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Computational Synthetic Geometry

Computational Synthetic Geometry
Author: Jürgen Bokowski
Publisher: Springer
Total Pages: 173
Release: 2006-11-14
Genre: Mathematics
ISBN: 3540460136

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Computational synthetic geometry deals with methods for realizing abstract geometric objects in concrete vector spaces. This research monograph considers a large class of problems from convexity and discrete geometry including constructing convex polytopes from simplicial complexes, vector geometries from incidence structures and hyperplane arrangements from oriented matroids. It turns out that algorithms for these constructions exist if and only if arbitrary polynomial equations are decidable with respect to the underlying field. Besides such complexity theorems a variety of symbolic algorithms are discussed, and the methods are applied to obtain new mathematical results on convex polytopes, projective configurations and the combinatorics of Grassmann varieties. Finally algebraic varieties characterizing matroids and oriented matroids are introduced providing a new basis for applying computer algebra methods in this field. The necessary background knowledge is reviewed briefly. The text is accessible to students with graduate level background in mathematics, and will serve professional geometers and computer scientists as an introduction and motivation for further research.


Computational Synthetic Geometry

Computational Synthetic Geometry
Author: Jürgen Bokowski
Publisher:
Total Pages: 180
Release: 2014-01-15
Genre:
ISBN: 9783662168219

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Learning and Geometry: Computational Approaches

Learning and Geometry: Computational Approaches
Author: David Kueker
Publisher: Springer Science & Business Media
Total Pages: 217
Release: 2012-12-06
Genre: Computers
ISBN: 1461240883

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The field of computational learning theory arose out of the desire to for mally understand the process of learning. As potential applications to artificial intelligence became apparent, the new field grew rapidly. The learning of geo metric objects became a natural area of study. The possibility of using learning techniques to compensate for unsolvability provided an attraction for individ uals with an immediate need to solve such difficult problems. Researchers at the Center for Night Vision were interested in solving the problem of interpreting data produced by a variety of sensors. Current vision techniques, which have a strong geometric component, can be used to extract features. However, these techniques fall short of useful recognition of the sensed objects. One potential solution is to incorporate learning techniques into the geometric manipulation of sensor data. As a first step toward realizing such a solution, the Systems Research Center at the University of Maryland, in conjunction with the Center for Night Vision, hosted a Workshop on Learning and Geometry in January of 1991. Scholars in both fields came together to learn about each others' field and to look for common ground, with the ultimate goal of providing a new model of learning from geometrical examples that would be useful in computer vision. The papers in the volume are a partial record of that meeting.


Computational Geometry

Computational Geometry
Author: Franco P. Preparata
Publisher: Springer Science & Business Media
Total Pages: 413
Release: 2012-12-06
Genre: Mathematics
ISBN: 1461210984

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From the reviews: "This book offers a coherent treatment, at the graduate textbook level, of the field that has come to be known in the last decade or so as computational geometry. ... ... The book is well organized and lucidly written; a timely contribution by two founders of the field. It clearly demonstrates that computational geometry in the plane is now a fairly well-understood branch of computer science and mathematics. It also points the way to the solution of the more challenging problems in dimensions higher than two." #Mathematical Reviews#1 "... This remarkable book is a comprehensive and systematic study on research results obtained especially in the last ten years. The very clear presentation concentrates on basic ideas, fundamental combinatorial structures, and crucial algorithmic techniques. The plenty of results is clever organized following these guidelines and within the framework of some detailed case studies. A large number of figures and examples also aid the understanding of the material. Therefore, it can be highly recommended as an early graduate text but it should prove also to be essential to researchers and professionals in applied fields of computer-aided design, computer graphics, and robotics." #Biometrical Journal#2


Handbook of Discrete and Computational Geometry

Handbook of Discrete and Computational Geometry
Author: Csaba D. Toth
Publisher: CRC Press
Total Pages: 1928
Release: 2017-11-22
Genre: Computers
ISBN: 1498711421

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The Handbook of Discrete and Computational Geometry is intended as a reference book fully accessible to nonspecialists as well as specialists, covering all major aspects of both fields. The book offers the most important results and methods in discrete and computational geometry to those who use them in their work, both in the academic world—as researchers in mathematics and computer science—and in the professional world—as practitioners in fields as diverse as operations research, molecular biology, and robotics. Discrete geometry has contributed significantly to the growth of discrete mathematics in recent years. This has been fueled partly by the advent of powerful computers and by the recent explosion of activity in the relatively young field of computational geometry. This synthesis between discrete and computational geometry lies at the heart of this Handbook. A growing list of application fields includes combinatorial optimization, computer-aided design, computer graphics, crystallography, data analysis, error-correcting codes, geographic information systems, motion planning, operations research, pattern recognition, robotics, solid modeling, and tomography.


Computational Geometry on Surfaces

Computational Geometry on Surfaces
Author: Clara I. Grima
Publisher: Springer Science & Business Media
Total Pages: 197
Release: 2013-06-29
Genre: Computers
ISBN: 9401598096

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In the last thirty years Computational Geometry has emerged as a new discipline from the field of design and analysis of algorithms. That dis cipline studies geometric problems from a computational point of view, and it has attracted enormous research interest. But that interest is mostly concerned with Euclidean Geometry (mainly the plane or Eu clidean 3-dimensional space). Of course, there are some important rea sons for this occurrence since the first applieations and the bases of all developments are in the plane or in 3-dimensional space. But, we can find also some exceptions, and so Voronoi diagrams on the sphere, cylin der, the cone, and the torus have been considered previously, and there are manY works on triangulations on the sphere and other surfaces. The exceptions mentioned in the last paragraph have appeared to try to answer some quest ions which arise in the growing list of areas in which the results of Computational Geometry are applicable, since, in practiee, many situations in those areas lead to problems of Com putational Geometry on surfaces (probably the sphere and the cylinder are the most common examples). We can mention here some specific areas in which these situations happen as engineering, computer aided design, manufacturing, geographie information systems, operations re search, roboties, computer graphics, solid modeling, etc.