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Designing the Next Generation Marketplace

Designing the Next Generation Marketplace
Author: Hyo Jeong Kang
Publisher:
Total Pages: 0
Release: 2019
Genre:
ISBN:

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Virtual reality (VR) is predicted to be one of the next big retail trends that can transform the online shopping experience. Despite the surge of interest, important questions remain unanswered: how would VR change the current consumer online shopping behavior? If VR indeed has an impact on consumer behavior, what are the key explanatory factors for such an impact? For a novel interface such as VR, how do we effectively design a virtual market place that is easy to use? This dissertation explores these three questions in a series of three studies. In Study 1, I compare a website to a VR store and examine how consumer behavior varies when they use a website and a VR interface. The results of Study 1 indicate that VR can be an effective shopping means especially for visually appealing hedonic products, thereby increasing the chance of exploring a hedonically superior product over a utilitarian product. In Study 2, I investigate the mechanism underlying consumers' preference for hedonic items and purchase intention with a VR store. The results of Study 2 reveal the distinctive roles of informativeness and playfulness of a VR store in predicting a product choice and subsequent purchase intention. In the last study, I explore how to design 3D user interactions that are easy to learn and use so that consumers can have a more informative and playful VR shopping experience. I developed three different prototypes and conducted a series of user studies to evaluate each interaction design. This dissertation makes a number of theoretical and practical contributions to the broad academic fields ranging from design, marketing to human-computer interaction (HCI). Theoretically, this dissertation contributes to understanding the distinctive roles of informativeness and playfulness, two popular constructs studied in marketing and HCI research. From a practical point of view, this research finding is especially meaningful for online retailers who sell large-scale luxury or designer goods, one of the toughest product segments to sell online. The findings of this dissertation suggest that VR can help consumers to better appreciate the stylish and luxurious appeal of products by allowing shoppers to more directly experience the life-size products. Moreover, this dissertation takes a further step toward designing 3D user interactions that can help consumers to easily navigate and manipulate the product in a virtual environment. I conclude this dissertation by presenting design guidelines that can aid more natural and intuitive interaction with a virtual product. The findings from this study, all combined together, provide insights for designers to understand how to create an effective virtual reality marketplace.


Analysis and Design of Next-Generation Software Architectures

Analysis and Design of Next-Generation Software Architectures
Author: Arthur M. Langer
Publisher: Springer Nature
Total Pages: 322
Release: 2020-01-02
Genre: Computers
ISBN: 3030368998

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This book provides a detailed “how-to” guide, addressing aspects ranging from analysis and design to the implementation of applications, which need to be integrated within legacy applications and databases. The analysis and design of the next generation of software architectures must address the new requirements to accommodate the Internet of things (IoT), cybersecurity, blockchain networks, cloud, and quantum computer technologies. As 5G wireless increasingly establishes itself over the next few years, moving legacy applications into these new architectures will be critical for companies to compete in a consumer-driven and social media-based economy. Few organizations, however, understand the challenges and complexities of moving from a central database legacy architecture to a ledger and networked environment. The challenge is not limited to just designing new software applications. Indeed, the next generation needs to function more independently on various devices, and on more diverse and wireless-centric networks. Furthermore, databases must be broken down into linked list-based blockchain architectures, which will involve analytic decisions regarding which portions of data and metadata will be processed within the chain, and which ones will be dependent on cloud systems. Finally, the collection of all data throughout these vast networks will need to be aggregated and used for predictive analysis across a variety of competitive business applications in a secured environment. Certainly not an easy task for any analyst/designer! Many organizations will continue to use packaged products and open-source applications. These third-party products will need to be integrated into the new architecture paradigms and have seamless data aggregation capabilities, while maintaining the necessary cyber compliances. The book also clearly defines the roles and responsibilities of the stakeholders involved, including the IT departments, users, executive sponsors, and third-party vendors. The book’s structure also provides a step-by-step method to help ensure a higher rate of success in the context of re-engineering existing applications and databases, as well as selecting third-party products, conversion methods and cybercontrols. It was written for use by a broad audience, including IT developers, software engineers, application vendors, business line managers, and executives.


The E-marketplace

The E-marketplace
Author: Warren D. Raisch
Publisher: McGraw-Hill Companies
Total Pages: 378
Release: 2001
Genre: B2B-elektronisk handel
ISBN:

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This text describes the business-to-business marketplace and the changes and opportunities presented by the wholesale change in the way in which the world does business. It describes the emarkets, their methods of operation, the different modes currently in use and how to make money in this way.


The Business of Design

The Business of Design
Author: Keith Granet
Publisher: Chronicle Books
Total Pages: 224
Release: 2021-06-15
Genre: Design
ISBN: 1648960340

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The Business of Design debunks the myth that business sense and creative talent are mutually exclusive, showing design professionals that they can pursue their passion and turn a profit. For nearly thirty years, consultant Keith Granet has helped designers create successful businesses, from branding to billing and everything in between. Unlike other business books, The Business of Design is written and illustrated to speak to a visually thinking audience. The book covers all aspects of running a successful design business, including human resources, client management, product development, marketing, and licensing. This timely update on the tenth anniversary of the first edition includes new content on social media, working from home, and understanding and working with different generations, essential tools in today's ultracompetitive marketplace.


Next Generation Business Strategies for the Base of the Pyramid

Next Generation Business Strategies for the Base of the Pyramid
Author: Ted London
Publisher: FT Press
Total Pages: 289
Release: 2011
Genre: Business & Economics
ISBN: 0137047894

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This book shares proven, “on-the-ground” insights for building “Base of the Pyramid” businesses that really are sustainable and green, will help alleviate social ills, and can scale to significant size and profitability. Its “second-generation” techniques reflect crucial lessons learned by “BoP” pioneers: lessons that dramatically increase the likelihood of success.


Design, Selection, and Implementation of Instructional Materials for the Next Generation Science Standards

Design, Selection, and Implementation of Instructional Materials for the Next Generation Science Standards
Author: National Academies of Sciences, Engineering, and Medicine
Publisher: National Academies Press
Total Pages: 127
Release: 2018-05-02
Genre: Education
ISBN: 0309471117

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Instructional materials are a key means to achieving the goals of science educationâ€"an enterprise that yields unique and worthwhile benefits to individuals and society. As states and districts move forward with adoption and implementation of the Next Generation Science Standards (NGSS) or work on improving their instruction to align with A Framework for Kâ€"12 Science Education (the Framework), instructional materials that align with this new vision for science education have emerged as one of the key mechanisms for creating high-quality learning experiences for students. In response to the need for more coordination across the ongoing efforts to support the design and implementation of instructional materials for science education, the National Academies of Sciences, Engineering, and Medicine convened a public workshop in June 2017. The workshop focused on the development of instructional materials that reflect the principles of the Framework and the NGSS. This publication summarizes the presentations and discussions from the workshop.


Encyclopedia of Organizational Knowledge, Administration, and Technology

Encyclopedia of Organizational Knowledge, Administration, and Technology
Author: Khosrow-Pour D.B.A., Mehdi
Publisher: IGI Global
Total Pages: 2734
Release: 2020-09-29
Genre: Business & Economics
ISBN: 1799834743

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For any organization to be successful, it must operate in such a manner that knowledge and information, human resources, and technology are continually taken into consideration and managed effectively. Business concepts are always present regardless of the field or industry – in education, government, healthcare, not-for-profit, engineering, hospitality/tourism, among others. Maintaining organizational awareness and a strategic frame of mind is critical to meeting goals, gaining competitive advantage, and ultimately ensuring sustainability. The Encyclopedia of Organizational Knowledge, Administration, and Technology is an inaugural five-volume publication that offers 193 completely new and previously unpublished articles authored by leading experts on the latest concepts, issues, challenges, innovations, and opportunities covering all aspects of modern organizations. Moreover, it is comprised of content that highlights major breakthroughs, discoveries, and authoritative research results as they pertain to all aspects of organizational growth and development including methodologies that can help companies thrive and analytical tools that assess an organization’s internal health and performance. Insights are offered in key topics such as organizational structure, strategic leadership, information technology management, and business analytics, among others. The knowledge compiled in this publication is designed for entrepreneurs, managers, executives, investors, economic analysts, computer engineers, software programmers, human resource departments, and other industry professionals seeking to understand the latest tools to emerge from this field and who are looking to incorporate them in their practice. Additionally, academicians, researchers, and students in fields that include but are not limited to business, management science, organizational development, entrepreneurship, sociology, corporate psychology, computer science, and information technology will benefit from the research compiled within this publication.


Designing Successful Products with Plastics

Designing Successful Products with Plastics
Author: Mark T. MacLean-Blevins
Publisher: Elsevier
Total Pages: 404
Release: 2024-05-15
Genre: Technology & Engineering
ISBN: 0443161151

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Designing Successful Products with Plastics: Fundamentals of Plastic Part Design 2e provides expert insight into design considerations required to bring a concept product or part through design and ready-for-production. Rather than focusing on design rules and engineering equations used during product development, the emphasis of the book is on what the designer needs to consider during the early conceptual visualization stages, and in the detailed stages of the design process. This fully updated edition features new practical advice on how to design sustainably throughout the book. This approach will bridge the gap between the industrial designer, tasked with the ‘big picture’ product design and use, and the part designer, tasked with the detailed plastic part design for manufacture. Useful to both experienced and novice designers, this book brings valuable design process information through specific examples, enabling designers and engineers in the plastics industry to effectively use the available technical information to successfully design and manufacture new products. Brings together the worlds of the plastic part designer and the industrial designer and shows how each impacts the success of a development project. Teaches the “Four Pillars considerations (Materials, Processes, Tooling, and Design) required for every design decision to be made during a plastic part design project. The interrelationship of these considerations with the sustainability intent for the product being developed is taught and illustrated within this new edition. Illustrates the product design process roadmap from creation of the concept through implementation into manufacturing, highlighting steps and methods used throughout the process to limit risk and ensure success. Includes methods and design project management techniques used to ensure an efficient design process and successful manufacturing of the product or part.


Sourcebook of Scandinavian Furniture

Sourcebook of Scandinavian Furniture
Author: Judith Gura
Publisher: W. W. Norton & Company
Total Pages: 316
Release: 2007
Genre: Architecture
ISBN: 9780393731514

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CD-ROM contains: printable JPEG files of all the images in the book.