins
Publisher: ASCD
Total Pages: 383
Release: 2005
Genre: Education
ISBN: 1416600353

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What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.


Teaching Graphic Design

Teaching Graphic Design
Author: Steven Heller
Publisher: Simon and Schuster
Total Pages: 999
Release: 2017-09-26
Genre: Design
ISBN: 1621536157

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More Than Sixty Course Syllabi That Bring the New Complexity of Graphic Design to Light All graphic designers teach, yet not all graphic designers are teachers. Teaching is a special skill requiring talent, instinct, passion, and organization. But while talent, instinct, and passion are inherent, organization must be acquired and can usually be found in a syllabus. Teaching Graphic Design, Second Edition, contains syllabi that are for all practicing designers and design educators who want to enhance their teaching skills and learn how experienced instructors and professors teach varied tools and impart the knowledge needed to be a designer in the current environment. This second edition is newly revised to include more than thirty new syllabi by a wide range of professional teachers and teaching professionals who address the most current concerns of the graphic design industry, including product, strategic, entrepreneurial, and data design as well as the classic image, type, and layout disciplines. Some of the new syllabi included are: Expressive Typography Designer as Image Maker Emerging Media Production Branding Corporate Design Graphic Design and Visual Culture Impact! Design for Social Change And many more Beginning with first through fourth year of undergraduate courses and ending with a sampling of graduate school course options, Teaching Graphic Design, Second Edition, is the most comprehensive collection of courses for graphic designers of all levels.


A History of Graphic Design

A History of Graphic Design
Author: Philip B. Meggs
Publisher: Van Nostrand Reinhold Company
Total Pages: 552
Release: 1992
Genre: Art
ISBN:

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Here is the first definitive history of graphic communication. More than a thousand vivid illustrations chronicle our fascinating & unceasing quest to give visual form to ideas.


Design For Kids

Design For Kids
Author: Debra Levin Gelman
Publisher: Rosenfeld Media
Total Pages: 249
Release: 2014-07-08
Genre: Design
ISBN: 1933820438

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Emotion. Ego. Impatience. Stubbornness. Characteristics like these make creating sites and apps for kids a daunting proposition. However, with a bit of knowledge, you can design experiences that help children think, play, and learn. With Design for Kids, you'll learn how to create digital products for today's connected generation.


Digital Design

Digital Design
Author: Mohammad Karim
Publisher: CRC Press
Total Pages: 505
Release: 2017-12-19
Genre: Technology & Engineering
ISBN: 1420061321

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In today’s digital design environment, engineers must achieve quick turn-around time with ready accesses to circuit synthesis and simulation applications. This type of productivity relies on the principles and practices of computer aided design (CAD). Digital Design: Basic Concepts and Principles addresses the many challenging issues critical to today’s digital design practices such as hazards and logic minimization, finite-state-machine synthesis, cycles and races, and testability theories while providing hands-on experience using one of the industry’s most popular design application, Xilinx Web PACKTM. The authors begin by discussing conventional and unconventional number systems, binary coding theories, and arithmetic as well as logic functions and Boolean algebra. Building upon classic theories of digital systems, the book illustrates the importance of logic minimization using the Karnaugh map technique. It continues by discussing implementation options and examining the pros and cons of each method in addition to an assessment of tradeoffs that often accompany design practices. The book also covers testability, emphasizing that a good digital design must be easy to verify and test with the lowest cost possible. Throughout the text, the authors analyze combinational and sequential logic elements and illustrate the designs of these components in structural, hierarchical, and behavior VHDL descriptions. Coveringfundamentals and best practices, Digital Design: Basic Concepts and Principles provides you with critical knowledge of how each digital component ties together to form a system and develops the skills you need to design and simulate these digital components using modern CAD software.


Digital Design

Digital Design
Author: John F. Wakerly
Publisher: Prentice Hall
Total Pages: 0
Release: 2002-07
Genre: Digital electronics
ISBN: 9780131760592

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Appropriate for a first or second course in digital logic design. This newly revised book blends academic precision and practical experience in an authoritative introduction to basic principles of digital design and practical requirements in both board-level and VLSI systems. With over twenty years of experience in both industrial and university settings, the author covers the most widespread logic design practices while building a solid foundation of theoretical and engineering principles for students to use as they go forward in this fast moving field.


DIGITAL DESIGN

DIGITAL DESIGN
Author: R. ANANDA NATARAJAN
Publisher: PHI Learning Pvt. Ltd.
Total Pages: 776
Release: 2015-01-17
Genre: Computers
ISBN: 8120349776

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Primarily intended for undergraduate engineering students of Electronics and Communication, Electronics and Electrical, Electronics and Instrumentation, Computer Science and Information Technology, this book will also be useful for the students of BCA, B.Sc. (Electronics and CS), M.Sc. (Electronics and CS) and MCA. Digital Design is a student-friendly textbook for learning digital electronic fundamentals and digital circuit design. It is suitable for both traditional design of digital circuits and HDL based digital design. This well organised text gives a comprehensive view of Boolean logic, logic gates and combinational circuits, synchronous and asynchronous circuits, memory devices, semiconductor devices and PLDs, and HDL, VHDL and Verilog programming. Numerous solved examples are given right after conceptual discussion to provide better comprehension of the subject matter. VHDL programs along with simulation results are given for better understanding of VHDL programming. Key features Well labelled illustrations provide practical understanding of the concepts. GATE level MCQs with answers (along with detailed explanation wherever required) at the end of each chapter help students to prepare for competitive examinations. Short questions with answers and appropriate number of review questions at the end of each chapter are useful for the students to prepare for university exams and competitive exams. Separate chapters on VHDL and Verilog programming along with simulated results are included to enhance the programming skills of HDL.