Dust Tactics Terrain Tile Set
Author | : Dust Studio Ltd. |
Publisher | : Fantasy Flight Pub Incorporated |
Total Pages | : |
Release | : 2011-09-01 |
Genre | : Games |
ISBN | : 9781616611668 |
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Author | : Dust Studio Ltd. |
Publisher | : Fantasy Flight Pub Incorporated |
Total Pages | : |
Release | : 2011-09-01 |
Genre | : Games |
ISBN | : 9781616611668 |
Author | : Dust Studio Ltd. |
Publisher | : Fantasy Flight Games |
Total Pages | : |
Release | : 2011-09-01 |
Genre | : Games |
ISBN | : 9781616611644 |
Author | : |
Publisher | : |
Total Pages | : 0 |
Release | : 2010-03-16 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780786953974 |
Illustrated terrain tiles and 3D terrain for use with theD&D® Roleplaying Game ThisD&DRoleplaying Game accessory gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles and three-dimensional enhancements with which to build exciting encounter locations. This accessory contains four double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock, plus two sheets of three-dimensional terrain elements, allowing you to create platforms, staircases, and other dungeon fixtures.
Author | : Ash Barker |
Publisher | : Bloomsbury Publishing |
Total Pages | : 113 |
Release | : 2020-11-26 |
Genre | : Games & Activities |
ISBN | : 1472837738 |
In the blasted, radiation-scorched, wastelands of the Earth's surface, towering mecha do battle, defending the interests of one of the few remaining arcology governments, providing security for wilderness outposts, or seeking out loot and supplies as a mercenary company. With detailed rules for designing and customizing your mecha, from size and propulsion type to payload and pilot skills, and a campaign system that allows pilots to gain experience and skills as they patrol the shattered Earth, Gamma Wolves is a fast-playing game of post-apocalyptic mecha warfare.
Author | : Paolo Parente |
Publisher | : |
Total Pages | : 0 |
Release | : 2011-01-18 |
Genre | : Graphic novels |
ISBN | : 9781607063476 |
Follow the action-packed adventures of Joe's US Special Forces Ranger Team #1 and their fearless efforts along side Koshka's Russian Special Forces team to foil Sigrid's ongoing Axis plots to build the ultimate Walking Robot Army to destroy the world.
Author | : Infantry School (U.S.) |
Publisher | : DIANE Publishing |
Total Pages | : 428 |
Release | : 1934 |
Genre | : Infantry drill and tactics |
ISBN | : 1428916911 |
Author | : General Giulio Douhet |
Publisher | : Pickle Partners Publishing |
Total Pages | : 620 |
Release | : 2014-08-15 |
Genre | : History |
ISBN | : 1782898522 |
In the pantheon of air power spokesmen, Giulio Douhet holds center stage. His writings, more often cited than perhaps actually read, appear as excerpts and aphorisms in the writings of numerous other air power spokesmen, advocates-and critics. Though a highly controversial figure, the very controversy that surrounds him offers to us a testimonial of the value and depth of his work, and the need for airmen today to become familiar with his thought. The progressive development of air power to the point where, today, it is more correct to refer to aerospace power has not outdated the notions of Douhet in the slightest In fact, in many ways, the kinds of technological capabilities that we enjoy as a global air power provider attest to the breadth of his vision. Douhet, together with Hugh “Boom” Trenchard of Great Britain and William “Billy” Mitchell of the United States, is justly recognized as one of the three great spokesmen of the early air power era. This reprint is offered in the spirit of continuing the dialogue that Douhet himself so perceptively began with the first edition of this book, published in 1921. Readers may well find much that they disagree with in this book, but also much that is of enduring value. The vital necessity of Douhet’s central vision-that command of the air is all important in modern warfare-has been proven throughout the history of wars in this century, from the fighting over the Somme to the air war over Kuwait and Iraq.
Author | : Suzanne Lacy |
Publisher | : |
Total Pages | : 300 |
Release | : 1995 |
Genre | : Art |
ISBN | : |
"In this wonderfully bold and speculative anthology of writings, artists and critics offer a highly persuasive set of argument and pleas for imaginative, socially responsible, and socially responsive public art.... "--Amazon.
Author | : Henry Hyde |
Publisher | : Casemate Publishers |
Total Pages | : 554 |
Release | : 2013-08-19 |
Genre | : Games & Activities |
ISBN | : 1783830697 |
An extensive reference guide to the exciting hobby, for beginners as well as longtime players. Wargaming is a fascinating, engrossing, and exciting pastime that encompasses a wide range of different talents. The average wargamer uses the skills of artist, designer, sculptor, illustrator, historian, librarian, researcher, mathematician, and creative writer, as well as the more obvious ones of general, admiral, or air marshal for large games, or perhaps lieutenant, commodore, or squadron leader for skirmishes. Aside from calling upon many skills, wargaming also covers many aspects of combat, spanning the history of Earth. With science fiction gaming, we plunge into imagined worlds many thousands of years into the future, and a fantasy gamer, of course, deals with eons of imagined history, as anyone who has read The Lord of the Rings will know. A wargamer may find themselves recreating an encounter between a handful of adversaries one day, or a massed battle involving perhaps hundreds of miniature troops the next. Moreover, it is possible to play wargames that recreate warfare on land, on sea, in the air, or even in outer space. This book demonstrates the wonderfully varied hobby of wargaming with miniatures, looking at the broad scope of what it has to offer as well as detailed explanations of how to get involved, including comprehensive rules for gladiator combat, Wild West skirmishes, and the horse and musket era, as well as lots of advice for anyone new to wargaming. Whether you’re a complete newcomer to the hobby, or a veteran of many years, you’ll find plenty in The Wargaming Compendium to entertain and inspire you.
Author | : Wizards RPG Team Staff |
Publisher | : |
Total Pages | : 0 |
Release | : 2010-10-19 |
Genre | : Dungeon and dragons (Game) |
ISBN | : 9780786956302 |
Awesome tools, rules, and adventure content for every Dungeon Master. If yours"re aDungeons & Dragonsplayer interested in taking on the role of the Dungeon Master, or if yours"re an experienced DM looking for more game advice, tools, and adventure content, theDungeon Masterrs"s Kittrade;has exactly what you need to build your ownDungeons & Dragonscampaign and excite the imaginations of you and your players. This deluxe box contains rules and advice to help Dungeon Masters run games for adventurers of levels 130. It also includes useful DM tools such as a Dungeon Masterrs"s screen (with tables and rules printed on the inside), die-cut terrain tiles and monster tokens, and fold-out battle maps. Game components: bull; 96-page book of rules and advice for Dungeon Masters bull; 32-page monster book bull; Two 32-page adventures bull; 2 sheets of die-cut dungeon terrain tiles bull; 2 sheets of die-cut monster tokens bull; 2 double-sided battle maps bull; Fold-out Dungeon Masterrs"s screen