Doctor Eccos Cyberpuzzles 36 Puzzles For Hackers And Other Mathematical Detectives PDF Download

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Doctor Ecco's Cyberpuzzles: 36 Puzzles for Hackers and Other Mathematical Detectives

Doctor Ecco's Cyberpuzzles: 36 Puzzles for Hackers and Other Mathematical Detectives
Author: Dennis E. Shasha
Publisher: W. W. Norton & Company
Total Pages: 248
Release: 2004-02-17
Genre: Computers
ISBN: 0393325415

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Dr. Ecco is a mathematical wizard who uses logic and computer programming to solve crimes, find treasures, and explore space. Join his team, expand the frontiers of knowledge, and match wits with him on intriguing cases like "The Virus from the Spy" and "The Secrets of Space" and "The Caribou and the Gas."


Dr. Ecco's Cyberpuzzles

Dr. Ecco's Cyberpuzzles
Author: Dennis Elliott Shasha
Publisher:
Total Pages: 232
Release: 2002
Genre:
ISBN: 9780393051209

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Algorithmic Puzzles

Algorithmic Puzzles
Author: Anany Levitin
Publisher: OUP USA
Total Pages: 280
Release: 2011-10-14
Genre: Computers
ISBN: 0199740445

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Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.


The Gold's Gym Encyclopedia of Bodybuilding

The Gold's Gym Encyclopedia of Bodybuilding
Author: Ed Connors
Publisher: McGraw-Hill Companies
Total Pages: 0
Release: 1998
Genre: Bodybuilders
ISBN: 9780809230068

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A guide to bodybuilding, discussing equipment, clothing, nutrition, diet, types of training, and other basics of the sport; providing photographs and instructions on how to use weight machines to build muscle in different parts of the body; and including information on aerobics, stretching, and competition.


Natural Computing: DNA, Quantum Bits, and the Future of Smart Machines

Natural Computing: DNA, Quantum Bits, and the Future of Smart Machines
Author: Dennis E. Shasha
Publisher: W. W. Norton & Company
Total Pages: 297
Release: 2010-04-27
Genre: Computers
ISBN: 0393336832

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Drawing on interviews with 15 leading scientists, the authors present an unexpected vision: the future of computing is a synthesis with nature.


Puzzles for Programmers and Pros

Puzzles for Programmers and Pros
Author: Dennis E. Shasha
Publisher: John Wiley & Sons
Total Pages: 242
Release: 2007-05-07
Genre: Computers
ISBN: 0470121688

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Aimed at both working programmers who are applying for a job where puzzles are an integral part of the interview, as well as techies who just love a good puzzle, this book offers a cache of exciting puzzles Features a new series of puzzles, never before published, called elimination puzzles that have a pedagogical aim of helping the reader solve an entire class of Sudoku-like puzzles Provides the tools to solve the puzzles by hand and computer The first part of each chapter presents a puzzle; the second part shows readers how to solve several classes of puzzles algorithmically; the third part asks the reader to solve a mystery involving codes, puzzles, and geography Comes with a unique bonus: if readers actually solve the mystery, they have a chance to win a prize, which will be promoted on wrox.com!


Puzzling Adventures: Tales of Strategy, Logic, and Mathematical Skill

Puzzling Adventures: Tales of Strategy, Logic, and Mathematical Skill
Author: Dennis E. Shasha
Publisher: W. W. Norton & Company
Total Pages: 230
Release: 2005-01-04
Genre: Crafts & Hobbies
ISBN: 0393326632

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Edgy and challenging, and representing the ultimate in recreational math games, this title dares readers to figure out the logic underlying venture fund investments, escape a Minotaur, and verify DNA.


Storing Clocked Programs Inside DNA

Storing Clocked Programs Inside DNA
Author: Chang Jessica
Publisher: Springer Nature
Total Pages: 68
Release: 2022-05-31
Genre: Mathematics
ISBN: 3031017978

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In the history of modern computation, large mechanical calculators preceded computers. A person would sit there punching keys according to a procedure and a number would eventually appear. Once calculators became fast enough, it became obvious that the critical path was the punching rather than the calculation itself. That is what made the stored program concept vital to further progress. Once the instructions were stored in the machine, the entire computation could run at the speed of the machine. This book shows how to do the same thing for DNA computing. Rather than asking a robot or a person to pour in specific strands at different times in order to cause a DNA computation to occur (by analogy to a person punching numbers and operations into a mechanical calculator), the DNA instructions are stored within the solution and guide the entire computation. We show how to store straight line programs, conditionals, loops, and a rudimentary form of subroutines. To achieve this goal, the book proposes a complete language for describing the intrinsic topology of DNA complexes and nanomachines, along with the dynamics of such a system. We then describe dynamic behavior using a set of basic transitions, which operate on a small neighborhood within a complex in a well-defined way. These transitions can be formalized as purely syntactical functions of the string representations. Building on that foundation, the book proposes a novel machine motif which constitutes an instruction stack, allowing for the clocked release of an arbitrary sequence of DNA instruction or data strands. The clock mechanism is built of special strands of DNA called ""tick"" and ""tock."" Each time a ""tick"" and ""tock"" enter a DNA solution, a strand is released from an instruction stack (by analogy to the way in which as a clock cycle in an electronic computer causes a new instruction to enter a processing unit). As long as there remain strands on the stack, the next cycle will release a new instruction strand. Regardless of the actual strand or component to be released at any particular clock step, the ""tick"" and ""tock"" fuel strands remain the same, thus shifting the burden of work away from the end user of a machine and easing operation. Pre-loaded stacks enable the concept of a stored program to be realized as a physical DNA mechanism. A conceptual example is given of such a stack operating a walker device. The stack allows for a user to operate such a clocked walker by means of simple repetition of adding two fuel types, in contrast to the previous mechanism of adding a unique fuel -- at least 12 different types of strands -- for each step of the mechanism. We demonstrate by a series of experiments conducted in Ned Seeman's lab that it is possible to ""initialize"" a clocked stored program DNA machine. We end the book with a discussion of the design features of a programming language for clocked DNA programming. There is a lot left to do. Table of Contents: Introduction / Notation / A Topological Description of DNA Computing / Machines and Motifs / Experiment: Storing Clocked Programs in DNA / A Clocked DNA Programming Language


Statistics is Easy

Statistics is Easy
Author: Manpreet Singh Katari
Publisher: Springer Nature
Total Pages: 62
Release: 2022-05-31
Genre: Mathematics
ISBN: 3031024338

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Computational analysis of natural science experiments often confronts noisy data due to natural variability in environment or measurement. Drawing conclusions in the face of such noise entails a statistical analysis. Parametric statistical methods assume that the data is a sample from a population that can be characterized by a specific distribution (e.g., a normal distribution). When the assumption is true, parametric approaches can lead to high confidence predictions. However, in many cases particular distribution assumptions do not hold. In that case, assuming a distribution may yield false conclusions. The companion book Statistics is Easy, gave a (nearly) equation-free introduction to nonparametric (i.e., no distribution assumption) statistical methods. The present book applies data preparation, machine learning, and nonparametric statistics to three quite different life science datasets. We provide the code as applied to each dataset in both R and Python 3. We also include exercises for self-study or classroom use.