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Beginning Linux?Programming

Beginning Linux?Programming
Author: Neil Matthew
Publisher: John Wiley & Sons
Total Pages: 891
Release: 2004-01-02
Genre: Computers
ISBN: 0764544977

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The book starts with the basics, explaining how to compile and run your first program. First, each concept is explained to give you a solid understanding of the material. Practical examples are then presented, so you see how to apply the knowledge in real applications.


Linux Timesaving Techniques For Dummies

Linux Timesaving Techniques For Dummies
Author: Susan Douglas
Publisher: John Wiley & Sons
Total Pages: 514
Release: 2004-07-21
Genre: Computers
ISBN: 0764577530

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Formerly known as Red Hat Linux, the Fedora Core distribution is an excellent, no-cost alternative to Windows, Solaris, and other expensive operating systems Red Hat currently controls an estimated seventy percent of the Linux market in the U.S. This book gives experienced and first-time Fedora users sixty concise, step-by-step, timesaving techniques to help them perform tasks with Fedora more efficiently Organized by topic, the techniques are presented in the friendly, easy-to-understand For Dummies style, with a minimum of technical jargon The techniques run the gamut of end-user, system administration, and development tasks, ranging from desktop, file system, RPM, and database tips to Internet server, e-mail server, networking, system monitoring, security, and Linux kernel tricks Covers the latest release of Red Hat's Fedora Core distribution


LabVIEW

LabVIEW
Author: Rick Bitter
Publisher: CRC Press
Total Pages: 458
Release: 2000-08-10
Genre: Technology & Engineering
ISBN: 1420039350

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The graphical nature of LabVIEW makes it ideal for test and measurement applications and its use brings significant improvements in productivity over conventional programming languages. However, comprehensive treatments of the more advanced topics have been scattered and difficult to find-until now. LabVIEW Advanced Programming Techniques of


Intelligence and Learning

Intelligence and Learning
Author: Nick Lund
Publisher: Bloomsbury Publishing
Total Pages: 192
Release: 2010-08-20
Genre: Psychology
ISBN: 1137109327

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As humans, we often differentiate ourselves from other animals by our intelligence and ability to learn, but are these distinctions always so simple? Covering theories of learning, influences on intelligence, animal intelligence and test performance, Lund discusses the fascinating debates that shape our understanding of this area. Whatever your level of study, this balanced introduction will allow you to look critically at the main theories and cement your understanding of intelligence and learning.


Lingo in a Nutshell

Lingo in a Nutshell
Author: Bruce Epstein
Publisher: "O'Reilly Media, Inc."
Total Pages: 644
Release: 1998
Genre: Computers
ISBN: 9781565924932

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The companion book to "Director in a Nutshell", this title provides a complete definition of the Lingo language, including syntax, structure, and comparisons with other programming languages. Detailed chapters describe messages, events, scripts, handlers, variables, lists, file I/O, behaviors, and child objects.


The Linux Development Platform

The Linux Development Platform
Author: Rafeeq Ur Rehman
Publisher: Prentice Hall Professional
Total Pages: 320
Release: 2003
Genre: Computers
ISBN: 9780130091154

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Two leading Linux developers show how to choose the best tools for your specific needs and integrate them into a complete development environment that maximizes your effectiveness in any project, no matter how large or complex. Includes research, requirements, coding, debugging, deployment, maintenance and beyond, choosing and implementing editors, compilers, assemblers, debuggers, version control systems, utilities, using Linux Standard Base to deliver applications that run reliably on a wide range of Linux systems, comparing Java development options for Linux platforms, using Linux in cross-platform and embedded development environments.


Java 1.4 Game Programming

Java 1.4 Game Programming
Author: Andrew Mulholland
Publisher: Wordware Publishing, Inc.
Total Pages: 730
Release: 2003
Genre: Computer games
ISBN: 1556229631

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"Java 1.4 Game Programming" covers a number of key features in the game development environment, including graphics, sound, input, networking, and databases.