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Design and Technology

Design and Technology
Author: James Garratt
Publisher: Cambridge University Press
Total Pages: 320
Release: 1996-05-02
Genre: Juvenile Nonfiction
ISBN: 9780521556071

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Design and Technology is a colorful and stimulating textbook that includes a variety of practical projects with a design emphasis. Included within the text are nearly 700 drawings and photographs to explain procedures and clarify textual explanations, as well as batches of questions referring to both basic information and practical procedures.


Art, Design and Technology: Collaboration and Implementation

Art, Design and Technology: Collaboration and Implementation
Author: Rae Earnshaw
Publisher: Springer
Total Pages: 97
Release: 2017-05-30
Genre: Computers
ISBN: 331958121X

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This book examines how digital technology is being used to assist the artists and designers. The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user. Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces. Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations. The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives. This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it. Such environments have also proved useful in engaging users and visitors with real-time images and interactive art.


Advanced Design and Technology

Advanced Design and Technology
Author: Eddie Norman
Publisher: Longman Publishing Group
Total Pages: 840
Release: 2000
Genre: Design
ISBN: 9780582328310

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The leading text for all AS and A Level specifications.


Design and Technology - Revised Edition

Design and Technology - Revised Edition
Author: Colin Caborn
Publisher: Nelson Thornes
Total Pages: 420
Release: 2014-11
Genre: Crafts & Hobbies
ISBN: 9780174482772

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Design and Technology is a practical student text for CXC.


Exploring Design and Technology for Key Stage 3

Exploring Design and Technology for Key Stage 3
Author: Paul Anderson
Publisher: Hodder Education
Total Pages: 241
Release: 2020-06-29
Genre: Education
ISBN: 1510481354

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Develop knowledge, understanding and designing and making skills through Key Stage 3 so students are ready for the new GCSE in Design and Technology, with our brand-new Student Book. With topics directly linked to the new GCSE (9-1) specifications, Exploring Design and Technology will build a solid foundation by boosting your students' understanding of the key concepts, introducing them to important terminology and developing their practical skills through Key Stage 3. · Build understanding through years 7, 8 and 9 with engaging, carefully timed and level-appropriate lessons that draw on the GCSE subject content. · Develop practical skills with a variety of creative designing and making activities that use a wide range of materials, tools, equipment and processes. · Boost knowledge with clear explanations of important terminology and concepts that students will need to apply when identifying design problems, understanding user needs and developing design solutions in a range of contexts. · Encourage subject interest with 'find out more' - research features that broaden understanding of materials and their working properties, new technologies and the wider influences on designing and making. · Monitor and measure student progress with knowledge check questions provided for every topic.


Human Specialization in Design and Technology

Human Specialization in Design and Technology
Author: Patricia A. Young
Publisher: Routledge
Total Pages: 136
Release: 2020-12-28
Genre: Education
ISBN: 1000334945

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Human Specialization in Design and Technology explores emerging trends in learning and training—standardization, personalization, customization, and specialization—with a unique focus on innovations specific to human needs and conditions. Analyzing evidence from current academic research as well as the popular press, this concise volume defines and examines the trajectory of instructional design and technologies toward more human-centered and specialized products, services, processes, environments, and systems. Examples from education, healthcare, business, and other sectors offer real-world demonstrations for scholars and graduate students of educational technology, instructional design, and business development. The book features insights into the future of professors, public schools, equity and access, extended technologies, open educational resources, and more, concluding with a set of concrete solutions.


The Really Useful Primary Design and Technology Book

The Really Useful Primary Design and Technology Book
Author: Elizabeth Flinn
Publisher: Routledge
Total Pages: 514
Release: 2016-04-14
Genre: Education
ISBN: 1317402553

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The Really Useful Primary Design and Technology Book brings together essential subject knowledge and pedagogy to support and inspire those planning to teach D&T in the primary school. Offering comprehensive coverage of the 2014 National Curriculum, as well as exciting ideas to extend beyond it, the book is packed full of everything the busy teacher needs to be able to develop children’s key skills and techniques, and a range of big and small projects to put them into practice. With crucial subject knowledge explained in detail, useful ‘How To’ guides at the end of each chapter reinforce the skills and technology covered with instructions for making a variety of models. Sets of lesson plans include information on the resources needed to support both more and less able children, and assessment guidance, ‘Top Tips’ and ‘Things to Consider’ provide extra help and inspiration. Key topics covered include: cooking and nutrition textiles and the design cycle IT control and monitoring mechanisms structures electronic systems the roles and responsibilities of the DT leader assessment of D&T. The Really Useful Primary Design and Technology Book provides all the information a new teacher needs to be able to teach D&T confidently, and with valuable cross-curricular links and photocopiable templates, even experienced teachers and subject leaders will find fresh inspiration for their lessons.


Dementia, Design and Technology

Dementia, Design and Technology
Author: P. Topo
Publisher: IOS Press
Total Pages: 160
Release: 2009
Genre: Health & Fitness
ISBN: 1586039504

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An anthology that answers a need to understand design that supports the daily life of people with dementia. It intends to support the research and development around the topic of dementia in older people, which has stressed innovation, participation in the design process, as well as technical competence and the physical environment.


Teaching Design and Technology Creatively

Teaching Design and Technology Creatively
Author: Clare Benson
Publisher: Taylor & Francis
Total Pages: 201
Release: 2017-05-18
Genre: Education
ISBN: 1317225163

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Packed full of practical ideas, Teaching Design and Technology Creatively is a stimulating source of guidance for busy trainee and practising teachers. Grounded in the latest research, it offers a wealth of suggestions to foster creative development in D&T and supports teachers in providing their students with more authentic, enjoyable experiences. Providing a wealth of ready-to-use ideas for creative lessons, key topics covered include: Understanding links between D&T and creativity Creating a foundation for D&T in the early years Using objects, books and real-life contexts as imaginative starting points Developing designerly thinking Making the most of construction kits Helping children draw to develop their ideas Encouraging dialogic talk in D&T to drive learning Exploring food as a creative resource Practical approaches to embedding IT and programming in the curriculum Taking learning outside the classroom. Teaching Design and Technology Creatively provides practical teaching suggestions to ensure teachers of all levels understand how to teach for creativity. It shows how learning experiences in D&T have the potential to extend children’s technological knowledge, and to promote problem-solving and evaluation skills. Drawing on examples from real-world projects, this text is invaluable for all those who wish to engage students in D&T and encourage creative classroom practice.


Design in Educational Technology

Design in Educational Technology
Author: Brad Hokanson
Publisher: Springer Science & Business Media
Total Pages: 277
Release: 2013-09-07
Genre: Education
ISBN: 3319009273

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​This book is the result of a research symposium sponsored by the Association for Educational Communications and Technology [AECT]. The fifteen chapters were developed by leaders in the field and represent the most updated and cutting edge methodology in the areas of instructional design and instructional technology. The broad concepts of design, design thinking, the design process, and the design studio, are identified and they form the framework of the book. This book advocates the conscious adoption of a mindset of design thinking, such as that evident in a range of divergent professions including business, government, and medicine. At its core is a focus on “planning, inventing, making, and doing.” (Cross, 1982), all of which are of value to the field of educational technology. Additionally, the book endeavors to develop a deep understanding of the design process in the reader. It is a critical skill, often drawing from other traditional design fields. An examination of the design process as practiced, of new models for design, and of ways to connect theory to the development of educational products are all fully explored with the goal of providing guidance for emerging instructional designers and deepening the practice of more advanced practitioners. Finally, as a large number of leading schools of instructional design have adopted the studio form of education for their professional programs, we include this emerging topic in the book as a practical and focused guide for readers at all levels.