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Cultura visual digital

Cultura visual digital
Author: Andrew Darley
Publisher:
Total Pages: 0
Release: 2003-04
Genre: Business & Economics
ISBN: 9788449313240

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Las formas de entretenimiento digital, desde los videojuegos hasta los espectaculos virtuales, se han convertido en un elemento fundamental de la cultura popular. Las tecnologias digitales o informaticas estan suplantando a los metodos tradicionales de produccion de la television, del cine y del video, provocando un intenso debate sobre su impacto en la naturaleza del arte. Examinando las tecnicas digitales de produccion de la imagen en un amplio espectro de medios audiovisuales --incluyendo peliculas, videos musicales, juegos de ordenador o parques tematicos--, este libro explora la relacion entre las tecnologias digitales emergentes y los medios audiovisuales actuales, y reflexiona acerca del efecto de estos nuevos generos de la imagen sobre las experiencias propias de la cultura visual.El volumen bosqueja, en primer lugar, el desarrollo de la programacion digital desde la decada de los anos sesenta y su utilizacion en la produccion de articulos de entretenimiento visual digital. A traves del estudio de casos paradigmaticos, de peliculas como Toy Story, de videoclips clave como el Black or White de Michael Jackson y de juegos de ordenador como Quake o Blade Runner, Andrew Darley se pregunta si los generos visuales digitales han supuesto una ruptura en el enfasis que tradicionalmente se ponia en la historia, la representacion, el significado y la interpretacion, en beneficio de la imagen y el ambito de las sensaciones. El autor reflexiona sobre las repercusiones de la cultura digital en las teorias que se ocupan del papel del espectador, sugiriendo que los nuevos generos visuales, dentro del marco de la cultura de masas, estan produciendo nuevos tipos de espectadores.


Visual Digital Culture

Visual Digital Culture
Author: Andrew Darley
Publisher: Routledge
Total Pages: 241
Release: 2002-01-04
Genre: Social Science
ISBN: 1134708378

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Digital entertainment, from video games to simulation rides, is now a central feature of popular culture. Computer-based or digital technologies are supplanting the traditional production methods of television, film and video, provoking intense speculation about their impact on the character of art. Examining the digital imaging techniques across a wide range of media, including film, music video, computer games, theme parks and simulation rides, Visual Digital Culture explores the relationship between evolving digital technologies and existing media and considers the effect of these new image forms on the experience of visual culture. Andrew Darley first traces the development of digital computing from the 1960s and its use in the production of visual digital entertainment. Through case studies of films such as Toy Story, key pop videos such as Michael Jackson's Black or White, and computer games like Quake and Blade Runner, Andrew Darley asks whether digital visual forms mark a break with traditional emphases on story, representation, meaning and reading towards a focus on style, image performance and sensation. He questions the implications of digital culture for theories of spectatorship, suggesting that these new visual forms create new forms of spectatorship within mass culture.


Cultura visual

Cultura visual
Author: Sergio Martínez Luna
Publisher:
Total Pages: 234
Release: 2019
Genre:
ISBN: 9788412009736

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The Visual Culture Reader

The Visual Culture Reader
Author: Nicholas Mirzoeff
Publisher: Psychology Press
Total Pages: 766
Release: 2002
Genre: Art
ISBN: 9780415252218

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This thoroughly revised and updated second edition of The Visual Culture Readerbrings together key writings as well as specially commissioned articles covering a wealth of visual forms including photography, painting, sculpture, fashion, advertising, television, cinema and digital culture. The Readerfeatures an introductory section tracing the development of visual culture studies in response to globalization and digital culture, and articles grouped into thematic sections, each prefaced by an introduction by the editor and conclude with suggestions for further reading.


Digitizing Race

Digitizing Race
Author: Lisa Nakamura
Publisher: U of Minnesota Press
Total Pages: 261
Release: 2007-12-20
Genre: Computers
ISBN: 1452913307

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Lisa Nakamura refers to case studies of popular yet rarely evaluated uses of the Internet, such as pregnancy websites, instant messaging, and online petitions and quizzes, to look at the emergence of race-, ethnic-, and gender-identified visual cultures.


Participatory Visual and Digital Methods

Participatory Visual and Digital Methods
Author: Aline Gubrium
Publisher: Routledge
Total Pages: 228
Release: 2016-06-16
Genre: Computers
ISBN: 1315423006

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Gubrium and Harper provide instruction in visual and digital methodologies and show how they can contribute to building a participatory, public-engaged ethnography.


Digital Media, Cultural Production and Speculative Capitalism

Digital Media, Cultural Production and Speculative Capitalism
Author: Freya Schiwy
Publisher: Routledge
Total Pages: 129
Release: 2013-10-31
Genre: Social Science
ISBN: 1317982312

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This collection of essays explores the interfaces between new information technologies and their impact on contemporary culture, and recent transformations in capitalist production. From a transnational frame, the essays investigate some of the key facets of contemporary global capitalism: the ascendance of finance capital, and the increasing importance of immaterial labor (understood here as a post-Fordist notion of work that privileges the art of communication, affect, and virtuosity). The contributors address these transformation by exploring their relation to new digital media (YouTube, MySpace, digital image and video technology, information networks, etc.) and various cultural forms including the Hispanic television talk show, indigenous video production, documentary film in Southern California, the Latin American stock market, German security surveillance, transnational videoconferencing, and Japanese tourists’ use of visual images on cell phones. The authors argue that the seemingly radical newness and alleged immateriality of contemporary speculative capitalism, turns out to be less dramatically new and more grounded in colonial/racial histories of both material and immaterial exploitation than one might at first imagine. Similarly, human interaction with digital media and virtuality, ostensibly a double marker for the contemporary and economically privileged subject, in fact reveals itself in many cases as transgressive of racial, economic and historical categories.


Comunicación digital

Comunicación digital
Author: Marta-Lazo, Carmen
Publisher: Editorial UOC
Total Pages: 147
Release: 2017-03-22
Genre: Computers
ISBN: 8491164731

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Este manual está dirigido a estudiantes de comunicación y de educación de grado y posgrado. El eje central de toda la obra es el novedoso concepto de Factor R-elacional, atendiendo al nuevo modelo que los autores han bautizado como «TRIC» (Tecnologías de la Relación, Información y Comunicación), que dibuja un nuevo escenario de contextos y mediaciones en la comunicación digital y móvil. Este libro contiene todas las partes esenciales para entender la comunicación digital: fundamentos, principios, interactuantes, competencias, mediaciones e inteRmetodología.Desde una perspectiva educomunicativa, los autores proponen métodos innovadores para llevar a cabo prácticas de aprendizaje digital en entornos presenciales, semipresenciales y virtuales. Como aportación final, se entrevista a seis reconoidos expertos en educación mediática y competencia digital para abordar desde su mirada diferentes temas planteados en el libro, de forma dialógica y abierta a la reflexión. También se brinda a los lectores la posibilidad de participar e interactuar en un laboratorio de experiencias TRIC.