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Design Patterns

Design Patterns
Author: Erich Gamma
Publisher: Pearson Deutschland GmbH
Total Pages: 512
Release: 1995
Genre: Business & Economics
ISBN: 9783827328243

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Software -- Software Engineering.


Design Patterns For Dummies

Design Patterns For Dummies
Author: Steve Holzner
Publisher: John Wiley & Sons
Total Pages: 338
Release: 2006-07-28
Genre: Computers
ISBN: 0470046961

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There's a pattern here, and here's how to use it! Find out how the 23 leading design patterns can save you time and trouble Ever feel as if you've solved this programming problem before? You — or someone — probably did, and that's why there's a design pattern to help this time around. This book shows you how (and when) to use the famous patterns developed by the "Gang of Four," plus some new ones, all designed to make your programming life easier. Discover how to: Simplify the programming process with design patterns Make the most of the Decorator, Factory, and Adapter patterns Identify which pattern applies Reduce the amount of code needed for a task Create your own patterns


Design Patterns

Design Patterns
Author: Erich Gamma
Publisher: Pearson Education India
Total Pages: 420
Release:
Genre:
ISBN: 9788131769461

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Design Patterns for Embedded Systems in C

Design Patterns for Embedded Systems in C
Author: Bruce Powel Douglass
Publisher: Elsevier
Total Pages: 471
Release: 2010-11-03
Genre: Computers
ISBN: 0080959717

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A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . Design Patterns within these pages are immediately applicable to your project Addresses embedded system design concerns such as concurrency, communication, and memory usage Examples contain ANSI C for ease of use with C programming code


Design Patterns

Design Patterns
Author: Christopher G. Lasater
Publisher: Wordware Publishing, Inc.
Total Pages: 306
Release: 2006-10-01
Genre: Computers
ISBN: 144963382X

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Design Patterns demonstrates how software developers can improve the performance, maintainability, portability, and scalability of their code through the use of the Gang of Four design patterns. After a discussion of patterns methodology, reasons for using design patterns, the book delves into each of the 23 patterns. Each pattern section gives a detailed description of the pattern, refactored from either Boolean logic or simpler, less-maintainable code that you might encounter in the real world, and shows readers how to use the pattern in their code. The text walks readers through making the move from current code to the pattern, lists the benefits of using the pattern, and shows how the pattern performs after the refactoring effort, with a goal throughout of providing practical implementations.


Pattern Design

Pattern Design
Author: Lewis F. Day
Publisher: Courier Corporation
Total Pages: 335
Release: 2013-01-17
Genre: Art
ISBN: 0486139166

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Take any form you choose and repeat it at regular intervals, and, just as repetitive sounds produce rhythm or cadence, you have pattern. However, the use of pattern in design is no haphazard matter, but a disciplined activity in which the artists must impose a pleasing order and structure on the whole to achieve an aesthetically satisfying end product. This classic guide, revised and expanded by Amor Fenn three decades after its publication, teaches artists to do just that. Surveying a multitude of applications, from architectural detail to decorative textile printing and typographic patterns, Day provides insight into the geometric foundations of all repeating patterns, and treats in a practical way the anatomy, planning, and evolution of repeated ornament. He demonstrates the extent to which pattern is the essence of the ornamental arts, and offers a wealth of technical information for the student and designer. Generously illustrated with more than 270 designs ranging from old Japanese, Persian, and Arabian patterns to early 20th-century motifs, Pattern Design will stimulate the imaginations and advance the skills of novices and experts alike.


Design Pattern Formalization Techniques

Design Pattern Formalization Techniques
Author: Taibi, Toufik
Publisher: IGI Global
Total Pages: 400
Release: 2007-04-30
Genre: Computers
ISBN: 1599042215

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Many formal approaches for pattern specification are emerging as a means to cope with the inherent shortcomings of informal description. Design Pattern Formalization Techniques presents multiple mathematical, formal approaches for pattern specification, emphasizing on software development processes for engineering disciplines. Design Pattern Formalization Techniques focuses on formalizing the solution element of patterns, providing tangible benefits to pattern users, researchers, scholars, academicians, practitioners and students working in the field of design patterns and software reuse.Design Pattern Formalization Techniques explains details on several specification languages, allowing readers to choose the most suitable formal technique to solve their specific inquiries.


Go Design Patterns

Go Design Patterns
Author: Mario Castro Contreras
Publisher: Packt Publishing Ltd
Total Pages: 394
Release: 2017-02-24
Genre: Computers
ISBN: 1786461900

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Learn idiomatic, efficient, clean, and extensible Go design and concurrency patterns by using TDD About This Book A highly practical guide filled with numerous examples unleashing the power of design patterns with Go. Discover an introduction of the CSP concurrency model by explaining GoRoutines and channels. Get a full explanation, including comprehensive text and examples, of all known GoF design patterns in Go. Who This Book Is For The target audience is both beginner- and advanced-level developers in the Go programming language. No knowledge of design patterns is expected. What You Will Learn All basic syntax and tools needed to start coding in Go Encapsulate the creation of complex objects in an idiomatic way in Go Create unique instances that cannot be duplicated within a program Understand the importance of object encapsulation to provide clarity and maintainability Prepare cost-effective actions so that different parts of the program aren't affected by expensive tasks Deal with channels and GoRoutines within the Go context to build concurrent application in Go in an idiomatic way In Detail Go is a multi-paradigm programming language that has built-in facilities to create concurrent applications. Design patterns allow developers to efficiently address common problems faced during developing applications. Go Design Patterns will provide readers with a reference point to software design patterns and CSP concurrency design patterns to help them build applications in a more idiomatic, robust, and convenient way in Go. The book starts with a brief introduction to Go programming essentials and quickly moves on to explain the idea behind the creation of design patterns and how they appeared in the 90's as a common "language" between developers to solve common tasks in object-oriented programming languages. You will then learn how to apply the 23 Gang of Four (GoF) design patterns in Go and also learn about CSP concurrency patterns, the "killer feature" in Go that has helped Google develop software to maintain thousands of servers. With all of this the book will enable you to understand and apply design patterns in an idiomatic way that will produce concise, readable, and maintainable software. Style and approach This book will teach widely used design patterns and best practices with Go in a step-by-step manner. The code will have detailed examples, to allow programmers to apply design patterns in their day-to-day coding.


Software Requirement Patterns

Software Requirement Patterns
Author: Stephen Withall
Publisher: Pearson Education
Total Pages: 384
Release: 2007-06-13
Genre: Computers
ISBN: 0735646066

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Learn proven, real-world techniques for specifying software requirements with this practical reference. It details 30 requirement “patterns” offering realistic examples for situation-specific guidance for building effective software requirements. Each pattern explains what a requirement needs to convey, offers potential questions to ask, points out potential pitfalls, suggests extra requirements, and other advice. This book also provides guidance on how to write other kinds of information that belong in a requirements specification, such as assumptions, a glossary, and document history and references, and how to structure a requirements specification. A disturbing proportion of computer systems are judged to be inadequate; many are not even delivered; more are late or over budget. Studies consistently show one of the single biggest causes is poorly defined requirements: not properly defining what a system is for and what it’s supposed to do. Even a modest contribution to improving requirements offers the prospect of saving businesses part of a large sum of wasted investment. This guide emphasizes this important requirement need—determining what a software system needs to do before spending time on development. Expertly written, this book details solutions that have worked in the past, with guidance for modifying patterns to fit individual needs—giving developers the valuable advice they need for building effective software requirements


Design and Analysis of Biomolecular Circuits

Design and Analysis of Biomolecular Circuits
Author: Heinz Koeppl
Publisher: Springer Science & Business Media
Total Pages: 407
Release: 2011-05-21
Genre: Technology & Engineering
ISBN: 1441967664

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The book deals with engineering aspects of the two emerging and intertwined fields of synthetic and systems biology. Both fields hold promise to revolutionize the way molecular biology research is done, the way today’s drug discovery works and the way bio-engineering is done. Both fields stress the importance of building and characterizing small bio-molecular networks in order to synthesize incrementally and understand large complex networks inside living cells. Reminiscent of computer-aided design (CAD) of electronic circuits, abstraction is believed to be the key concept to achieve this goal. It allows hiding the overwhelming complexity of cellular processes by encapsulating network parts into abstract modules. This book provides a unique perspective on how concepts and methods from CAD of electronic circuits can be leveraged to overcome complexity barrier perceived in synthetic and systems biology.